Player Matchup

Chernobog
Chernobog
IdioticCrib77
Chernobog
Level 16
God Stats
36W - 25L
1,116 SR
Queue Stats
59W - 54L
1,308 Elo+
Solo
Artemis
Artemis
NiKolaii97
Artemis
Level 14
God Stats
14W - 6L
1,573 SR
Queue Stats
20W - 27L
1,281 Elo+
Party 1
Odin
Odin
Zerkneil0492
Odin
Level 29
God Stats
1W - 5L
1,080 SR
Queue Stats
99W - 147L
1,343 Elo+
Solo
Hades
Hades
felonyfox__
Hades
Level 29
God Stats
141W - 124L
1,313 SR
Queue Stats
659W - 685L
1,401 Elo+
Solo
Sol
Sol
temptAgod1984
Sol
Level 9
God Stats
3W - 3L
1,762 SR
Queue Stats
11W - 21L
1,299 Elo+
Party 1
Team Averages
Level 19
1,369 SR
1,326 Elo+

VS

Team Averages
Level 9
1,478 SR
1,370 Elo+
Yemoja
Yemoja
Dilan6640
Yemoja
Level 8
God Stats
17W - 14L
1,428 SR
Queue Stats
33W - 57L
1,348 Elo+
Solo
Danzaburou
Danzaburou
NAKAICHIYA
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,394 Elo+
Solo
Zeus
Zeus
Th3Gods
Zeus
Level 19
God Stats
98W - 84L
1,465 SR
Queue Stats
171W - 166L
1,464 Elo+
Solo
Neith
Neith
dytio
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Solo
Olorun
Olorun
lSoKoLl1322
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IdioticCrib77
Chernobog
20
10 / 1 / 13
13,621
1,135
26,151
10,872
4,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
NiKolaii97
Artemis
18
0 / 4 / 18
11,274
940
12,521
11,828
5,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 0 / 17
12,265
1,022
14,980
12,597
12,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
20 / 0 / 16
15,181
1,265
16,622
17,255
9,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
6 / 4 / 15
12,145
1,012
13,112
14,864
10,434
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dilan6640
Yemoja
18
0 / 14 / 6
11,895
991
4,547
31,688
34,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
NAKAICHIYA
Danzaburou
14
1 / 5 / 2
9,504
792
2,350
10,561
3,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Th3Gods
Zeus
16
8 / 7 / 0
12,180
1,015
34,424
16,479
6,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
dytio
Neith
17
0 / 8 / 7
10,962
914
10,995
14,047
5,642
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
16
0 / 8 / 4
10,157
846
7,151
16,813
6,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
28
42
Kills
9
9
Deaths
42
79
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Dilan6640
Yemoja
0
14
6
0.21
W
Chernobog
IdioticCrib77
Chernobog
10
1
13
16.5
L
Danzaburou
NAKAICHIYA
Danzaburou
1
5
2
0.4
W
Artemis
NiKolaii97
Artemis
0
4
18
2.25
L
Zeus
Th3Gods
Zeus
8
7
0
1.14
W
6
0
17
14.5
L
Neith
dytio
Neith
0
8
7
0.44
W
20
0
16
28
L
Olorun
0
8
4
0.25
W
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,386
Damage
59,467
67,416
Taken
89,588
42,712
Mitigated
57,100
10,987
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Dilan6640
Yemoja
4,547
1,237
562
681
31,688
34,932
0
7,855
23,833
43,256
0
W
Chernobog
IdioticCrib77
Chernobog
26,151
14,786
0
3,273
10,872
4,899
0
8,494
2,378
0
55,259
L
Danzaburou
NAKAICHIYA
Danzaburou
2,350
795
0
429
10,561
3,356
0
3,388
7,173
0
7,883
W
Artemis
NiKolaii97
Artemis
12,521
7,822
0
1,280
11,828
5,072
0
6,953
4,875
0
21,600
L
Zeus
Th3Gods
Zeus
34,424
2,719
624
1,788
16,479
6,465
0
4,386
12,093
55,043
0
W
14,980
4,352
0
0
12,597
12,621
0
8,335
4,262
0
29,027
L
Neith
dytio
Neith
10,995
5,959
0
630
14,047
5,642
0
6,059
7,988
0
23,922
W
16,622
3,006
461
3,133
17,255
9,686
0
12,790
4,465
35,573
0
L
Olorun
7,151
2,898
1,050
2,638
16,813
6,705
0
8,046
8,767
15,857
0
W
13,112
10,001
0
2,840
14,864
10,434
0
9,550
5,314
21,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,486
Gold Earned
54,698
182
Minions Killed
179
3
Camps Cleared
0
1,061,232
Distance Traveled
875,132
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,895
991
84
7
0
151,447
0
W
Chernobog
13,621
1,135
64
5
0
208,314
0
L
Danzaburou
9,504
792
4
0
0
178,255
0
W
Artemis
11,274
940
22
2
0
162,671
0
L
Zeus
12,180
1,015
40
3
0
191,887
2
W
Odin
12,265
1,022
29
2
3
267,539
1
L
Neith
10,962
914
24
2
0
158,676
1
W
Hades
15,181
1,265
45
4
0
246,625
0
L
Olorun
10,157
846
27
2
0
194,867
0
W
Sol
12,145
1,012
22
2
0
176,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role