Player Matchup

Gilgamesh
Gilgamesh
DracoSaber8672
Gilgamesh
Level 29
God Stats
20W - 23L
1,576 SR
Queue Stats
451W - 458L
1,519 Elo+
Solo
Cerberus
Cerberus
ErikSenpaaai
Cerberus
Level 14
God Stats
4W - 2L
1,732 SR
Queue Stats
12W - 12L
1,493 Elo+
Solo
Tiamat
Tiamat
Mazimix000
Tiamat
Level 26
God Stats
12W - 6L
1,703 SR
Queue Stats
85W - 110L
1,415 Elo+
Solo
Hun Batz
Hun Batz
Sheilen
Hun Batz
Level 18
God Stats
1W - 1L
1,616 SR
Queue Stats
12W - 17L
1,397 Elo+
Solo
Neith
Neith
joaomarcss
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,178 Elo+
Solo
Team Averages
Level 19
1,625 SR
1,401 Elo+

VS

Team Averages
Level 34
1,542 SR
1,508 Elo+
Cerberus
Cerberus
BergFunk
Cerberus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,464 Elo+
Party 1
Amaterasu
Amaterasu
CompleteEruption
Amaterasu
Level 26
God Stats
2W - 0L
1,759 SR
Queue Stats
137W - 142L
1,451 Elo+
Solo
Nemesis
Nemesis
El Bicho689987
Nemesis
Level 29
God Stats
2W - 2L
1,215 SR
Queue Stats
88W - 90L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
VirusBtw
Gilgamesh
Level 99
God Stats
4W - 1L
1,738 SR
Queue Stats
94W - 87L
1,551 Elo+
Party 1
Zhong Kui
Zhong Kui
seanguy33
Zhong Kui
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DracoSaber8672
Gilgamesh
10
5 / 5 / 2
7,426
619
9,171
11,420
3,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
ErikSenpaaai
Cerberus
8
3 / 4 / 2
6,283
524
3,314
8,043
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Mazimix000
Tiamat
12
1 / 7 / 0
6,401
533
4,127
8,835
5,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Sheilen
Hun Batz
10
1 / 6 / 2
6,286
524
2,799
9,999
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
9
0 / 6 / 1
5,392
449
3,129
7,525
2,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BergFunk
Cerberus
9
2 / 2 / 3
6,445
537
2,296
6,451
2,131
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
12
4 / 3 / 1
6,958
580
2,839
6,692
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 1 / 4
7,864
655
6,279
7,254
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
VirusBtw
Gilgamesh
12
7 / 3 / 2
7,220
602
9,597
10,018
4,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
seanguy33
Zhong Kui
14
6 / 1 / 3
8,293
691
7,962
7,872
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
27
28
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BergFunk
Cerberus
2
2
3
1.75
W
Amaterasu
4
3
1
1.5
L
Gilgamesh
DracoSaber8672
Gilgamesh
5
5
2
1.2
W
8
1
4
10
L
Cerberus
ErikSenpaaai
Cerberus
3
4
2
1
L
Tiamat
Mazimix000
Tiamat
1
7
0
0.14
L
Hun Batz
Sheilen
Hun Batz
1
6
2
0.33
W
Gilgamesh
VirusBtw
Gilgamesh
7
3
2
2.67
L
Neith
0
6
1
0.08
W
Zhong Kui
seanguy33
Zhong Kui
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,540
Damage
28,973
45,822
Taken
38,287
19,228
Mitigated
18,345
8,102
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BergFunk
Cerberus
2,296
502
0
857
6,451
2,131
68
1,736
4,715
11,298
0
W
Amaterasu
2,839
1,360
0
1,674
6,692
3,135
731
877
5,815
0
24,786
L
Gilgamesh
DracoSaber8672
Gilgamesh
9,171
3,255
0
2,123
11,420
3,772
109
2,699
8,721
0
33,641
W
6,279
3,382
0
586
7,254
3,059
70
1,525
5,729
0
42,544
L
Cerberus
ErikSenpaaai
Cerberus
3,314
520
0
1,756
8,043
4,235
0
1,234
6,809
17,379
0
L
Tiamat
Mazimix000
Tiamat
4,127
511
0
1,261
8,835
5,929
92
5,294
3,541
31,472
0
L
Hun Batz
Sheilen
Hun Batz
2,799
943
0
2,301
9,999
3,167
0
305
9,694
0
30,482
W
Gilgamesh
VirusBtw
Gilgamesh
9,597
3,594
0
1,528
10,018
4,878
196
426
9,592
0
33,015
L
Neith
3,129
712
0
661
7,525
2,125
596
726
6,799
0
19,668
W
Zhong Kui
seanguy33
Zhong Kui
7,962
1,979
0
4,786
7,872
5,142
2,321
2,877
4,995
57,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,788
Gold Earned
36,780
246
Minions Killed
339
0
Camps Cleared
0
1,098,552
Distance Traveled
1,168,575
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,445
537
23
2
0
221,595
0
W
Amaterasu
6,958
580
65
5
0
211,819
0
L
Gilgamesh
7,426
619
44
4
0
207,531
4
W
Nemesis
7,864
655
74
6
0
258,983
2
L
Cerberus
6,283
524
36
3
0
240,961
1
L
Tiamat
6,401
533
68
6
0
196,776
0
L
Hun Batz
6,286
524
64
5
0
223,308
3
W
Gilgamesh
7,220
602
51
4
0
258,456
0
L
Neith
5,392
449
34
3
0
229,976
0
W
Zhong Kui
8,293
691
126
11
0
217,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role