Player Matchup

Susano
Susano
Daddys Hammer
Susano
Level 85
God Stats
1W - 1L
1,587 SR
Queue Stats
229W - 65L
1,760 Elo+
Party 1
Merlin
Merlin
DajjaI
Merlin
Level 121
God Stats
11W - 7L
1,364 SR
Queue Stats
440W - 399L
1,550 Elo+
Party 1
Nike
Nike
GimmeUrT03s
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 49L
1,699 Elo+
Party 1
Team Averages
Level 78
1,484 SR
1,670 Elo+

VS

Team Averages
Level 72
1,521 SR
1,545 Elo+
Cthulhu
Cthulhu
RnA Recon
Cthulhu
Level 139
God Stats
1W - 4L
1,563 SR
Queue Stats
68W - 61L
1,612 Elo+
Party 2
Horus
Horus
tjcombo41
Horus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 126L
1,522 Elo+
Party 2
Poseidon
Poseidon
whynoisywhy
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 16
12,977
683
21,621
18,031
8,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
DajjaI
Merlin
17
7 / 3 / 14
13,325
701
19,946
10,814
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
11 / 1 / 11
14,089
742
20,820
15,046
11,178
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RnA Recon
Cthulhu
16
7 / 7 / 2
13,187
694
12,157
31,074
28,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
tjcombo41
Horus
15
1 / 5 / 6
10,794
568
5,775
22,255
15,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
whynoisywhy
Poseidon
13
2 / 13 / 3
10,602
558
2,190
16,023
4,572
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
25
Kills
10
10
Deaths
25
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
6
16
2.5
W
Merlin
DajjaI
Merlin
7
3
14
4.67
W
11
1
11
16.5
L
Cthulhu
RnA Recon
Cthulhu
7
7
2
1.14
L
Horus
tjcombo41
Horus
1
5
6
0.8
L
Poseidon
whynoisywhy
Poseidon
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,387
Damage
20,122
43,891
Taken
69,352
24,687
Mitigated
49,012
7,733
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,621
4,677
0
710
18,031
8,875
840
6,934
11,097
0
51,881
W
Merlin
DajjaI
Merlin
19,946
64
0
1,766
10,814
4,634
741
5,081
5,733
65,470
0
W
20,820
2,428
353
4,904
15,046
11,178
1,080
2,332
12,714
0
75,611
L
Cthulhu
RnA Recon
Cthulhu
12,157
393
1,014
5,557
31,074
28,448
0
9,078
21,996
46,730
0
L
Horus
tjcombo41
Horus
5,775
4,104
1,577
2,742
22,255
15,992
0
7,350
14,905
0
17,612
L
Poseidon
whynoisywhy
Poseidon
2,190
203
0
0
16,023
4,572
0
3,518
12,505
14,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
34,583
211
Minions Killed
113
0
Camps Cleared
0
1,084,290
Distance Traveled
958,227
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,977
683
41
2
0
347,935
3
W
Merlin
13,325
701
91
5
0
330,330
1
W
Nike
14,089
742
79
4
0
406,025
1
L
Cthulhu
13,187
694
72
4
0
336,815
0
L
Horus
10,794
568
17
1
0
347,243
3
L
Poseidon
10,602
558
24
1
0
274,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role