Player Matchup

Scylla
Scylla
AlanT54
Scylla
Level 86
God Stats
33W - 25L
1,496 SR
Queue Stats
85W - 73L
1,547 Elo+
Party 3
Guan Yu
Guan Yu
EsP BLuE DReAM
Guan Yu
Level 89
God Stats
30W - 20L
1,534 SR
Queue Stats
615W - 626L
1,523 Elo+
Party 1
Ymir
Ymir
KIZKUR
Ymir
Level 126
God Stats
8W - 4L
1,594 SR
Queue Stats
153W - 147L
1,507 Elo+
Party 3
Bellona
Bellona
Seph501
Bellona
Level 69
God Stats
32W - 30L
1,586 SR
Queue Stats
147W - 148L
1,519 Elo+
Solo
Eset
Eset
Wifi Boii
Eset
Level 68
God Stats
26W - 20L
1,553 SR
Queue Stats
413W - 431L
1,501 Elo+
Party 1
Team Averages
Level 88
1,552 SR
1,519 Elo+

VS

Team Averages
Level 53
1,519 SR
1,552 Elo+
Awilix
Awilix
Acuinox
Awilix
Level 35
God Stats
18W - 26L
1,500 SR
Queue Stats
52W - 62L
1,604 Elo+
Party 4
Khepri
Khepri
DkSguardian
Khepri
Level 86
God Stats
2W - 2L
1,577 SR
Queue Stats
147W - 149L
1,538 Elo+
Party 2
Scylla
Scylla
EmpyreanLamb42
Scylla
Level 27
God Stats
7W - 6L
1,567 SR
Queue Stats
32W - 31L
1,562 Elo+
Party 2
Skadi
Skadi
Lilgunner07
Skadi
Level 46
God Stats
29W - 26L
1,580 SR
Queue Stats
75W - 95L
1,515 Elo+
Party 4
Hera
Hera
Opticalchaos
Hera
Level 70
God Stats
5W - 8L
1,372 SR
Queue Stats
98W - 102L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlanT54
Scylla
19
17 / 1 / 16
13,749
1,250
24,073
7,518
2,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 4 / 24
11,069
1,006
8,974
14,991
16,669
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
KIZKUR
Ymir
19
2 / 1 / 27
11,915
1,083
11,212
16,822
17,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Seph501
Bellona
20
12 / 1 / 21
14,078
1,280
16,883
16,997
13,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
19
10 / 4 / 24
12,619
1,147
17,115
10,444
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

276

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Acuinox
Awilix
15
3 / 8 / 4
10,085
917
9,874
16,075
7,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
16
1 / 8 / 8
10,700
973
7,932
22,534
24,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 9 / 5
10,085
917
11,981
16,245
5,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 11 / 5
10,714
974
15,114
17,990
6,386
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 8 / 7
9,986
908
12,572
12,366
3,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
40
43
Kills
11
11
Deaths
44
112
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Awilix
Acuinox
Awilix
3
8
4
0.63
W
Scylla
AlanT54
Scylla
17
1
16
25
L
Khepri
1
8
8
0.63
L
2
9
5
0.5
W
2
4
24
3.5
W
Ymir
KIZKUR
Ymir
2
1
27
15.5
L
4
11
5
0.59
L
1
8
7
0.56
W
Bellona
Seph501
Bellona
12
1
21
22.5
W
Eset
10
4
24
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,257
Damage
57,473
66,772
Taken
85,210
55,267
Mitigated
46,856
18,279
Healing
780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Acuinox
Awilix
9,874
4,970
0
0
16,075
7,094
0
9,418
6,517
0
21,335
W
Scylla
AlanT54
Scylla
24,073
3,734
0
1,279
7,518
2,882
0
4,630
2,888
40,570
0
L
Khepri
7,932
438
0
780
22,534
24,305
0
12,925
9,330
21,850
0
L
11,981
932
0
0
16,245
5,319
0
11,308
4,847
20,053
0
W
8,974
884
2,056
2,963
14,991
16,669
0
7,070
7,921
0
24,544
W
Ymir
KIZKUR
Ymir
11,212
1,111
0
2,061
16,822
17,636
0
9,376
7,446
21,451
0
L
15,114
8,612
0
0
17,990
6,386
0
10,831
7,109
0
32,625
L
12,572
2,753
0
0
12,366
3,752
0
7,147
5,007
29,103
0
W
Bellona
Seph501
Bellona
16,883
11,460
0
5,474
16,997
13,063
0
7,126
9,871
0
49,079
W
Eset
17,115
1,263
3,150
1,296
10,444
5,017
0
4,283
6,161
36,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,430
Gold Earned
51,570
193
Minions Killed
151
15
Camps Cleared
3
1,013,999
Distance Traveled
845,046
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,085
917
20
2
1
167,300
0
W
Scylla
13,749
1,250
36
3
1
210,817
0
L
Khepri
10,700
973
22
2
0
190,820
1
L
Scylla
10,085
917
20
2
2
168,104
0
W
Guan Yu
11,069
1,006
36
3
1
203,721
0
W
Ymir
11,915
1,083
20
2
0
191,494
0
L
Skadi
10,714
974
39
4
0
148,762
0
L
Hera
9,986
908
50
5
0
170,060
0
W
Bellona
14,078
1,280
50
5
13
215,397
2
W
Eset
12,619
1,147
51
5
0
192,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role