Player Matchup

Zhong Kui
Zhong Kui
Corben23
Zhong Kui
Level 145
God Stats
1W - 1L
1,886 SR
Queue Stats
199W - 150L
1,673 Elo+
Party 1
Nemesis
Nemesis
Cxrpy
Nemesis
Level 50
God Stats
1W - 3L
1,227 SR
Queue Stats
84W - 81L
1,514 Elo+
Party 1
Izanami
Izanami
Lilygs11
Izanami
Level 106
God Stats
5W - 3L
1,739 SR
Queue Stats
154W - 116L
1,631 Elo+
Party 1
Sobek
Sobek
SoulHuntsman
Sobek
Level 59
God Stats
7W - 6L
1,641 SR
Queue Stats
116W - 101L
1,509 Elo+
Party 1
Fafnir
Fafnir
VenomXile
Fafnir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 121L
1,517 Elo+
Party 1
Team Averages
Level 102
1,599 SR
1,569 Elo+

VS

Team Averages
Level 137
1,536 SR
1,533 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Axxou
Cthulhu
Level 149
God Stats
17W - 10L
1,500 SR
Queue Stats
743W - 741L
1,525 Elo+
Solo
Tyr
Tyr
Girafriez
Tyr
Level 143
God Stats
2W - 1L
1,668 SR
Queue Stats
98W - 83L
1,592 Elo+
Party 2
Chronos
Chronos
HarukiAhmed
Chronos
Level 116
God Stats
8W - 9L
1,428 SR
Queue Stats
358W - 368L
1,574 Elo+
Solo
Danzaburou
Danzaburou
Medisius
Danzaburou
Level 119
God Stats
2W - 2L
1,585 SR
Queue Stats
44W - 37L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Corben23
Zhong Kui
11
2 / 2 / 3
6,495
590
4,098
6,290
4,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Cxrpy
Nemesis
8
2 / 5 / 1
5,346
486
3,306
7,175
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Lilygs11
Izanami
10
0 / 5 / 0
5,611
510
2,422
6,238
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,694
427
1,799
5,902
3,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
VenomXile
Fafnir
9
2 / 6 / 1
5,746
522
5,817
7,882
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
3 / 1 / 3
6,493
590
4,019
7,009
2,126
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Axxou
Cthulhu
12
4 / 0 / 5
6,905
628
3,612
4,165
2,658
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
6 / 1 / 6
6,285
571
6,745
7,886
2,706
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
HarukiAhmed
Chronos
11
2 / 3 / 6
6,594
599
5,060
6,810
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Medisius
Danzaburou
11
6 / 1 / 3
6,956
632
3,115
4,406
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
21
21
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
1
3
4.5
W
Cthulhu
Axxou
Cthulhu
4
0
5
6.5
L
Zhong Kui
Corben23
Zhong Kui
2
2
3
1.75
L
Nemesis
Cxrpy
Nemesis
2
5
1
0.5
W
6
1
6
9
W
Chronos
HarukiAhmed
Chronos
2
3
6
1.67
L
Izanami
Lilygs11
Izanami
0
5
0
0
W
Danzaburou
Medisius
Danzaburou
6
1
3
7.5
L
0
3
0
0
L
Fafnir
VenomXile
Fafnir
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,442
Damage
22,551
33,487
Taken
30,276
15,127
Mitigated
11,408
6,806
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
4,019
1,182
0
974
7,009
2,126
0
1,940
4,981
0
38,487
W
Cthulhu
Axxou
Cthulhu
3,612
257
0
559
4,165
2,658
215
1,104
3,043
29,607
0
L
Zhong Kui
Corben23
Zhong Kui
4,098
400
0
2,971
6,290
4,296
432
2,087
4,203
36,097
0
L
Nemesis
Cxrpy
Nemesis
3,306
926
0
264
7,175
2,096
0
2,385
4,790
0
19,306
W
6,745
1,388
0
4,242
7,886
2,706
132
2,528
5,102
0
25,358
W
Chronos
HarukiAhmed
Chronos
5,060
1,056
0
1,498
6,810
2,223
0
3,906
2,788
34,337
0
L
Izanami
Lilygs11
Izanami
2,422
1,893
0
560
6,238
1,395
59
558
5,680
0
38,169
W
Danzaburou
Medisius
Danzaburou
3,115
1,180
0
1,661
4,406
1,695
0
1,576
2,648
0
27,497
L
1,799
261
0
1,572
5,902
3,536
0
2,941
2,961
12,679
0
L
Fafnir
VenomXile
Fafnir
5,817
827
0
1,439
7,882
3,804
0
701
7,181
13,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
33,233
259
Minions Killed
303
0
Camps Cleared
0
954,252
Distance Traveled
1,101,155
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,493
590
74
7
0
234,946
5
W
Cthulhu
6,905
628
56
5
0
217,805
0
L
Zhong Kui
6,495
590
79
7
0
207,328
3
L
Nemesis
5,346
486
40
4
0
208,584
2
W
Tyr
6,285
571
39
4
0
245,123
5
W
Chronos
6,594
599
72
7
0
222,256
5
L
Izanami
5,611
510
93
8
0
175,072
4
W
Danzaburou
6,956
632
62
6
0
181,025
0
L
Sobek
4,694
427
27
2
0
168,663
4
L
Fafnir
5,746
522
20
2
0
194,605
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role