Player Matchup

Merlin
Merlin
StevenTheTumor
Merlin
Level 18
God Stats
0W - 10L
1,240 SR
Queue Stats
18W - 83L
1,077 Elo+
Party 2
Fenrir
Fenrir
kenci377full
Fenrir
Level 142
God Stats
1W - 4L
1,329 SR
Queue Stats
92W - 106L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lildizzy69
Morgan Le Fay
Level 8
God Stats
2W - 19L
1,048 SR
Queue Stats
19W - 86L
1,077 Elo+
Party 2
Team Averages
Level 56
1,206 SR
1,179 Elo+

VS

Team Averages
Level 40
1,546 SR
1,221 Elo+
Bakasura
Bakasura
BlackyTheWolfy7
Bakasura
Level 65
God Stats
3W - 2L
1,470 SR
Queue Stats
201W - 241L
1,308 Elo+
Party 1
Kukulkan
Kukulkan
StonelessLeek57
Kukulkan
Level 29
God Stats
2W - 2L
1,716 SR
Queue Stats
71W - 121L
1,181 Elo+
Party 1
Izanami
Izanami
iBeholdOblivion
Izanami
Level 25
God Stats
12W - 10L
1,452 SR
Queue Stats
28W - 44L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,454
650
4,615
11,156
3,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
10
2 / 3 / 1
8,456
650
3,610
7,575
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
lildizzy69
Morgan Le Fay
10
0 / 11 / 2
7,421
571
6,337
13,834
4,262
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
11 / 1 / 6
10,845
834
9,273
12,759
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
14
4 / 1 / 12
9,916
763
9,942
4,235
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 1 / 8
9,848
758
8,197
8,148
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
20
21
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
11
1
6
14
L
1
7
2
0.29
W
Kukulkan
4
1
12
10
W
5
1
8
9
L
Fenrir
2
3
1
0.83
L
Morgan Le Fay
lildizzy69
Morgan Le Fay
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,562
Damage
27,412
32,565
Taken
25,142
11,645
Mitigated
10,005
1,761
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,273
7,314
0
6,109
12,759
5,578
1,306
3,870
8,709
0
33,511
L
4,615
646
0
756
11,156
3,281
234
3,715
7,143
31,292
0
W
Kukulkan
9,942
470
0
516
4,235
1,589
238
2,135
2,040
35,925
0
W
8,197
5,126
0
0
8,148
2,838
1,013
4,947
3,111
0
35,078
L
Fenrir
3,610
222
0
859
7,575
4,102
222
1,621
5,929
0
9,644
L
Morgan Le Fay
lildizzy69
Morgan Le Fay
6,337
1,059
0
146
13,834
4,262
214
4,606
8,635
18,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,331
Gold Earned
30,609
91
Minions Killed
173
0
Camps Cleared
0
574,026
Distance Traveled
704,265
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,845
834
54
4
0
279,616
4
L
Merlin
8,454
650
61
5
0
172,097
0
W
Kukulkan
9,916
763
47
4
0
207,955
0
W
Izanami
9,848
758
72
6
0
216,694
1
L
Fenrir
8,456
650
10
1
0
228,471
0
L
Morgan Le Fay
7,421
571
20
2
0
173,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role