Player Matchup

Danzaburou
Danzaburou
KirbySG
Danzaburou
Level 123
God Stats
29W - 15L
1,610 SR
Queue Stats
275W - 273L
1,579 Elo+
Party 3
Ratatoskr
Ratatoskr
Root16
Ratatoskr
Level 102
God Stats
15W - 0L
2,034 SR
Queue Stats
176W - 170L
1,588 Elo+
Party 4
Sobek
Sobek
Sinuh
Sobek
Level 82
God Stats
2W - 0L
1,988 SR
Queue Stats
322W - 286L
1,563 Elo+
Party 3
Agni
Agni
Smokeythebearr
Agni
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 136L
1,561 Elo+
Solo
Tyr
Tyr
meteor667
Tyr
Level 115
God Stats
18W - 19L
1,553 SR
Queue Stats
147W - 146L
1,572 Elo+
Party 4
Team Averages
Level 101
1,737 SR
1,573 Elo+

VS

Team Averages
Level 113
1,571 SR
1,604 Elo+
Chronos
Chronos
Amizue
Chronos
Level 109
God Stats
1W - 4L
1,724 SR
Queue Stats
224W - 195L
1,610 Elo+
Party 2
Thanatos
Thanatos
PraetorNelson
Thanatos
Level 125
God Stats
6W - 5L
1,524 SR
Queue Stats
138W - 128L
1,539 Elo+
Party 1
Ah Puch
Ah Puch
Really Reemz
Ah Puch
Level 116
God Stats
2W - 3L
1,765 SR
Queue Stats
126W - 105L
1,570 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Spreago
Kumbhakarna
Level 100
God Stats
1W - 1L
1,343 SR
Queue Stats
71W - 62L
1,680 Elo+
Solo
Neith
Neith
xlSanixlx
Neith
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 142L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KirbySG
Danzaburou
18
11 / 2 / 9
12,556
661
20,584
14,793
5,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
Root16
Ratatoskr
17
6 / 4 / 10
11,228
591
10,713
13,151
4,966
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Sinuh
Sobek
15
7 / 3 / 11
10,607
558
7,889
16,546
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 7 / 4
10,535
554
10,044
10,746
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 11
11,800
621
11,469
16,096
12,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Amizue
Chronos
14
0 / 10 / 6
8,314
438
4,746
15,846
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
PraetorNelson
Thanatos
15
7 / 5 / 4
9,655
508
9,009
14,969
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Really Reemz
Ah Puch
16
6 / 7 / 3
10,205
537
12,040
13,688
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Spreago
Kumbhakarna
12
0 / 4 / 8
7,753
408
5,559
17,407
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
xlSanixlx
Neith
14
3 / 8 / 1
8,848
466
10,033
13,607
4,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
34
Kills
16
18
Deaths
34
45
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
Amizue
Chronos
0
10
6
0.3
W
Danzaburou
KirbySG
Danzaburou
11
2
9
7.75
L
Thanatos
PraetorNelson
Thanatos
7
5
4
1.8
L
Ah Puch
Really Reemz
Ah Puch
6
7
3
1.07
W
Ratatoskr
Root16
Ratatoskr
6
4
10
2.75
W
Sobek
Sinuh
Sobek
7
3
11
4.17
W
3
7
4
0.71
L
Kumbhakarna
Spreago
Kumbhakarna
0
4
8
1
W
7
2
11
6.25
L
Neith
xlSanixlx
Neith
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,699
Damage
41,387
71,332
Taken
75,517
40,900
Mitigated
33,530
21,660
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Amizue
Chronos
4,746
1,912
0
2,605
15,846
4,772
0
3,524
12,322
49,951
0
W
Danzaburou
KirbySG
Danzaburou
20,584
10,637
0
8,184
14,793
5,783
2,517
5,758
9,035
0
90,472
L
Thanatos
PraetorNelson
Thanatos
9,009
2,829
0
8,600
14,969
5,332
0
2,002
12,967
0
51,864
L
Ah Puch
Really Reemz
Ah Puch
12,040
456
0
2,572
13,688
4,949
0
3,964
9,724
64,649
0
W
Ratatoskr
Root16
Ratatoskr
10,713
2,943
0
0
13,151
4,966
246
2,352
10,799
0
80,340
W
Sobek
Sinuh
Sobek
7,889
501
0
5,391
16,546
13,445
65
6,942
9,604
29,048
0
W
10,044
899
0
2,110
10,746
3,716
0
3,862
6,884
66,837
0
L
Kumbhakarna
Spreago
Kumbhakarna
5,559
632
0
3,196
17,407
13,514
0
7,030
10,377
19,520
0
W
11,469
1,451
0
5,975
16,096
12,990
812
3,431
12,665
51
65,298
L
Neith
xlSanixlx
Neith
10,033
5,598
0
1,577
13,607
4,963
782
1,464
12,143
0
48,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,726
Gold Earned
44,775
546
Minions Killed
401
0
Camps Cleared
0
1,865,403
Distance Traveled
1,714,076
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,314
438
95
5
0
324,525
2
W
Danzaburou
12,556
661
122
6
0
367,954
8
L
Thanatos
9,655
508
82
4
0
361,234
6
L
Ah Puch
10,205
537
113
6
0
338,639
1
W
Ratatoskr
11,228
591
129
7
0
396,848
3
W
Sobek
10,607
558
38
2
0
381,128
4
W
Agni
10,535
554
131
7
0
340,302
4
L
Kumbhakarna
7,753
408
20
1
0
384,425
5
W
Tyr
11,800
621
126
7
0
379,171
2
L
Neith
8,848
466
91
5
0
305,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role