Player Matchup

Guan Yu
Guan Yu
CapitaoFrajola
Guan Yu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
Cezaumm
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,488 Elo+
Party 1
Izanami
Izanami
Megaxx1
Izanami
Level 29
God Stats
4W - 1L
1,534 SR
Queue Stats
125W - 140L
1,530 Elo+
Solo
Cerberus
Cerberus
Saramonmage
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,342 Elo+
Solo
Kali
Kali
XbilauTortoX
Kali
Level 25
God Stats
21W - 14L
1,563 SR
Queue Stats
70W - 64L
1,499 Elo+
Solo
Team Averages
Level 22
1,520 SR
1,470 Elo+

VS

Team Averages
Level 20
1,414 SR
1,445 Elo+
Osiris
Osiris
 
Osiris
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CCCafe
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Loki
Loki
NKDGOD
Loki
Level 28
God Stats
17W - 21L
1,114 SR
Queue Stats
551W - 590L
1,485 Elo+
Solo
Bellona
Bellona
Palleemen
Bellona
Level 29
God Stats
7W - 9L
1,444 SR
Queue Stats
9W - 14L
1,329 Elo+
Solo
Hera
Hera
ThinK9Nine
Hera
Level 18
God Stats
7W - 5L
1,513 SR
Queue Stats
45W - 44L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 9
12,710
553
14,481
17,997
21,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Cezaumm
Kukulkan
19
9 / 5 / 7
13,215
575
23,314
16,221
6,013
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Megaxx1
Izanami
20
5 / 2 / 2
13,628
593
10,945
17,897
6,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Saramonmage
Cerberus
16
3 / 4 / 12
10,889
473
9,810
18,576
10,607
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
8 / 1 / 8
14,544
632
12,071
23,374
11,502
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 2 / 5
9,991
434
10,128
22,081
17,660
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
CCCafe
Guan Yu
15
2 / 17 / 6
9,644
419
8,162
21,474
16,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
NKDGOD
Loki
17
5 / 7 / 3
11,161
485
11,406
19,380
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Palleemen
Bellona
13
4 / 6 / 6
9,552
415
14,105
17,165
8,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 7 / 2
11,148
485
18,046
16,197
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
37
Kills
16
16
Deaths
39
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
2
5
2.25
L
Guan Yu
CCCafe
Guan Yu
2
17
6
0.29
W
12
4
9
4.13
W
Kukulkan
Cezaumm
Kukulkan
9
5
7
2.5
W
Izanami
Megaxx1
Izanami
5
2
2
3
L
Loki
NKDGOD
Loki
5
7
3
0.93
L
Bellona
Palleemen
Bellona
4
6
6
1.17
W
Cerberus
Saramonmage
Cerberus
3
4
12
2.25
L
3
7
2
0.57
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,621
Damage
61,847
94,065
Taken
96,297
56,906
Mitigated
53,179
35,415
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,128
1,683
0
488
22,081
17,660
380
6,808
15,273
0
59,004
L
Guan Yu
CCCafe
Guan Yu
8,162
1,621
304
988
21,474
16,722
337
8,900
12,574
0
26,471
W
14,481
1,866
1,556
4,607
17,997
21,824
440
3,142
14,855
0
50,656
W
Kukulkan
Cezaumm
Kukulkan
23,314
2,095
0
3,717
16,221
6,013
2,258
8,129
8,092
88,810
0
W
Izanami
Megaxx1
Izanami
10,945
6,267
0
7,674
17,897
6,960
2,880
441
17,456
0
123,069
L
Loki
NKDGOD
Loki
11,406
4,103
0
4,810
19,380
5,854
772
4,434
14,946
0
72,640
L
Bellona
Palleemen
Bellona
14,105
6,750
0
2,958
17,165
8,133
633
5,736
11,429
0
39,332
W
Cerberus
Saramonmage
Cerberus
9,810
659
0
5,061
18,576
10,607
544
2,408
16,168
34,751
0
L
18,046
3,808
0
2,609
16,197
4,810
0
7,246
8,951
87,986
0
W
12,071
9,079
1,494
11,306
23,374
11,502
2,848
4,041
19,333
0
139,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,986
Gold Earned
51,496
719
Minions Killed
446
0
Camps Cleared
0
2,043,666
Distance Traveled
2,025,631
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,991
434
96
4
0
465,250
6
L
Guan Yu
9,644
419
33
1
0
398,405
1
W
Guan Yu
12,710
553
87
4
0
439,278
2
W
Kukulkan
13,215
575
157
7
0
370,806
3
W
Izanami
13,628
593
218
9
0
381,049
4
L
Loki
11,161
485
114
5
0
365,755
0
L
Bellona
9,552
415
41
2
0
422,298
0
W
Cerberus
10,889
473
56
2
0
358,656
4
L
Hera
11,148
485
162
7
0
373,923
6
W
Kali
14,544
632
201
9
0
493,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role