Player Matchup

Nox
Nox
Bibibiel
Nox
Level 16
God Stats
3W - 4L
1,340 SR
Queue Stats
15W - 16L
1,372 Elo+
Solo
Sol
Sol
Culiete
Sol
Level 15
God Stats
2W - 5L
1,336 SR
Queue Stats
13W - 14L
1,473 Elo+
Solo
Ullr
Ullr
Malayaql5847
Ullr
Level 16
God Stats
7W - 9L
1,324 SR
Queue Stats
191W - 160L
1,552 Elo+
Solo
Arachne
Arachne
Noiadissimo
Arachne
Level 17
God Stats
4W - 12L
1,163 SR
Queue Stats
96W - 106L
1,524 Elo+
Solo
Cernunnos
Cernunnos
metalmorte
Cernunnos
Level 26
God Stats
5W - 4L
1,589 SR
Queue Stats
57W - 53L
1,497 Elo+
Solo
Team Averages
Level 18
1,350 SR
1,484 Elo+

VS

Team Averages
Level 42
1,670 SR
1,563 Elo+
Horus
Horus
Big bang exe
Horus
Level 30
God Stats
8W - 7L
1,684 SR
Queue Stats
375W - 361L
1,477 Elo+
Solo
Bastet
Bastet
Ferna_j7
Bastet
Level 29
God Stats
3W - 0L
1,726 SR
Queue Stats
172W - 191L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeotheJack
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 84L
1,605 Elo+
Party 1
Medusa
Medusa
NKLseee
Medusa
Level 5
God Stats
4W - 0L
1,724 SR
Queue Stats
70W - 16L
1,741 Elo+
Party 1
Ah Puch
Ah Puch
Pr1m4t4
Ah Puch
Level 18
God Stats
11W - 5L
1,716 SR
Queue Stats
234W - 257L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,941
389
1,805
12,015
3,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
17
4 / 7 / 3
10,689
465
10,769
18,213
5,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 8 / 6
11,271
490
11,228
17,702
5,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Noiadissimo
Arachne
9
2 / 5 / 2
7,784
338
3,809
11,320
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
metalmorte
Cernunnos
20
3 / 4 / 0
12,382
538
8,344
17,340
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 4
13,623
592
5,770
12,106
7,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
Ferna_j7
Bastet
20
4 / 4 / 5
13,386
582
9,181
17,401
6,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
LeotheJack
Morgan Le Fay
18
2 / 6 / 12
12,501
544
8,662
13,785
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
NKLseee
Medusa
20
19 / 4 / 1
17,227
749
26,008
20,031
9,830
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Pr1m4t4
Ah Puch
19
3 / 3 / 10
13,814
601
11,765
11,597
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
17
Kills
30
30
Deaths
17
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
2
0
4
4
L
Sol
4
7
3
0.79
W
Bastet
Ferna_j7
Bastet
4
4
5
1.63
W
Morgan Le Fay
LeotheJack
Morgan Le Fay
2
6
12
1.33
L
7
8
6
1.25
W
Medusa
NKLseee
Medusa
19
4
1
4.88
L
Arachne
Noiadissimo
Arachne
2
5
2
0.6
W
Ah Puch
Pr1m4t4
Ah Puch
3
3
10
2.67
L
Cernunnos
metalmorte
Cernunnos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,955
Damage
61,386
76,590
Taken
74,920
25,525
Mitigated
33,377
12,336
Healing
28,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,805
130
520
900
12,015
3,541
579
1,620
10,395
33,083
0
W
5,770
2,478
1,498
5,564
12,106
7,531
2,373
1,348
10,676
0
82,340
L
Sol
10,769
2,298
0
4,112
18,213
5,868
51
6,904
11,309
66,490
0
W
Bastet
Ferna_j7
Bastet
9,181
3,120
0
4,921
17,401
6,854
1,672
2,875
14,362
0
80,995
W
Morgan Le Fay
LeotheJack
Morgan Le Fay
8,662
1,595
0
1,776
13,785
5,617
1,563
2,162
11,489
63,929
0
L
11,228
3,779
0
358
17,702
5,360
0
5,847
11,855
0
54,466
W
Medusa
NKLseee
Medusa
26,008
12,415
0
9,240
20,031
9,830
4,927
1,278
18,669
0
189,724
L
Arachne
Noiadissimo
Arachne
3,809
2,699
0
2,174
11,320
2,992
0
2,317
9,003
0
29,663
W
Ah Puch
Pr1m4t4
Ah Puch
11,765
763
0
5,336
11,597
3,545
4,378
4,516
6,793
68,714
0
L
Cernunnos
metalmorte
Cernunnos
8,344
3,555
0
4,272
17,340
7,764
0
3,739
13,601
0
94,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,067
Gold Earned
70,551
535
Minions Killed
767
0
Camps Cleared
0
1,671,643
Distance Traveled
2,157,691
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,941
389
78
3
0
363,181
3
W
Horus
13,623
592
141
6
0
507,737
6
L
Sol
10,689
465
133
6
0
346,754
6
W
Bastet
13,386
582
136
6
0
426,373
4
W
Morgan Le Fay
12,501
544
101
4
0
399,415
1
L
Ullr
11,271
490
95
4
0
376,870
3
W
Medusa
17,227
749
249
11
0
420,284
3
L
Arachne
7,784
338
55
2
0
230,928
0
W
Ah Puch
13,814
601
140
6
0
403,882
0
L
Cernunnos
12,382
538
174
8
0
353,910
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role