Player Matchup

Pele
Pele
DreLostHisDuRag
Pele
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 95L
1,599 Elo+
Party 1
Janus
Janus
phowohdass
Janus
Level 108
God Stats
1W - 3L
1,495 SR
Queue Stats
109W - 105L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
roeji
Gilgamesh
Level 105
God Stats
2W - 2L
1,758 SR
Queue Stats
40W - 35L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
vSKEESc
Danzaburou
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
92W - 92L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
vSKYYc
Xing Tian
Level 99
God Stats
5W - 9L
1,528 SR
Queue Stats
81W - 82L
1,598 Elo+
Party 1
Team Averages
Level 111
1,556 SR
1,531 Elo+

VS

Team Averages
Level 69
1,452 SR
1,415 Elo+
Arachne
Arachne
Alt iSakura
Arachne
Level 68
God Stats
39W - 36L
1,448 SR
Queue Stats
517W - 539L
1,480 Elo+
Party 2
Skadi
Skadi
Josstav23
Skadi
Level 57
God Stats
27W - 33L
1,498 SR
Queue Stats
90W - 132L
1,390 Elo+
Party 2
Chaac
Chaac
N00BLE148
Chaac
Level 68
God Stats
63W - 60L
1,491 SR
Queue Stats
128W - 173L
1,337 Elo+
Party 2
Bacchus
Bacchus
WimpyMirror85
Bacchus
Level 65
God Stats
11W - 4L
1,389 SR
Queue Stats
119W - 148L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
iLO5Telement
Nu Wa
Level 88
God Stats
12W - 10L
1,433 SR
Queue Stats
291W - 295L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 2
13,400
496
16,468
25,158
12,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
18
1 / 11 / 3
12,230
453
7,724
17,756
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
roeji
Gilgamesh
20
2 / 5 / 3
12,053
446
10,394
27,592
24,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
vSKEESc
Danzaburou
19
1 / 5 / 3
11,714
434
7,259
15,653
6,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
vSKYYc
Xing Tian
17
1 / 8 / 2
10,538
390
4,819
22,945
19,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alt iSakura
Arachne
20
14 / 4 / 9
17,422
645
23,607
26,379
13,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Josstav23
Skadi
20
5 / 0 / 1
13,514
501
5,556
9,479
4,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
N00BLE148
Chaac
20
7 / 0 / 10
16,104
596
21,401
21,125
18,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
20
3 / 3 / 6
13,315
493
8,711
16,454
19,464
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
7 / 4 / 11
17,030
631
26,400
13,877
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
11
Kills
36
36
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alt iSakura
Arachne
14
4
9
4.63
L
6
7
2
1
W
Skadi
Josstav23
Skadi
5
0
1
5.5
W
Chaac
N00BLE148
Chaac
7
0
10
12
W
Bacchus
3
3
6
2
W
7
4
11
3.13
L
Janus
1
11
3
0.23
L
Gilgamesh
roeji
Gilgamesh
2
5
3
0.7
L
Danzaburou
vSKEESc
Danzaburou
1
5
3
0.5
L
Xing Tian
vSKYYc
Xing Tian
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,664
Damage
85,675
109,104
Taken
87,314
69,339
Mitigated
61,531
22,057
Healing
41,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alt iSakura
Arachne
23,607
16,916
0
9,135
26,379
13,834
271
5,963
20,206
547
143,392
L
16,468
3,383
0
9,211
25,158
12,083
191
7,435
17,481
0
123,899
W
Skadi
Josstav23
Skadi
5,556
2,159
477
4,334
9,479
4,025
5,500
618
8,861
0
96,316
W
Chaac
N00BLE148
Chaac
21,401
4,940
1,487
14,496
21,125
18,652
2,368
3,958
16,537
0
113,701
W
Bacchus
8,711
350
697
4,854
16,454
19,464
153
1,674
14,719
52,750
0
W
26,400
4,380
264
5,515
13,877
5,556
1,631
4,288
9,589
138,463
0
L
Janus
7,724
140
0
1,074
17,756
6,936
0
6,241
11,275
97,177
0
L
Gilgamesh
roeji
Gilgamesh
10,394
1,824
0
4,666
27,592
24,276
0
5,058
22,320
0
75,871
L
Danzaburou
vSKEESc
Danzaburou
7,259
1,897
0
4,661
15,653
6,453
1,236
6,091
9,430
0
80,726
L
Xing Tian
vSKYYc
Xing Tian
4,819
324
0
2,445
22,945
19,591
0
9,657
12,996
36,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,935
Gold Earned
77,385
706
Minions Killed
813
0
Camps Cleared
0
2,361,925
Distance Traveled
2,577,485
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,422
645
189
7
0
577,249
3
L
Pele
13,400
496
200
7
0
526,961
3
W
Skadi
13,514
501
143
5
0
437,548
5
W
Chaac
16,104
596
171
6
0
569,935
4
W
Bacchus
13,315
493
80
3
0
475,369
1
W
Nu Wa
17,030
631
230
9
0
517,384
2
L
Janus
12,230
453
196
7
0
411,951
4
L
Gilgamesh
12,053
446
130
5
0
503,063
3
L
Danzaburou
11,714
434
144
5
0
458,189
5
L
Xing Tian
10,538
390
36
1
0
461,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role