Player Matchup

Sun Wukong
Sun Wukong
Monsoon1995
Sun Wukong
Level 122
God Stats
8W - 5L
1,542 SR
Queue Stats
185W - 156L
1,516 Elo+
Party 2
Vulcan
Vulcan
Shoto Beni
Vulcan
Level 119
God Stats
0W - 4L
1,428 SR
Queue Stats
979W - 962L
1,503 Elo+
Solo
Artio
Artio
SpiralxBullet
Artio
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
354W - 345L
1,575 Elo+
Party 2
Mercury
Mercury
SpiritOBlue
Mercury
Level 105
God Stats
2W - 3L
1,759 SR
Queue Stats
60W - 70L
1,448 Elo+
Party 2
Medusa
Medusa
trent_wrighteous
Medusa
Level 134
God Stats
48W - 37L
1,677 SR
Queue Stats
1,625W - 1,574L
1,533 Elo+
Party 2
Team Averages
Level 122
1,581 SR
1,515 Elo+

VS

Team Averages
Level 88
1,649 SR
1,597 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Bunny Yuno
Skadi
Level 29
God Stats
4W - 1L
1,715 SR
Queue Stats
25W - 7L
1,726 Elo+
Party 1
Arachne
Arachne
Denvers Demon
Arachne
Level 127
God Stats
3W - 1L
1,649 SR
Queue Stats
434W - 361L
1,563 Elo+
Party 1
Geb
Geb
IRonaldinhoz
Geb
Level 157
God Stats
2W - 0L
1,882 SR
Queue Stats
84W - 83L
1,599 Elo+
Party 1
Nemesis
Nemesis
SouIfuIIy
Nemesis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Monsoon1995
Sun Wukong
11
1 / 1 / 0
6,140
614
5,031
6,725
3,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Shoto Beni
Vulcan
11
0 / 0 / 0
5,697
570
1,423
1,927
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 5 / 0
4,543
454
1,749
9,486
3,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
SpiritOBlue
Mercury
9
0 / 1 / 1
5,082
508
517
6,614
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 3 / 0
5,043
504
3,097
7,340
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 0 / 0
5,973
597
3,111
2,092
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
11
4 / 0 / 1
6,798
680
6,590
5,289
1,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
11
2 / 1 / 0
6,110
611
4,939
7,742
3,051
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 0 / 5
5,912
591
2,784
5,557
2,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
SouIfuIIy
Nemesis
10
0 / 0 / 1
5,693
569
677
5,757
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
W
Skadi
4
0
1
4.5
W
Arachne
2
1
0
2
W
1
0
5
3.5
L
Sun Wukong
Monsoon1995
Sun Wukong
1
1
0
1
L
Vulcan
Shoto Beni
Vulcan
0
0
0
0
W
Nemesis
SouIfuIIy
Nemesis
0
0
1
0.5
L
0
5
0
0
L
Mercury
SpiritOBlue
Mercury
0
1
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,817
Damage
18,101
32,092
Taken
26,437
10,694
Mitigated
9,131
11,010
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,111
831
0
1,353
2,092
515
939
444
1,630
38,529
0
W
Skadi
6,590
3,310
0
0
5,289
1,468
34
873
4,416
0
43,500
W
Arachne
4,939
2,400
0
5,255
7,742
3,051
0
0
7,742
0
31,279
W
2,784
674
0
2,953
5,557
2,304
0
1,769
3,720
14,940
0
L
Sun Wukong
Monsoon1995
Sun Wukong
5,031
1,082
0
2,551
6,725
3,412
53
174
6,551
0
36,156
L
Vulcan
Shoto Beni
Vulcan
1,423
464
0
618
1,927
631
0
976
951
32,878
0
W
Nemesis
SouIfuIIy
Nemesis
677
152
0
232
5,757
1,793
0
0
5,757
0
37,393
L
1,749
250
208
1,459
9,486
3,008
0
3,789
5,697
7,706
0
L
Mercury
SpiritOBlue
Mercury
517
59
0
3,858
6,614
1,731
0
504
6,110
0
21,235
L
3,097
1,554
0
2,316
7,340
1,912
0
452
6,888
0
28,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,505
Gold Earned
30,486
289
Minions Killed
329
0
Camps Cleared
0
942,850
Distance Traveled
1,022,479
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,973
597
84
8
0
195,122
4
W
Skadi
6,798
680
82
8
0
204,330
0
W
Arachne
6,110
611
68
7
0
210,215
2
W
Geb
5,912
591
22
2
0
198,877
4
L
Sun Wukong
6,140
614
88
9
0
196,847
0
L
Vulcan
5,697
570
84
8
0
189,658
2
W
Nemesis
5,693
569
73
7
0
213,935
0
L
Artio
4,543
454
9
1
0
190,280
0
L
Mercury
5,082
508
63
6
0
197,581
0
L
Medusa
5,043
504
45
5
0
168,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role