Player Matchup

Gilgamesh
Gilgamesh
Bruhmazing
Gilgamesh
Level 124
God Stats
12W - 8L
1,591 SR
Queue Stats
347W - 315L
1,584 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CevicheAOG
Morgan Le Fay
Level 129
God Stats
14W - 4L
1,678 SR
Queue Stats
137W - 87L
1,661 Elo+
Solo
Jormungandr
Jormungandr
DARKxNuT64
Jormungandr
Level 100
God Stats
1W - 1L
1,372 SR
Queue Stats
72W - 109L
1,464 Elo+
Solo
King Arthur
King Arthur
davidandreroca6
King Arthur
Level 157
God Stats
1W - 0L
1,675 SR
Queue Stats
27W - 17L
1,720 Elo+
Solo
Cupid
Cupid
that1guy43
Cupid
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,694 Elo+
Solo
Team Averages
Level 122
1,563 SR
1,625 Elo+

VS

Team Averages
Level 111
1,567 SR
1,566 Elo+
Izanami
Izanami
Cilka
Izanami
Level 69
God Stats
15W - 12L
1,431 SR
Queue Stats
178W - 143L
1,534 Elo+
Party 1
Thanatos
Thanatos
DharcRose
Thanatos
Level 104
God Stats
21W - 20L
1,514 SR
Queue Stats
434W - 403L
1,544 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Plasmith
Morgan Le Fay
Level 87
God Stats
39W - 24L
1,655 SR
Queue Stats
257W - 202L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
Supreme_Cautionx
Guan Yu
Level 133
God Stats
2W - 3L
1,567 SR
Queue Stats
450W - 415L
1,538 Elo+
Party 1
Scylla
Scylla
auomak
Scylla
Level 160
God Stats
218W - 135L
1,667 SR
Queue Stats
579W - 433L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bruhmazing
Gilgamesh
19
4 / 3 / 18
12,445
1,131
9,637
19,557
19,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
CevicheAOG
Morgan Le Fay
19
7 / 6 / 19
12,751
1,159
21,936
14,442
7,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DARKxNuT64
Jormungandr
18
4 / 4 / 18
12,593
1,145
11,700
18,550
19,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
davidandreroca6
King Arthur
19
7 / 3 / 16
12,881
1,171
17,367
22,218
22,153
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
19
9 / 2 / 13
13,099
1,191
16,751
10,252
3,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

184

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cilka
Izanami
17
5 / 6 / 8
11,595
1,054
11,510
16,684
6,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
DharcRose
Thanatos
16
0 / 7 / 12
10,035
912
9,942
15,287
6,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Plasmith
Morgan Le Fay
17
3 / 2 / 12
11,220
1,020
16,949
9,813
4,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 11 / 11
12,294
1,118
14,844
23,486
19,596
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
auomak
Scylla
18
5 / 5 / 10
12,181
1,107
26,735
17,990
6,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
71
31
Kills
18
18
Deaths
31
84
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bruhmazing
Gilgamesh
4
3
18
4.33
W
Morgan Le Fay
CevicheAOG
Morgan Le Fay
7
6
19
2.75
L
Izanami
Cilka
Izanami
5
6
8
1.5
W
Jormungandr
DARKxNuT64
Jormungandr
4
4
18
3.25
L
Thanatos
DharcRose
Thanatos
0
7
12
0.86
L
Morgan Le Fay
Plasmith
Morgan Le Fay
3
2
12
4.5
L
5
11
11
0.95
L
Scylla
auomak
Scylla
5
5
10
2
W
King Arthur
davidandreroca6
King Arthur
7
3
16
5
W
Cupid
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,391
Damage
79,980
85,019
Taken
83,260
72,567
Mitigated
43,099
9,070
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bruhmazing
Gilgamesh
9,637
1,961
0
45
19,557
19,739
0
11,717
7,840
0
17,895
W
Morgan Le Fay
CevicheAOG
Morgan Le Fay
21,936
2,423
126
1,279
14,442
7,612
0
7,550
6,892
33,255
0
L
Izanami
Cilka
Izanami
11,510
9,591
0
0
16,684
6,634
0
6,733
9,951
0
29,964
W
Jormungandr
DARKxNuT64
Jormungandr
11,700
3,021
255
1,184
18,550
19,146
0
7,529
11,021
28,933
0
L
Thanatos
DharcRose
Thanatos
9,942
1,722
0
3,428
15,287
6,293
0
4,561
10,366
0
21,915
L
Morgan Le Fay
Plasmith
Morgan Le Fay
16,949
676
471
1,249
9,813
4,077
0
5,528
4,285
38,002
0
L
14,844
3,242
1,847
2,665
23,486
19,596
0
8,888
14,598
0
31,189
L
Scylla
auomak
Scylla
26,735
2,223
0
0
17,990
6,499
0
8,039
9,951
51,651
0
W
King Arthur
davidandreroca6
King Arthur
17,367
1,517
0
4,757
22,218
22,153
0
11,777
10,441
113
42,308
W
Cupid
16,751
8,872
144
1,280
10,252
3,917
0
5,111
5,141
0
52,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,769
Gold Earned
57,325
215
Minions Killed
210
12
Camps Cleared
6
1,104,148
Distance Traveled
1,130,537
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,445
1,131
11
1
2
230,815
0
W
Morgan Le Fay
12,751
1,159
26
2
2
231,380
1
L
Izanami
11,595
1,054
40
4
0
195,925
0
W
Jormungandr
12,593
1,145
33
3
1
202,813
0
L
Thanatos
10,035
912
27
2
1
225,984
0
L
Morgan Le Fay
11,220
1,020
30
3
0
248,271
1
L
Guan Yu
12,294
1,118
46
4
2
220,711
0
L
Scylla
12,181
1,107
67
6
3
239,646
2
W
King Arthur
12,881
1,171
46
4
4
228,570
0
W
Cupid
13,099
1,191
99
9
3
210,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role