Player Matchup

Thoth
Thoth
LuandaNegra
Thoth
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,378 Elo+
Solo
Nu Wa
Nu Wa
MathLPM
Nu Wa
Level 6
God Stats
5W - 0L
1,867 SR
Queue Stats
12W - 2L
1,609 Elo+
Solo
Cthulhu
Cthulhu
Tiekks
Cthulhu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Neith
Neith
vini11vini
Neith
Level 27
God Stats
5W - 2L
1,526 SR
Queue Stats
69W - 73L
1,435 Elo+
Solo
Bellona
Bellona
yukino89-13
Bellona
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Team Averages
Level 10
1,579 SR
1,484 Elo+

VS

Team Averages
Level 13
1,455 SR
1,363 Elo+
Bellona
Bellona
Leonard00r
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,336 Elo+
Solo
Nemesis
Nemesis
ReileonPlay
Nemesis
Level 20
God Stats
1W - 3L
1,348 SR
Queue Stats
6W - 10L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
SunBrown
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,514 Elo+
Solo
Merlin
Merlin
Wrathwild
Merlin
Level 17
God Stats
10W - 16L
1,428 SR
Queue Stats
11W - 23L
1,293 Elo+
Party 1
Izanami
Izanami
xama xucro
Izanami
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 19
13,943
1,073
22,686
16,102
5,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
MathLPM
Nu Wa
20
16 / 3 / 19
15,496
1,192
31,176
15,055
9,210
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Tiekks
Cthulhu
20
7 / 7 / 18
14,025
1,079
18,651
29,107
27,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
20
10 / 4 / 17
14,073
1,083
22,106
16,011
7,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
yukino89-13
Bellona
20
2 / 5 / 23
12,904
993
9,558
17,850
12,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Leonard00r
Bellona
19
6 / 7 / 10
13,521
1,040
10,404
22,514
11,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
ReileonPlay
Nemesis
19
6 / 13 / 9
13,636
1,049
19,649
29,745
10,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
SunBrown
Nu Wa
20
11 / 2 / 11
16,900
1,300
36,605
14,251
5,234
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Wrathwild
Merlin
18
0 / 7 / 13
11,793
907
13,010
22,402
6,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
xama xucro
Izanami
18
1 / 13 / 9
11,989
922
8,345
20,734
5,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
76
42
Kills
24
24
Deaths
42
96
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bellona
Leonard00r
Bellona
6
7
10
1.57
W
7
5
19
3.3
W
Nu Wa
MathLPM
Nu Wa
16
3
19
8.5
L
Nemesis
ReileonPlay
Nemesis
6
13
9
0.81
L
Nu Wa
SunBrown
Nu Wa
11
2
11
8.25
W
Cthulhu
Tiekks
Cthulhu
7
7
18
2.29
L
Merlin
Wrathwild
Merlin
0
7
13
0.93
W
Neith
10
4
17
4.63
L
Izanami
xama xucro
Izanami
1
13
9
0.42
W
Bellona
yukino89-13
Bellona
2
5
23
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,177
Damage
88,013
94,125
Taken
109,646
62,685
Mitigated
38,861
19,083
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Leonard00r
Bellona
10,404
2,187
0
175
22,514
11,015
0
15,635
6,879
0
18,988
W
22,686
2,400
260
2,037
16,102
5,600
0
9,527
6,219
45,627
0
W
Nu Wa
MathLPM
Nu Wa
31,176
8,939
1,964
3,583
15,055
9,210
0
7,552
7,335
52,869
0
L
Nemesis
ReileonPlay
Nemesis
19,649
9,101
0
4,637
29,745
10,255
0
17,495
11,867
494
36,227
L
Nu Wa
SunBrown
Nu Wa
36,605
5,433
568
3,145
14,251
5,234
0
8,812
5,439
89,324
0
W
Cthulhu
Tiekks
Cthulhu
18,651
1,427
947
4,215
29,107
27,803
0
14,256
14,514
48,375
0
L
Merlin
Wrathwild
Merlin
13,010
1,012
574
1,308
22,402
6,624
0
14,993
7,409
36,938
0
W
Neith
22,106
9,104
1,885
3,270
16,011
7,164
0
6,635
9,166
0
52,649
L
Izanami
xama xucro
Izanami
8,345
6,711
0
609
20,734
5,733
0
15,578
5,156
0
24,911
W
Bellona
yukino89-13
Bellona
9,558
1,769
0
922
17,850
12,908
0
10,622
6,892
0
23,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,441
Gold Earned
67,839
255
Minions Killed
241
9
Camps Cleared
4
1,173,632
Distance Traveled
1,182,896
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,521
1,040
19
1
0
253,254
2
W
Thoth
13,943
1,073
60
5
1
242,815
1
W
Nu Wa
15,496
1,192
40
3
3
227,256
1
L
Nemesis
13,636
1,049
28
2
1
242,962
0
L
Nu Wa
16,900
1,300
121
9
1
248,895
0
W
Cthulhu
14,025
1,079
60
5
1
239,521
0
L
Merlin
11,793
907
45
3
1
218,248
0
W
Neith
14,073
1,083
65
5
3
225,947
1
L
Izanami
11,989
922
28
2
1
219,537
1
W
Bellona
12,904
993
30
2
1
238,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role