Player Matchup

Fenrir
Fenrir
Boomer22222222
Fenrir
Level 159
God Stats
9W - 3L
1,639 SR
Queue Stats
65W - 78L
1,520 Elo+
Party 1
Agni
Agni
DeadlyKobraKing
Agni
Level 28
God Stats
3W - 0L
1,847 SR
Queue Stats
4W - 0L
1,720 Elo+
Party 1
Anhur
Anhur
DobiDobiDobi
Anhur
Level 154
God Stats
2W - 1L
1,495 SR
Queue Stats
41W - 49L
1,512 Elo+
Party 1
Artio
Artio
Marshmallow0000
Artio
Level 126
God Stats
4W - 1L
1,677 SR
Queue Stats
49W - 56L
1,519 Elo+
Party 1
Aphrodite
Aphrodite
YoRHa Unit A3
Aphrodite
Level 156
God Stats
4W - 2L
1,574 SR
Queue Stats
46W - 54L
1,548 Elo+
Party 1
Team Averages
Level 125
1,646 SR
1,564 Elo+

VS

Team Averages
Level 75
1,518 SR
1,496 Elo+
Arachne
Arachne
Doomfullord
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,473 Elo+
Party 2
Thoth
Thoth
Fenari
Thoth
Level 86
God Stats
0W - 1L
1,276 SR
Queue Stats
46W - 40L
1,515 Elo+
Party 2
Izanami
Izanami
Kesshouban
Izanami
Level 54
God Stats
1W - 2L
1,642 SR
Queue Stats
20W - 24L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
htyasVS
Cthulhu
Level 28
God Stats
15W - 11L
1,672 SR
Queue Stats
34W - 27L
1,513 Elo+
Party 2
Mercury
Mercury
mvm900
Mercury
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 42L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 18
11,746
904
13,535
13,757
15,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 3 / 16
9,303
716
8,951
6,834
2,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
12 / 2 / 11
12,291
945
19,055
15,875
6,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 5 / 15
10,285
791
10,616
21,725
16,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
YoRHa Unit A3
Aphrodite
19
9 / 0 / 16
12,470
959
19,340
13,753
8,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Doomfullord
Arachne
13
0 / 3 / 6
7,596
584
3,387
11,665
11,178
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Thoth
Fenari
Thoth
16
5 / 10 / 6
10,229
787
12,809
13,354
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Kesshouban
Izanami
14
0 / 9 / 5
8,161
628
13,284
13,838
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
htyasVS
Cthulhu
15
2 / 3 / 5
10,262
789
15,109
27,261
17,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
mvm900
Mercury
15
5 / 9 / 2
10,102
777
7,283
15,338
6,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
36
34
Kills
12
12
Deaths
34
76
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
2
18
9
W
1
3
16
3
W
12
2
11
8.75
L
Arachne
Doomfullord
Arachne
0
3
6
1
L
Thoth
Fenari
Thoth
5
10
6
0.8
L
Izanami
Kesshouban
Izanami
0
9
5
0.28
W
3
5
15
2.1
W
Aphrodite
YoRHa Unit A3
Aphrodite
9
0
16
17
L
Cthulhu
htyasVS
Cthulhu
2
3
5
1.5
L
Mercury
mvm900
Mercury
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,497
Damage
51,872
71,944
Taken
81,456
49,032
Mitigated
45,219
36,760
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,535
2,020
0
2,493
13,757
15,173
265
4,467
9,134
0
28,184
W
8,951
863
38
1,894
6,834
2,671
0
2,732
3,976
17,744
0
W
19,055
11,317
0
1,657
15,875
6,493
1,144
6,654
8,961
0
42,941
L
Arachne
Doomfullord
Arachne
3,387
2,995
0
149
11,665
11,178
0
5,646
5,873
0
8,226
L
Thoth
Fenari
Thoth
12,809
342
0
546
13,354
5,163
0
6,083
7,181
27,887
0
L
Izanami
Kesshouban
Izanami
13,284
9,152
0
767
13,838
5,012
22
5,025
8,633
0
32,812
W
10,616
180
2,535
5,837
21,725
16,438
241
8,226
13,205
23,861
0
W
Aphrodite
YoRHa Unit A3
Aphrodite
19,340
1,953
11,403
10,903
13,753
8,257
747
5,183
8,412
64,696
0
L
Cthulhu
htyasVS
Cthulhu
15,109
1,444
69
6,515
27,261
17,052
1
14,817
12,336
32,094
0
L
Mercury
mvm900
Mercury
7,283
2,861
0
105
15,338
6,814
0
7,336
7,852
0
24,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,095
Gold Earned
46,350
304
Minions Killed
212
10
Camps Cleared
4
1,316,775
Distance Traveled
1,194,977
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,746
904
42
3
2
274,017
0
W
Agni
9,303
716
28
2
0
241,405
0
W
Anhur
12,291
945
69
5
4
250,755
0
L
Arachne
7,596
584
10
1
0
274,698
1
L
Thoth
10,229
787
61
5
0
203,116
1
L
Izanami
8,161
628
63
5
0
174,696
0
W
Artio
10,285
791
29
2
0
263,862
1
W
Aphrodite
12,470
959
136
10
4
286,736
3
L
Cthulhu
10,262
789
41
3
0
294,460
0
L
Mercury
10,102
777
37
3
4
248,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role