Player Matchup

Chaac
Chaac
Amiruca
Chaac
Level 25
God Stats
1W - 2L
1,413 SR
Queue Stats
3W - 5L
1,267 Elo+
Solo
Amaterasu
Amaterasu
Joselo0608
Amaterasu
Level 5
God Stats
1W - 2L
1,433 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 2
Bellona
Bellona
SkyBlackMNC
Bellona
Level 8
God Stats
10W - 9L
1,500 SR
Queue Stats
16W - 18L
1,219 Elo+
Solo
Cupid
Cupid
Sloothbug
Cupid
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
kevinsmite567
Fenrir
Level 18
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 4L
1,324 Elo+
Party 2
Team Averages
Level 12
1,430 SR
1,327 Elo+

VS

Team Averages
Level 11
1,501 SR
1,503 Elo+
Cerberus
Cerberus
Benkrusher1
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Thor
Thor
Copycat7777
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
LastOrder20k1
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cupid
Cupid
LilSmiley619
Cupid
Level 29
God Stats
14W - 11L
1,536 SR
Queue Stats
142W - 158L
1,492 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
electk9
Morgan Le Fay
Level 18
God Stats
14W - 10L
1,469 SR
Queue Stats
113W - 101L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Amiruca
Chaac
20
2 / 8 / 7
15,040
501
13,235
33,092
43,539
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Joselo0608
Amaterasu
17
0 / 15 / 5
11,800
393
5,801
28,966
19,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
SkyBlackMNC
Bellona
20
2 / 9 / 3
13,410
447
2,326
25,342
16,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Sloothbug
Cupid
20
10 / 9 / 4
16,801
560
16,191
26,442
10,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
11 / 10 / 3
15,366
512
14,344
20,488
12,704
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Benkrusher1
Cerberus
5
0 / 3 / 0
8,659
289
274
2,826
969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 1 / 0
8,336
278
130
1,775
327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
20
7 / 7 / 5
16,761
559
15,286
24,188
16,539
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 9 / 8
15,832
528
17,883
27,254
15,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
electk9
Morgan Le Fay
20
36 / 5 / 5
21,557
719
57,666
24,184
28,599
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
25
Kills
51
51
Deaths
25
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
Amiruca
Chaac
2
8
7
0.69
W
Cerberus
Benkrusher1
Cerberus
0
3
0
0
W
0
1
0
0
L
Amaterasu
Joselo0608
Amaterasu
0
15
5
0.17
W
Nemesis
7
7
5
1.36
W
8
9
8
1.33
L
Bellona
SkyBlackMNC
Bellona
2
9
3
0.39
L
Cupid
Sloothbug
Cupid
10
9
4
1.33
W
Morgan Le Fay
electk9
Morgan Le Fay
36
5
5
7.7
L
11
10
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,897
Damage
91,239
134,330
Taken
80,227
102,331
Mitigated
62,051
31,651
Healing
19,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Amiruca
Chaac
13,235
3,231
0
11,669
33,092
43,539
1,277
14,537
18,555
0
90,443
W
Cerberus
Benkrusher1
Cerberus
274
94
0
264
2,826
969
46
0
2,826
4,032
0
W
130
0
0
299
1,775
327
0
0
1,775
0
3,424
L
Amaterasu
Joselo0608
Amaterasu
5,801
2,345
0
2,840
28,966
19,728
2,505
13,720
15,166
0
43,450
W
Nemesis
15,286
7,128
0
6,490
24,188
16,539
4,070
0
23,828
0
121,359
W
17,883
11,679
821
7,179
27,254
15,617
1,453
0
26,871
0
131,299
L
Bellona
SkyBlackMNC
Bellona
2,326
1,015
0
4,039
25,342
16,260
3,258
10,990
14,272
0
77,440
L
Cupid
Sloothbug
Cupid
16,191
9,563
561
9,533
26,442
10,100
1,275
14,021
12,421
0
108,854
W
Morgan Le Fay
electk9
Morgan Le Fay
57,666
6,292
0
4,408
24,184
28,599
3,552
0
23,944
175,273
0
L
14,344
2,293
0
3,009
20,488
12,704
2,119
8,543
11,945
0
53,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,417
Gold Earned
71,145
607
Minions Killed
611
0
Camps Cleared
0
2,448,864
Distance Traveled
1,798,357
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,040
501
152
5
0
487,042
0
W
Cerberus
8,659
289
8
0
0
80,841
0
W
Thor
8,336
278
8
0
0
75,754
0
L
Amaterasu
11,800
393
89
3
0
489,244
1
W
Nemesis
16,761
559
202
7
0
562,280
4
W
Cupid
15,832
528
161
5
0
518,201
1
L
Bellona
13,410
447
138
5
0
436,923
1
L
Cupid
16,801
560
150
5
0
492,972
5
W
Morgan Le Fay
21,557
719
232
8
0
561,281
1
L
Fenrir
15,366
512
78
3
0
542,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role