Player Matchup

Horus
Horus
CharlieTheDino
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,597 Elo+
Party 2
Mercury
Mercury
NICEGUY0217
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,416 Elo+
Party 3
Jormungandr
Jormungandr
PapaAdam12
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,504 Elo+
Party 2
Zhong Kui
Zhong Kui
PianoSoul
Zhong Kui
Level 160
God Stats
3W - 6L
1,448 SR
Queue Stats
254W - 259L
1,536 Elo+
Party 3
Izanami
Izanami
SpazzKadet
Izanami
Level 39
God Stats
23W - 18L
1,612 SR
Queue Stats
31W - 25L
1,595 Elo+
Party 2
Team Averages
Level 72
1,512 SR
1,530 Elo+

VS

Team Averages
Level 47
1,618 SR
1,457 Elo+
Thor
Thor
Darktooooon
Thor
Level 63
God Stats
3W - 1L
1,646 SR
Queue Stats
36W - 44L
1,467 Elo+
Party 1
Yemoja
Yemoja
MisterStubs
Yemoja
Level 28
God Stats
20W - 12L
1,644 SR
Queue Stats
31W - 36L
1,472 Elo+
Party 1
Neith
Neith
Simptoon
Neith
Level 33
God Stats
19W - 17L
1,703 SR
Queue Stats
34W - 41L
1,478 Elo+
Party 1
Ymir
Ymir
Trixzta93
Ymir
Level 49
God Stats
6W - 6L
1,513 SR
Queue Stats
177W - 203L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iWasHereOnce
Morgan Le Fay
Level 64
God Stats
3W - 4L
1,585 SR
Queue Stats
35W - 40L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 5
11,626
401
1,808
18,293
20,766
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
NICEGUY0217
Mercury
17
0 / 7 / 5
11,586
400
2,863
19,749
7,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
PapaAdam12
Jormungandr
20
5 / 5 / 5
14,789
510
20,217
27,902
22,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
PianoSoul
Zhong Kui
20
11 / 8 / 4
15,482
534
32,886
36,578
35,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
SpazzKadet
Izanami
20
5 / 6 / 2
13,131
453
14,725
18,979
8,493
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 9
16,629
573
18,613
27,424
14,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
20
2 / 1 / 10
14,300
493
9,400
18,800
22,498
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Simptoon
Neith
20
9 / 3 / 5
16,045
553
23,832
18,048
7,570
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
20
0 / 8 / 16
15,118
521
15,712
28,041
25,143
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
iWasHereOnce
Morgan Le Fay
20
4 / 4 / 8
15,268
526
14,994
18,342
8,405
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
21
Kills
25
28
Deaths
21
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
10
5
9
2.9
W
Yemoja
2
1
10
7
L
Mercury
NICEGUY0217
Mercury
0
7
5
0.36
L
Jormungandr
PapaAdam12
Jormungandr
5
5
5
1.5
L
Zhong Kui
PianoSoul
Zhong Kui
11
8
4
1.63
W
Neith
Simptoon
Neith
9
3
5
3.83
L
Izanami
SpazzKadet
Izanami
5
6
2
1
W
Ymir
0
8
16
1
W
Morgan Le Fay
iWasHereOnce
Morgan Le Fay
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,499
Damage
82,551
121,501
Taken
110,655
94,462
Mitigated
78,168
35,287
Healing
36,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,808
930
1,823
4,224
18,293
20,766
387
6,519
11,708
0
25,130
W
18,613
5,421
0
5,509
27,424
14,552
4,678
14,286
12,804
0
119,705
W
Yemoja
9,400
1,143
2,819
8,413
18,800
22,498
1,089
5,286
13,187
43,239
0
L
Mercury
NICEGUY0217
Mercury
2,863
1,163
0
4,585
19,749
7,750
1,093
7,398
12,247
0
65,629
L
Jormungandr
PapaAdam12
Jormungandr
20,217
2,709
0
3,088
27,902
22,182
264
8,247
19,331
116,378
0
L
Zhong Kui
PianoSoul
Zhong Kui
32,886
3,439
0
15,187
36,578
35,271
2,720
15,839
20,637
104,293
0
W
Neith
Simptoon
Neith
23,832
15,565
0
8,881
18,048
7,570
4,819
7,324
10,455
0
101,401
L
Izanami
SpazzKadet
Izanami
14,725
8,699
819
5,561
18,979
8,493
1,959
7,118
11,827
0
101,759
W
Ymir
15,712
5,458
0
4,309
28,041
25,143
2,112
18,002
9,851
85,047
0
W
Morgan Le Fay
iWasHereOnce
Morgan Le Fay
14,994
1,925
592
6,057
18,342
8,405
0
10,463
7,492
101,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,614
Gold Earned
77,360
664
Minions Killed
650
0
Camps Cleared
0
2,513,410
Distance Traveled
2,532,339
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,626
401
23
1
0
532,356
6
W
Thor
16,629
573
144
5
0
539,745
0
W
Yemoja
14,300
493
59
2
0
542,499
5
L
Mercury
11,586
400
106
4
0
636,865
2
L
Jormungandr
14,789
510
190
7
0
481,919
1
L
Zhong Kui
15,482
534
160
6
0
415,517
2
W
Neith
16,045
553
138
5
0
511,495
4
L
Izanami
13,131
453
185
6
0
446,753
5
W
Ymir
15,118
521
140
5
0
393,356
0
W
Morgan Le Fay
15,268
526
169
6
0
545,244
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role