Player Matchup

Terra
Terra
Gold III
Eureka1
Terra
Gold III
Level 155
God Stats
2W - 3L
1,606 SR
Queue Stats
78W - 79L
1,530 MMR
Party 2
The Morrigan
The Morrigan
Silver I
Shichibii
The Morrigan
Silver I
Level 159
God Stats
1W - 4L
1,474 SR
Queue Stats
207W - 212L
1,324 MMR
Solo
Jing Wei
Jing Wei
Silver I
SubZero1127
Jing Wei
Silver I
Level 159
God Stats
0W - 1L
1,850 SR
Queue Stats
271W - 271L
1,112 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
haskaal
Cu Chulainn
Gold V
Level 108
God Stats
0W - 8L
1,019 SR
Queue Stats
204W - 208L
1,326 MMR
Solo
Nemesis
Nemesis
Bronze III
kEePsMoKin_420
Nemesis
Bronze III
Level 35
God Stats
0W - 2L
1,605 SR
Queue Stats
0W - 5L
1,308 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,511 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 77
1,443 SR
1,358 MMR
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Silver II
Imadhfail
Yemoja
Silver II
Level 60
God Stats
56W - 53L
1,623 SR
Queue Stats
107W - 113L
1,326 MMR
Solo
Osiris
Osiris
Silver I
Rakyuza
Osiris
Silver I
Level 43
God Stats
1W - 1L
1,323 SR
Queue Stats
41W - 37L
1,261 MMR
Party 3
Fenrir
Fenrir
Gold V
railfront
Fenrir
Gold V
Level 56
God Stats
1W - 2L
1,226 SR
Queue Stats
47W - 37L
1,295 MMR
Party 3
Apollo
Apollo
Gold V
rodrigo1299
Apollo
Gold V
Level 138
God Stats
2W - 0L
1,542 SR
Queue Stats
29W - 31L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Eureka1
Terra
17
6 / 3 / 7
12,386
539
10,658
22,385
32,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Shichibii
The Morrigan
17
1 / 5 / 5
11,520
501
11,010
12,497
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
SubZero1127
Jing Wei
16
2 / 6 / 5
10,735
467
6,940
14,871
6,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
haskaal
Cu Chulainn
18
8 / 10 / 6
11,854
515
17,892
30,989
28,445
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 9 / 7
10,033
436
6,247
21,272
7,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ChironAthenaGilgameshTiamat

VS

Bans
TsukuyomiPersephoneScyllaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
1 / 5 / 8
14,008
609
14,033
20,260
8,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Imadhfail
Yemoja
17
1 / 3 / 12
12,037
523
6,719
11,458
10,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Rakyuza
Osiris
20
10 / 4 / 13
14,439
628
22,436
23,148
19,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
railfront
Fenrir
20
9 / 5 / 13
14,659
637
17,279
25,124
30,861
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
20
12 / 2 / 9
15,082
656
16,711
19,200
8,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
88
18
Kills
33
33
Deaths
19
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
5
8
1
L
Terra
Eureka1
Terra
6
3
7
3.17
W
Yemoja
Imadhfail
Yemoja
1
3
12
2.33
W
Osiris
Rakyuza
Osiris
10
4
13
4.13
L
The Morrigan
Shichibii
The Morrigan
1
5
5
0.7
L
Jing Wei
SubZero1127
Jing Wei
2
6
5
0.75
L
Cu Chulainn
haskaal
Cu Chulainn
8
10
6
1.1
L
1
9
7
0.5
W
Fenrir
railfront
Fenrir
9
5
13
3.1
W
Apollo
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,747
Damage
77,178
102,014
Taken
99,190
80,863
Mitigated
77,169
23,788
Healing
40,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,033
5,645
0
8,392
20,260
8,230
9,685
4,861
15,337
131,917
0
L
Terra
Eureka1
Terra
10,658
1,525
2,246
8,059
22,385
32,680
239
7,038
15,347
42,523
0
W
Yemoja
Imadhfail
Yemoja
6,719
1,758
5,105
5,090
11,458
10,258
589
4,193
7,194
21,220
0
W
Osiris
Rakyuza
Osiris
22,436
9,601
0
5,014
23,148
19,172
1,370
5,815
17,184
0
103,119
L
The Morrigan
Shichibii
The Morrigan
11,010
1,663
0
1,035
12,497
5,711
1,325
2,195
10,275
82,790
1,030
L
Jing Wei
SubZero1127
Jing Wei
6,940
4,558
0
0
14,871
6,187
1,702
4,092
10,779
0
70,623
L
Cu Chulainn
haskaal
Cu Chulainn
17,892
2,076
0
6,616
30,989
28,445
346
2,642
28,347
9,268
48,224
L
6,247
2,160
0
5,832
21,272
7,840
0
5,662
15,610
0
55,272
W
Fenrir
railfront
Fenrir
17,279
7,008
0
10,023
25,124
30,861
511
4,865
20,171
169
84,191
W
Apollo
16,711
12,334
0
6,986
19,200
8,648
6,453
7,425
11,564
0
124,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,528
Gold Earned
70,225
536
Minions Killed
683
0
Camps Cleared
0
2,041,117
Distance Traveled
2,137,085
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,008
609
187
8
0
408,505
5
L
Terra
12,386
539
70
3
0
473,455
4
W
Yemoja
12,037
523
32
1
0
430,043
10
W
Osiris
14,439
628
135
6
0
458,013
5
L
The Morrigan
11,520
501
160
7
0
384,893
9
L
Jing Wei
10,735
467
130
6
0
418,846
5
L
Cu Chulainn
11,854
515
85
4
0
380,906
6
L
Nemesis
10,033
436
91
4
0
383,017
2
W
Fenrir
14,659
637
127
6
0
398,659
0
W
Apollo
15,082
656
202
9
0
441,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role