Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IM-_-Slime-_-Btc
Merlin
Level 39
God Stats
5W - 4L
1,439 SR
Queue Stats
22W - 29L
1,537 Elo+
Party 1
Cupid
Cupid
Tonton15672
Cupid
Level 6
God Stats
3W - 1L
1,515 SR
Queue Stats
4W - 6L
1,709 Elo+
Solo
Scylla
Scylla
iTzGammA-_-
Scylla
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 25L
1,523 Elo+
Party 1
Raijin
Raijin
notaprivate
Raijin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,439 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,542 Elo+

VS

Team Averages
Level 12
1,498 SR
1,454 Elo+
Guan Yu
Guan Yu
LunaticFringeV
Guan Yu
Level 9
God Stats
4W - 4L
1,600 SR
Queue Stats
9W - 14L
1,511 Elo+
Solo
Tiamat
Tiamat
SRGTMUFFINTOP
Tiamat
Level 16
God Stats
1W - 5L
1,289 SR
Queue Stats
237W - 282L
1,299 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UTrinaWplaysU
Morgan Le Fay
Level 21
God Stats
25W - 22L
1,603 SR
Queue Stats
44W - 36L
1,521 Elo+
Solo
Kukulkan
Kukulkan
leoG2020
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 82L
1,451 Elo+
Solo
Ganesha
Ganesha
princess1234154
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
5 / 1 / 11
9,564
1,196
6,968
6,815
2,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 7
8,903
1,113
10,489
6,500
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 2
7,101
888
55
2,248
782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
15
6 / 0 / 12
9,796
1,225
9,120
6,209
1,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
15
5 / 1 / 10
9,841
1,230
10,155
8,058
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

308

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,170
1,021
4,775
11,018
6,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 3
7,642
955
5,610
11,575
5,647
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
UTrinaWplaysU
Morgan Le Fay
14
5 / 5 / 1
9,413
1,177
14,318
11,592
3,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
leoG2020
Kukulkan
14
0 / 5 / 2
8,114
1,014
2,549
7,211
2,588
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 0 / 0
6,780
848
0
0
0

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
20
Kills
6
6
Deaths
20
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
11
10.5
W
4
2
7
3.75
L
1
6
3
0.42
L
0
4
3
0.38
W
0
2
2
0.5
L
Morgan Le Fay
UTrinaWplaysU
Morgan Le Fay
5
5
1
1.1
W
Scylla
6
0
12
12
L
Kukulkan
leoG2020
Kukulkan
0
5
2
0.2
W
Raijin
5
1
10
10
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,787
Damage
27,252
29,830
Taken
41,396
8,925
Mitigated
18,191
4,324
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,968
363
0
1,632
6,815
2,163
0
4,396
2,419
10,312
0
W
10,489
756
0
226
6,500
1,903
0
4,857
1,643
25,542
0
L
4,775
1,227
1,494
2,296
11,018
6,825
0
9,629
957
0
19,285
L
5,610
1,292
51
1,552
11,575
5,647
0
10,213
1,052
12,912
0
W
55
55
68
5
2,248
782
0
1,057
1,191
0
3,310
L
Morgan Le Fay
UTrinaWplaysU
Morgan Le Fay
14,318
1,302
0
693
11,592
3,131
0
9,819
1,284
33,722
0
W
Scylla
9,120
987
0
719
6,209
1,696
0
5,149
1,060
23,576
0
L
Kukulkan
leoG2020
Kukulkan
2,549
134
0
0
7,211
2,588
0
5,606
1,371
20,304
0
W
Raijin
10,155
1,151
96
1,578
8,058
2,381
0
7,018
1,040
24,734
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,205
Gold Earned
40,119
133
Minions Killed
136
2
Camps Cleared
5
710,077
Distance Traveled
581,089
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,564
1,196
11
1
0
176,666
0
W
Merlin
8,903
1,113
37
5
0
137,415
2
L
Guan Yu
8,170
1,021
35
4
0
178,740
3
L
Tiamat
7,642
955
11
1
0
121,547
3
W
Cupid
7,101
888
7
1
0
84,540
0
L
Morgan Le Fay
9,413
1,177
48
6
1
173,390
3
W
Scylla
9,796
1,225
40
5
1
169,965
0
L
Kukulkan
8,114
1,014
42
5
4
107,412
2
W
Raijin
9,841
1,230
38
5
1
141,491
1
L
Ganesha
6,780
848
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role