Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JeRed69
Tsukuyomi
Level 18
God Stats
5W - 3L
1,935 SR
Queue Stats
71W - 85L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Sarakatonga666
Cthulhu
Level 7
God Stats
3W - 2L
1,408 SR
Queue Stats
10W - 18L
1,395 Elo+
Party 1
Anubis
Anubis
origami_coruja
Anubis
Level 16
God Stats
13W - 12L
1,921 SR
Queue Stats
196W - 184L
1,478 Elo+
Solo
Cupid
Cupid
undermeso
Cupid
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
263W - 243L
1,483 Elo+
Solo
Team Averages
Level 16
1,653 SR
1,464 Elo+

VS

Team Averages
Level 22
1,376 SR
1,521 Elo+
Fenrir
Fenrir
ItaanaPittou
Fenrir
Level 27
God Stats
3W - 3L
1,397 SR
Queue Stats
115W - 108L
1,468 Elo+
Party 2
Chang'e
Chang'e
NanaKozuki
Chang'e
Level 28
God Stats
3W - 3L
1,445 SR
Queue Stats
80W - 71L
1,504 Elo+
Party 2
Thor
Thor
VectorYG
Thor
Level 27
God Stats
1W - 2L
1,294 SR
Queue Stats
168W - 167L
1,492 Elo+
Solo
Neith
Neith
Zynthos1
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,770 Elo+
Solo
Hel
Hel
pablorobertosa
Hel
Level 22
God Stats
1W - 3L
1,244 SR
Queue Stats
12W - 14L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
8 / 3 / 18
11,490
1,149
13,793
9,886
7,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
JeRed69
Tsukuyomi
18
6 / 3 / 19
11,259
1,126
13,753
10,623
3,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 3 / 20
10,700
1,070
11,211
10,311
8,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
11 / 5 / 22
12,317
1,232
22,812
14,007
6,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
undermeso
Cupid
19
11 / 4 / 23
12,766
1,277
18,523
10,480
4,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

237

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 10 / 8
11,673
1,167
12,679
19,635
7,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
NanaKozuki
Chang'e
17
3 / 4 / 10
10,623
1,062
9,975
20,225
6,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
3 / 10 / 6
10,268
1,027
8,040
17,063
5,946
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Zynthos1
Neith
16
2 / 6 / 8
9,500
950
8,007
13,753
4,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 9 / 11
10,800
1,080
12,142
17,296
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
61
39
Kills
18
18
Deaths
39
102
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
3
18
5.67
L
Fenrir
7
10
8
1.1
W
Tsukuyomi
JeRed69
Tsukuyomi
6
3
19
5.17
L
Chang'e
NanaKozuki
Chang'e
3
4
10
2
W
3
3
20
4.33
L
Thor
3
10
6
0.6
L
Neith
Zynthos1
Neith
2
6
8
1
W
11
5
22
4.4
L
3
9
11
0.94
W
Cupid
undermeso
Cupid
11
4
23
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,092
Damage
50,843
55,307
Taken
87,972
31,193
Mitigated
31,203
10,843
Healing
20,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,793
1,275
0
1,523
9,886
7,987
0
3,169
6,717
25,139
0
L
Fenrir
12,679
1,672
579
1,047
19,635
7,665
0
8,451
11,184
0
20,261
W
Tsukuyomi
JeRed69
Tsukuyomi
13,753
3,599
0
146
10,623
3,671
0
4,147
6,476
0
27,376
L
Chang'e
NanaKozuki
Chang'e
9,975
591
2,391
3,315
20,225
6,617
0
12,738
7,487
37,259
0
W
11,211
948
227
842
10,311
8,803
0
4,139
6,172
28,981
0
L
Thor
8,040
1,084
0
0
17,063
5,946
0
7,444
9,619
0
28,276
L
Neith
Zynthos1
Neith
8,007
3,173
1,497
2,790
13,753
4,670
0
7,489
6,264
0
17,075
W
22,812
783
653
4,434
14,007
6,684
0
6,368
7,639
36,996
0
L
12,142
724
4,997
3,781
17,296
6,305
0
11,694
5,602
31,795
0
W
Cupid
undermeso
Cupid
18,523
10,604
1,024
1,994
10,480
4,048
0
4,294
6,186
0
38,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,532
Gold Earned
52,864
176
Minions Killed
174
6
Camps Cleared
7
893,870
Distance Traveled
839,705
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,490
1,149
32
3
0
175,395
0
L
Fenrir
11,673
1,167
9
1
4
181,552
0
W
Tsukuyomi
11,259
1,126
26
3
2
196,439
1
L
Chang'e
10,623
1,062
67
7
1
182,682
1
W
Cthulhu
10,700
1,070
41
4
3
194,039
3
L
Thor
10,268
1,027
44
4
1
164,593
1
L
Neith
9,500
950
11
1
1
137,713
3
W
Anubis
12,317
1,232
29
3
1
155,258
0
L
Hel
10,800
1,080
43
4
0
173,165
0
W
Cupid
12,766
1,277
48
5
0
172,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role