Player Matchup

Merlin
Merlin
Mr-Togen
Merlin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 87L
1,500 Elo+
Solo
Cerberus
Cerberus
ToddRoadway
Cerberus
Level 24
God Stats
97W - 112L
1,432 SR
Queue Stats
270W - 329L
1,446 Elo+
Solo
Jing Wei
Jing Wei
XxhachimotoxX
Jing Wei
Level 21
God Stats
7W - 13L
1,533 SR
Queue Stats
306W - 322L
1,511 Elo+
Solo
Hades
Hades
koaleth
Hades
Level 10
God Stats
7W - 5L
1,514 SR
Queue Stats
59W - 71L
1,461 Elo+
Solo
Da Ji
Da Ji
lamuerte1980asr
Da Ji
Level 29
God Stats
13W - 19L
1,703 SR
Queue Stats
386W - 360L
1,570 Elo+
Solo
Team Averages
Level 22
1,536 SR
1,498 Elo+

VS

Team Averages
Level 24
1,614 SR
1,517 Elo+
Cerberus
Cerberus
ANGEL_THOR25
Cerberus
Level 19
God Stats
11W - 10L
1,602 SR
Queue Stats
28W - 29L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
DarkCriex
Kukulkan
Level 26
God Stats
35W - 19L
1,698 SR
Queue Stats
156W - 107L
1,637 Elo+
Party 1
Chaac
Chaac
DohJeff
Chaac
Level 28
God Stats
12W - 5L
1,910 SR
Queue Stats
130W - 84L
1,629 Elo+
Party 1
Fenrir
Fenrir
jCameo19
Fenrir
Level 28
God Stats
7W - 13L
1,363 SR
Queue Stats
17W - 21L
1,392 Elo+
Party 2
Thor
Thor
lKurx
Thor
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mr-Togen
Merlin
20
9 / 6 / 19
15,019
1,001
26,722
17,813
6,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
ToddRoadway
Cerberus
20
4 / 8 / 24
14,512
967
19,014
42,943
17,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
XxhachimotoxX
Jing Wei
20
5 / 5 / 23
13,588
906
19,173
23,299
8,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
koaleth
Hades
20
10 / 9 / 26
15,406
1,027
23,217
31,003
15,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 4 / 19
15,816
1,054
15,521
24,675
9,323
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ANGEL_THOR25
Cerberus
20
4 / 8 / 21
14,661
977
13,570
33,857
21,411
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
DarkCriex
Kukulkan
20
12 / 1 / 14
17,180
1,145
47,521
9,320
4,477
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
DohJeff
Chaac
20
13 / 2 / 17
17,510
1,167
42,822
16,921
9,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
jCameo19
Fenrir
19
1 / 20 / 15
12,647
843
8,934
33,610
11,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
lKurx
Thor
20
2 / 10 / 18
13,750
917
18,248
26,553
10,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
117
40
Kills
32
32
Deaths
41
111
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ANGEL_THOR25
Cerberus
4
8
21
1.81
L
Kukulkan
DarkCriex
Kukulkan
12
1
14
19
L
Chaac
DohJeff
Chaac
13
2
17
10.75
W
Merlin
Mr-Togen
Merlin
9
6
19
3.08
W
Cerberus
ToddRoadway
Cerberus
4
8
24
2
W
Jing Wei
XxhachimotoxX
Jing Wei
5
5
23
3.3
L
Fenrir
jCameo19
Fenrir
1
20
15
0.43
W
Hades
koaleth
Hades
10
9
26
2.56
L
Thor
lKurx
Thor
2
10
18
1.1
W
12
4
19
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,647
Damage
131,095
139,733
Taken
120,261
58,769
Mitigated
56,735
17,702
Healing
15,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ANGEL_THOR25
Cerberus
13,570
213
0
5,270
33,857
21,411
0
25,856
8,001
17,449
0
L
Kukulkan
DarkCriex
Kukulkan
47,521
762
0
0
9,320
4,477
0
4,355
4,965
109,350
0
L
Chaac
DohJeff
Chaac
42,822
3,465
0
9,455
16,921
9,480
0
10,287
6,634
0
84,650
W
Merlin
Mr-Togen
Merlin
26,722
2,692
0
474
17,813
6,783
0
5,529
12,284
56,767
0
W
Cerberus
ToddRoadway
Cerberus
19,014
2,166
0
2,981
42,943
17,986
0
21,571
21,372
70,318
0
W
Jing Wei
XxhachimotoxX
Jing Wei
19,173
11,794
1,513
1,263
23,299
8,881
0
9,302
13,997
0
42,383
L
Fenrir
jCameo19
Fenrir
8,934
1,572
0
726
33,610
11,255
0
13,508
12,777
0
15,045
W
Hades
koaleth
Hades
23,217
1,726
1,892
5,734
31,003
15,796
0
15,729
15,274
38,745
0
L
Thor
lKurx
Thor
18,248
5,093
0
0
26,553
10,112
0
14,947
11,606
0
31,424
W
15,521
6,802
1,572
2,273
24,675
9,323
0
8,960
15,715
0
24,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,341
Gold Earned
75,748
277
Minions Killed
298
7
Camps Cleared
4
1,357,726
Distance Traveled
1,339,172
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,661
977
11
1
0
232,160
1
L
Kukulkan
17,180
1,145
148
10
2
301,803
0
L
Chaac
17,510
1,167
111
7
2
283,609
0
W
Merlin
15,019
1,001
73
5
3
252,078
0
W
Cerberus
14,512
967
93
6
0
257,385
0
W
Jing Wei
13,588
906
44
3
0
302,808
0
L
Fenrir
12,647
843
4
0
0
257,259
0
W
Hades
15,406
1,027
50
3
2
278,021
2
L
Thor
13,750
917
24
2
0
264,341
2
W
Da Ji
15,816
1,054
17
1
2
267,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role