Player Matchup

Discordia
Discordia
 
Discordia
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
HaywooodJablomey
Heimdallr
Level 28
God Stats
2W - 2L
1,651 SR
Queue Stats
147W - 100L
1,566 Elo+
Solo
Fenrir
Fenrir
oMaRcM9
Fenrir
Level 115
God Stats
4W - 11L
1,280 SR
Queue Stats
138W - 159L
1,517 Elo+
Party 1
Team Averages
Level 87
1,477 SR
1,528 Elo+

VS

Team Averages
Level 45
1,403 SR
1,608 Elo+
Zeus
Zeus
NthPraise
Zeus
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 10L
1,630 Elo+
Party 2
Odin
Odin
Waffolpup
Odin
Level 120
God Stats
2W - 0L
1,392 SR
Queue Stats
35W - 25L
1,729 Elo+
Party 2
Neith
Neith
whyelsucks
Neith
Level 12
God Stats
3W - 2L
1,316 SR
Queue Stats
4W - 6L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 6 / 0
8,150
679
10,600
7,794
2,411
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
11
2 / 5 / 2
7,980
665
6,403
8,338
2,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
oMaRcM9
Fenrir
11
0 / 6 / 5
7,434
620
3,499
9,926
3,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
10 / 0 / 6
10,022
835
14,019
8,639
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
13
4 / 2 / 13
8,983
749
4,194
11,553
9,077
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
13
3 / 3 / 10
8,815
735
4,372
8,362
3,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
17
17
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
6
0
0.5
L
Heimdallr
2
5
2
0.6
W
Zeus
10
0
6
13
W
Odin
4
2
13
5.25
L
Fenrir
oMaRcM9
Fenrir
0
6
5
0.42
W
Neith
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,502
Damage
22,585
26,058
Taken
28,554
8,737
Mitigated
15,471
1,911
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,600
483
0
553
7,794
2,411
0
4,422
3,063
36,370
0
L
Heimdallr
6,403
3,139
0
619
8,338
2,843
0
4,198
3,918
0
23,478
W
Zeus
14,019
1,306
262
3,019
8,639
3,157
704
3,914
4,725
37,185
0
W
Odin
4,194
1,163
720
1,989
11,553
9,077
483
3,090
8,463
0
11,463
L
Fenrir
oMaRcM9
Fenrir
3,499
232
0
739
9,926
3,483
0
4,532
5,058
0
9,817
W
Neith
4,372
1,324
0
672
8,362
3,237
1,739
3,596
4,766
0
35,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,564
Gold Earned
27,820
104
Minions Killed
137
0
Camps Cleared
0
573,220
Distance Traveled
711,378
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,150
679
58
5
0
164,184
1
L
Heimdallr
7,980
665
37
3
0
188,142
0
W
Zeus
10,022
835
51
4
0
276,389
1
W
Odin
8,983
749
18
2
0
238,121
3
L
Fenrir
7,434
620
9
1
0
220,894
3
W
Neith
8,815
735
68
6
0
196,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role