Player Matchup

Fenrir
Fenrir
Marderic
Fenrir
Level 69
God Stats
8W - 2L
1,766 SR
Queue Stats
101W - 61L
1,599 Elo+
Party 2
Persephone
Persephone
Uoska
Persephone
Level 41
God Stats
1W - 2L
1,802 SR
Queue Stats
95W - 56L
1,670 Elo+
Party 2
Rama
Rama
Vexatri
Rama
Level 153
God Stats
2W - 4L
1,430 SR
Queue Stats
414W - 279L
1,677 Elo+
Party 2
Team Averages
Level 88
1,666 SR
1,649 Elo+

VS

Team Averages
Level 92
1,555 SR
1,599 Elo+
Anhur
Anhur
Crashtest812
Anhur
Level 102
God Stats
6W - 2L
1,850 SR
Queue Stats
102W - 70L
1,636 Elo+
Party 1
Aphrodite
Aphrodite
jabbs
Aphrodite
Level 59
God Stats
33W - 11L
1,573 SR
Queue Stats
96W - 62L
1,651 Elo+
Party 1
Hercules
Hercules
oMaRcM9
Hercules
Level 115
God Stats
1W - 9L
1,242 SR
Queue Stats
138W - 159L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Marderic
Fenrir
16
7 / 10 / 2
12,295
683
16,265
25,680
19,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Uoska
Persephone
15
3 / 6 / 5
11,941
663
13,212
13,059
3,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Vexatri
Rama
17
3 / 9 / 6
12,101
672
13,652
20,732
9,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 3 / 6
14,475
804
26,295
23,051
9,901
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
jabbs
Aphrodite
17
5 / 4 / 18
14,402
800
14,899
20,190
16,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
oMaRcM9
Hercules
15
5 / 6 / 10
12,428
690
10,233
19,274
20,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
13
Kills
25
25
Deaths
13
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
15
3
6
6
L
Fenrir
Marderic
Fenrir
7
10
2
0.8
L
Persephone
Uoska
Persephone
3
6
5
0.92
L
Rama
Vexatri
Rama
3
9
6
0.67
W
Aphrodite
jabbs
Aphrodite
5
4
18
3.5
W
Hercules
oMaRcM9
Hercules
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,129
Damage
51,427
59,471
Taken
62,515
32,604
Mitigated
46,849
6,047
Healing
30,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,295
15,805
0
8,514
23,051
9,901
2,660
4,440
18,401
0
75,461
L
Fenrir
Marderic
Fenrir
16,265
2,427
0
1,622
25,680
19,455
0
6,074
19,606
0
28,762
L
Persephone
Uoska
Persephone
13,212
449
0
1,017
13,059
3,616
72
3,885
8,899
32,710
0
L
Rama
Vexatri
Rama
13,652
12,557
0
3,408
20,732
9,533
27
4,939
15,793
0
62,855
W
Aphrodite
jabbs
Aphrodite
14,899
2,312
8,230
10,184
20,190
16,143
311
4,241
15,619
27,687
0
W
Hercules
oMaRcM9
Hercules
10,233
1,731
0
3,923
19,274
20,805
224
4,531
14,443
0
28,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,337
Gold Earned
41,305
143
Minions Killed
167
0
Camps Cleared
0
808,965
Distance Traveled
924,385
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,475
804
104
6
0
306,464
0
L
Fenrir
12,295
683
21
1
0
317,485
0
L
Persephone
11,941
663
31
2
0
254,338
1
L
Rama
12,101
672
91
5
0
237,142
0
W
Aphrodite
14,402
800
32
2
0
320,266
1
W
Hercules
12,428
690
31
2
0
297,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role