Player Matchup

Hercules
Hercules
Masters
KILL100PPL
Hercules
Masters
Level 82
God Stats
4W - 12L
1,380 SR
Queue Stats
729W - 712L
3,223 MMR
Solo
Thoth
Thoth
Masters
MrPanjanko
Thoth
Masters
Level 43
God Stats
1W - 2L
1,490 SR
Queue Stats
72W - 40L
3,063 MMR
Solo
Neith
Neith
Masters
Waiting_on
Neith
Masters
Level 158
God Stats
22W - 17L
1,681 SR
Queue Stats
253W - 244L
2,825 MMR
Solo
Odin
Odin
Masters
Zombie Brioche
Odin
Masters
Level 149
God Stats
61W - 39L
1,807 SR
Queue Stats
534W - 447L
2,584 MMR
Solo
Serqet
Serqet
Masters
thegigachad
Serqet
Masters
Level 69
God Stats
5W - 5L
1,814 SR
Queue Stats
475W - 422L
2,815 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 100
1,635 SR
2,902 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 126
1,595 SR
2,244 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
 
Ares
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
Vrxa
Janus
Masters
Level 156
God Stats
23W - 18L
1,727 SR
Queue Stats
317W - 185L
3,393 MMR
Party 1
Heimdallr
Heimdallr
Masters
Xelyph
Heimdallr
Masters
Level 160
God Stats
48W - 37L
1,746 SR
Queue Stats
470W - 356L
3,327 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KILL100PPL
Hercules
6
0 / 3 / 0
4,412
441
2,035
6,426
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
7
0 / 1 / 0
4,670
467
396
1,960
622
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
9
0 / 5 / 0
5,206
521
2,283
7,068
1,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 3 / 1
5,877
588
4,945
6,360
2,208
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
6
1 / 0 / 0
4,786
479
1,000
2,119
520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
Hun BatzAthenaChironTiamatTerra

VS

Bans
GilgameshSusanoUllrLokiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 3 / 3
6,525
653
2,764
6,142
3,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
11
3 / 0 / 3
6,254
625
2,663
7,248
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
 
Ares
9
1 / 0 / 6
5,916
592
3,632
5,406
2,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Vrxa
Janus
13
5 / 0 / 0
7,337
734
2,983
3,879
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Xelyph
Heimdallr
12
3 / 0 / 1
6,687
669
4,388
4,723
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
12
12
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
3
3
0.5
W
Erlang Shen
 
Erlang Shen
3
0
3
4.5
W
Ares
 
Ares
1
0
6
4
L
Hercules
KILL100PPL
Hercules
0
3
0
0
L
Thoth
0
1
0
0
W
Janus
Vrxa
Janus
5
0
0
5
L
Neith
0
5
0
0
W
Heimdallr
Xelyph
Heimdallr
3
0
1
3.5
L
2
3
1
0.83
L
Serqet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,659
Damage
16,430
23,933
Taken
27,398
8,611
Mitigated
10,767
5,360
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,764
623
0
1,763
6,142
3,049
0
0
6,142
0
40,402
W
Erlang Shen
 
Erlang Shen
2,663
1,283
0
728
7,248
2,863
0
0
7,132
0
36,769
W
Ares
 
Ares
3,632
596
0
2,160
5,406
2,005
0
0
5,406
12,919
0
L
Hercules
KILL100PPL
Hercules
2,035
1,158
0
1,430
6,426
3,287
0
3,136
3,290
0
13,053
L
Thoth
396
41
0
527
1,960
622
0
1,346
614
16,678
0
W
Janus
Vrxa
Janus
2,983
348
0
1,144
3,879
1,172
174
396
3,483
51,032
0
L
Neith
2,283
1,284
0
682
7,068
1,974
0
1,798
5,270
0
29,302
W
Heimdallr
Xelyph
Heimdallr
4,388
2,331
0
2,359
4,723
1,678
2,318
0
4,723
0
43,715
L
4,945
2,201
0
2,438
6,360
2,208
0
241
6,119
0
27,850
L
Serqet
1,000
284
0
283
2,119
520
0
94
2,025
0
15,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,951
Gold Earned
32,719
248
Minions Killed
403
0
Camps Cleared
0
778,989
Distance Traveled
1,041,229
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,525
653
99
10
0
198,373
0
W
Erlang Shen
6,254
625
70
7
0
242,030
2
W
Ares
5,916
592
17
2
0
201,071
3
L
Hercules
4,412
441
25
3
0
179,137
0
L
Thoth
4,670
467
49
5
0
100,280
3
W
Janus
7,337
734
123
12
0
227,357
7
L
Neith
5,206
521
63
6
0
212,234
2
W
Heimdallr
6,687
669
94
9
0
172,398
4
L
Odin
5,877
588
69
7
0
189,637
2
L
Serqet
4,786
479
42
4
0
97,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role