Player Matchup

Merlin
Merlin
BALLERZSPUD32
Merlin
Level 27
God Stats
30W - 23L
1,591 SR
Queue Stats
31W - 23L
1,517 Elo+
Solo
Achilles
Achilles
Firesight
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,398 Elo+
Party 2
Kali
Kali
MaximusPrime728
Kali
Level 18
God Stats
11W - 9L
1,721 SR
Queue Stats
157W - 166L
1,448 Elo+
Solo
Skadi
Skadi
MrEddZombie
Skadi
Level 29
God Stats
1W - 1L
1,605 SR
Queue Stats
47W - 53L
1,513 Elo+
Solo
Sobek
Sobek
Rocer4ya
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,472 Elo+
Party 2
Team Averages
Level 25
1,583 SR
1,470 Elo+

VS

Team Averages
Level 14
1,564 SR
1,503 Elo+
Athena
Athena
Grup1234
Athena
Level 20
God Stats
2W - 1L
1,304 SR
Queue Stats
20W - 15L
1,529 Elo+
Solo
Sol
Sol
LosBeans65
Sol
Level 9
God Stats
5W - 0L
1,852 SR
Queue Stats
14W - 9L
1,529 Elo+
Party 1
Nox
Nox
Mitchul
Nox
Level 8
God Stats
7W - 5L
1,582 SR
Queue Stats
15W - 11L
1,529 Elo+
Party 1
Neith
Neith
TrippyHamster
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,372 Elo+
Party 1
The Morrigan
The Morrigan
UglyKilljoy
The Morrigan
Level 26
God Stats
121W - 94L
1,580 SR
Queue Stats
200W - 174L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,566
957
10,639
14,026
5,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Firesight
Achilles
15
2 / 11 / 3
9,078
908
7,425
19,704
16,682
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 10 / 3
9,132
913
7,381
21,117
8,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 8 / 4
9,431
943
8,998
17,852
6,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Rocer4ya
Sobek
15
1 / 9 / 3
9,229
923
9,326
26,312
26,136
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

50

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Grup1234
Athena
17
2 / 1 / 29
10,281
1,028
6,894
12,302
13,944
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
24 / 2 / 15
13,760
1,376
37,282
15,723
6,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
18
12 / 0 / 23
12,502
1,250
11,335
4,521
2,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 24
9,763
976
13,171
7,627
3,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
UglyKilljoy
The Morrigan
18
4 / 1 / 33
10,753
1,075
22,540
7,869
3,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
167
7
Kills
43
44
Deaths
7
17
Assists
124
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Achilles
Firesight
Achilles
2
11
3
0.32
W
Athena
Grup1234
Athena
2
1
29
16.5
W
24
2
15
15.75
L
1
10
3
0.25
W
Nox
12
0
23
23.5
L
2
8
4
0.5
L
Sobek
Rocer4ya
Sobek
1
9
3
0.28
W
1
3
24
4.33
W
The Morrigan
UglyKilljoy
The Morrigan
4
1
33
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,769
Damage
91,222
99,011
Taken
48,042
63,951
Mitigated
28,827
5,467
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,639
407
635
1,443
14,026
5,711
0
9,563
4,463
56,695
0
L
Achilles
Firesight
Achilles
7,425
2,317
0
99
19,704
16,682
0
15,849
3,855
0
12,604
W
Athena
Grup1234
Athena
6,894
1,037
1,009
780
12,302
13,944
0
5,059
7,243
13,963
0
W
37,282
21,732
0
8,084
15,723
6,171
0
7,879
7,844
61,016
0
L
7,381
4,090
0
904
21,117
8,750
0
15,279
5,838
0
14,314
W
Nox
11,335
2,264
0
846
4,521
2,086
0
1,597
2,924
27,306
0
L
8,998
4,376
0
531
17,852
6,672
0
15,011
2,841
0
34,757
L
Sobek
Rocer4ya
Sobek
9,326
1,050
0
1,855
26,312
26,136
0
18,515
7,797
16,773
0
W
13,171
7,988
0
1,889
7,627
3,069
0
2,400
5,227
0
22,975
W
The Morrigan
UglyKilljoy
The Morrigan
22,540
4,758
0
1,856
7,869
3,557
0
3,030
4,839
37,313
4,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,436
Gold Earned
57,059
171
Minions Killed
190
3
Camps Cleared
5
782,443
Distance Traveled
865,024
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,566
957
91
9
0
143,154
2
L
Achilles
9,078
908
8
1
0
155,364
0
W
Athena
10,281
1,028
18
2
0
183,889
0
W
Sol
13,760
1,376
62
6
1
159,837
0
L
Kali
9,132
913
17
2
2
159,685
0
W
Nox
12,502
1,250
46
5
1
197,344
2
L
Skadi
9,431
943
38
4
0
161,594
1
L
Sobek
9,229
923
17
2
1
162,646
0
W
Neith
9,763
976
28
3
2
150,437
0
W
The Morrigan
10,753
1,075
36
4
1
173,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role