Player Matchup

Tsukuyomi
Tsukuyomi
ARIMAkill
Tsukuyomi
Level 34
God Stats
28W - 35L
1,424 SR
Queue Stats
258W - 357L
1,265 Elo+
Party 3
Ares
Ares
King-relentIess
Ares
Level 61
God Stats
1W - 2L
1,546 SR
Queue Stats
82W - 104L
1,380 Elo+
Party 2
Scylla
Scylla
LOLISLAYER1908
Scylla
Level 27
God Stats
10W - 21L
1,221 SR
Queue Stats
124W - 195L
1,301 Elo+
Party 3
Nike
Nike
Queirozgu32
Nike
Level 28
God Stats
14W - 15L
1,413 SR
Queue Stats
103W - 149L
1,307 Elo+
Party 3
Yemoja
Yemoja
golf0420
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 30
1,421 SR
1,350 Elo+

VS

Team Averages
Level 34
1,509 SR
1,418 Elo+
Anubis
Anubis
ANDREKINGYT
Anubis
Level 21
God Stats
19W - 27L
1,431 SR
Queue Stats
64W - 84L
1,418 Elo+
Party 1
Nemesis
Nemesis
Archimedes-_R6
Nemesis
Level 17
God Stats
25W - 28L
1,545 SR
Queue Stats
236W - 266L
1,434 Elo+
Party 1
King Arthur
King Arthur
ErikJPL
King Arthur
Level 22
God Stats
10W - 3L
1,425 SR
Queue Stats
71W - 48L
1,319 Elo+
Solo
Chronos
Chronos
Ry4npr0-_-FRZ
Chronos
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 113L
1,416 Elo+
Party 1
Horus
Horus
matheusdepaula16
Horus
Level 82
God Stats
5W - 1L
1,647 SR
Queue Stats
250W - 282L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARIMAkill
Tsukuyomi
2
0 / 4 / 0
5,944
258
0
3,032
663
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

15
1 / 18 / 6
9,958
433
10,089
36,563
37,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
1 / 3 / 0
6,764
294
2,053
4,695
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 1
6,766
294
428
6,504
2,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
golf0420
Yemoja
14
6 / 17 / 1
10,643
463
6,732
24,777
19,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
12 / 2 / 13
12,973
564
20,459
18,318
8,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 1 / 7
11,797
513
5,168
13,522
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
ErikJPL
King Arthur
18
7 / 2 / 12
12,763
555
16,952
22,613
13,473
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos
17
10 / 6 / 14
12,688
552
14,589
15,473
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 1 / 13
11,886
517
3,001
13,304
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
99
8
Kills
40
42
Deaths
12
8
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Anubis
12
2
13
9.25
L
Tsukuyomi
ARIMAkill
Tsukuyomi
0
4
0
0
W
8
1
7
11.5
W
King Arthur
ErikJPL
King Arthur
7
2
12
6.5
L
1
18
6
0.22
L
1
3
0
0.33
L
0
0
1
0.5
W
Chronos
10
6
14
2.83
L
Yemoja
golf0420
Yemoja
6
17
1
0.38
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,302
Damage
60,169
75,571
Taken
83,230
60,694
Mitigated
44,079
6,814
Healing
29,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
20,459
2,585
0
10,779
18,318
8,620
2,664
6,416
9,474
79,310
0
L
Tsukuyomi
ARIMAkill
Tsukuyomi
0
0
0
4
3,032
663
0
1,823
1,209
0
417
W
5,168
2,782
0
1,351
13,522
5,240
3,265
2,582
9,284
0
74,997
W
King Arthur
ErikJPL
King Arthur
16,952
2,751
0
7,740
22,613
13,473
855
8,154
14,393
0
65,153
L
10,089
1,830
0
3,214
36,563
37,155
0
13,771
22,792
31,683
0
L
2,053
438
0
744
4,695
867
0
2,018
2,677
9,704
0
L
428
45
0
1,030
6,504
2,725
0
2,765
3,739
0
9,724
W
Chronos
14,589
7,742
0
4,970
15,473
6,096
1,426
3,187
12,188
70,519
0
L
Yemoja
golf0420
Yemoja
6,732
2,548
1,052
770
24,777
19,284
0
14,671
10,106
27,451
0
W
3,001
1,180
935
3,272
13,304
10,650
316
3,092
10,200
0
39,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,075
Gold Earned
62,107
104
Minions Killed
415
0
Camps Cleared
0
740,071
Distance Traveled
2,212,918
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,973
564
95
4
0
386,374
0
L
Tsukuyomi
5,944
258
0
0
0
13,333
0
W
Nemesis
11,797
513
90
4
0
523,640
5
W
King Arthur
12,763
555
101
4
0
445,027
3
L
Ares
9,958
433
32
1
0
307,260
2
L
Scylla
6,764
294
21
1
0
117,202
1
L
Nike
6,766
294
25
1
0
68,097
0
W
Chronos
12,688
552
88
4
0
387,030
0
L
Yemoja
10,643
463
26
1
0
234,179
0
W
Horus
11,886
517
41
2
0
470,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role