Player Matchup

Awilix
Awilix
NastyGrandpa21
Awilix
Level 69
God Stats
9W - 8L
1,548 SR
Queue Stats
32W - 28L
1,516 Elo+
Party 2
Neith
Neith
Roxx27
Neith
Level 40
God Stats
6W - 6L
1,460 SR
Queue Stats
70W - 84L
1,423 Elo+
Solo
Nu Wa
Nu Wa
SkullRipper38
Nu Wa
Level 145
God Stats
17W - 8L
1,466 SR
Queue Stats
445W - 461L
1,402 Elo+
Solo
Fafnir
Fafnir
WildToledo
Fafnir
Level 31
God Stats
1W - 4L
1,361 SR
Queue Stats
311W - 297L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
playborius
Sun Wukong
Level 38
God Stats
1W - 1L
1,693 SR
Queue Stats
33W - 34L
1,452 Elo+
Party 2
Team Averages
Level 65
1,506 SR
1,448 Elo+

VS

Team Averages
Level 63
1,586 SR
1,475 Elo+
Chronos
Chronos
Doomsday6104
Chronos
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 75L
1,612 Elo+
Solo
Danzaburou
Danzaburou
GrannyTuck
Danzaburou
Level 66
God Stats
10W - 12L
1,498 SR
Queue Stats
189W - 218L
1,458 Elo+
Party 1
Osiris
Osiris
HarleyEmo
Osiris
Level 33
God Stats
4W - 1L
1,897 SR
Queue Stats
77W - 105L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
Jrcannabis
Gilgamesh
Level 116
God Stats
2W - 0L
1,550 SR
Queue Stats
101W - 82L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
thekill3rkrab
Kuzenbo
Level 46
God Stats
32W - 23L
1,486 SR
Queue Stats
133W - 146L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 3
11,653
507
16,314
17,054
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Roxx27
Neith
14
0 / 3 / 2
8,884
386
5,990
13,021
4,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 7 / 6
10,237
445
19,387
13,880
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
WildToledo
Fafnir
14
0 / 4 / 7
9,791
426
9,319
20,096
25,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
playborius
Sun Wukong
17
6 / 2 / 3
10,596
461
13,609
21,830
21,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Doomsday6104
Chronos
16
5 / 7 / 5
11,433
497
12,580
19,381
7,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GrannyTuck
Danzaburou
20
11 / 0 / 1
14,442
628
23,847
18,889
8,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
HarleyEmo
Osiris
18
1 / 4 / 3
11,470
499
8,366
19,735
13,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Jrcannabis
Gilgamesh
18
4 / 4 / 5
12,033
523
12,168
22,306
12,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Kuzenbo
17
0 / 0 / 7
11,419
496
5,687
13,748
15,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
15
Kills
21
21
Deaths
15
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
Doomsday6104
Chronos
5
7
5
1.07
W
Danzaburou
GrannyTuck
Danzaburou
11
0
1
11.5
W
Osiris
HarleyEmo
Osiris
1
4
3
0.63
W
Gilgamesh
Jrcannabis
Gilgamesh
4
4
5
1.63
L
8
5
3
1.9
L
Neith
Roxx27
Neith
0
3
2
0.33
L
1
7
6
0.57
L
Fafnir
WildToledo
Fafnir
0
4
7
0.88
L
Sun Wukong
playborius
Sun Wukong
6
2
3
3.75
W
Kuzenbo
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,619
Damage
62,648
85,881
Taken
94,059
64,570
Mitigated
58,228
16,679
Healing
24,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Doomsday6104
Chronos
12,580
2,760
0
3,008
19,381
7,948
1,996
9,317
9,590
65,259
0
W
Danzaburou
GrannyTuck
Danzaburou
23,847
11,562
0
9,619
18,889
8,319
3,713
5,377
13,134
0
136,598
W
Osiris
HarleyEmo
Osiris
8,366
3,164
0
5,923
19,735
13,962
982
2,670
16,065
0
62,166
W
Gilgamesh
Jrcannabis
Gilgamesh
12,168
3,858
0
3,567
22,306
12,494
0
4,594
17,291
0
89,740
L
16,314
8,743
0
4,644
17,054
7,387
514
1,603
15,451
0
87,019
L
Neith
Roxx27
Neith
5,990
2,951
0
4,378
13,021
4,948
0
971
12,050
0
53,138
L
19,387
3,950
212
1,415
13,880
5,451
0
6,309
7,571
68,667
0
L
Fafnir
WildToledo
Fafnir
9,319
3,314
768
3,438
20,096
25,671
0
6,173
13,923
35,174
0
L
Sun Wukong
playborius
Sun Wukong
13,609
2,431
0
1,824
21,830
21,113
592
3,211
18,619
0
58,438
W
Kuzenbo
5,687
2,691
0
2,426
13,748
15,505
80
5,354
8,024
31,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,161
Gold Earned
60,797
483
Minions Killed
612
0
Camps Cleared
0
2,122,222
Distance Traveled
2,102,420
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,433
497
119
5
0
359,217
0
W
Danzaburou
14,442
628
176
8
0
440,121
7
W
Osiris
11,470
499
129
6
0
395,204
0
W
Gilgamesh
12,033
523
142
6
0
451,141
1
L
Awilix
11,653
507
129
6
0
481,878
6
L
Neith
8,884
386
82
4
0
383,961
4
L
Nu Wa
10,237
445
129
6
0
402,912
3
L
Fafnir
9,791
426
64
3
0
398,326
8
L
Sun Wukong
10,596
461
79
3
0
455,145
2
W
Kuzenbo
11,419
496
46
2
0
456,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role