Player Matchup

Hun Batz
Hun Batz
ANGSTMACHER65
Hun Batz
Level 18
God Stats
1W - 4L
1,212 SR
Queue Stats
19W - 25L
1,263 Elo+
Party 1
Ra
Ra
Kaiibitt
Ra
Level 9
God Stats
0W - 3L
1,211 SR
Queue Stats
5W - 6L
1,410 Elo+
Solo
Anubis
Anubis
bulldocke19
Anubis
Level 23
God Stats
3W - 4L
1,477 SR
Queue Stats
22W - 34L
1,256 Elo+
Party 1
Bellona
Bellona
joaoleonardo_10
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chernobog
Chernobog
theus_lindo
Chernobog
Level 41
God Stats
7W - 6L
1,617 SR
Queue Stats
42W - 75L
1,276 Elo+
Party 3
Team Averages
Level 20
1,403 SR
1,341 Elo+

VS

Team Averages
Level 16
1,526 SR
1,304 Elo+
Pele
Pele
Aqua ghost1068
Pele
Level 20
God Stats
13W - 11L
1,584 SR
Queue Stats
50W - 63L
1,312 Elo+
Solo
Medusa
Medusa
OOFed115Pro
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Silvio_boys
Xbalanque
Level 17
God Stats
2W - 0L
1,694 SR
Queue Stats
22W - 40L
1,193 Elo+
Party 2
Hercules
Hercules
Zurnaii
Hercules
Level 26
God Stats
5W - 6L
1,352 SR
Queue Stats
116W - 157L
1,287 Elo+
Party 2
Artemis
Artemis
rEMILIOr
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ANGSTMACHER65
Hun Batz
15
2 / 11 / 3
9,782
425
5,563
19,418
6,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 18 / 3
9,881
430
9,570
21,661
7,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
15
2 / 10 / 3
9,589
417
8,845
20,395
8,317
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 13 / 3
9,483
412
9,672
22,990
15,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
theus_lindo
Chernobog
17
6 / 12 / 2
11,780
512
10,809
24,243
15,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
23 / 1 / 9
13,571
590
20,153
15,409
5,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
20
12 / 1 / 10
13,513
588
18,686
12,815
6,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Silvio_boys
Xbalanque
19
15 / 4 / 14
13,097
569
25,605
19,588
7,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Zurnaii
Hercules
17
6 / 1 / 7
11,617
505
9,452
15,547
14,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
rEMILIOr
Artemis
16
7 / 8 / 16
11,300
491
14,991
16,163
5,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
119
14
Kills
63
64
Deaths
15
14
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ANGSTMACHER65
Hun Batz
2
11
3
0.32
W
23
1
9
27.5
L
1
18
3
0.14
W
Medusa
12
1
10
17
W
Xbalanque
Silvio_boys
Xbalanque
15
4
14
5.5
W
Hercules
Zurnaii
Hercules
6
1
7
9.5
L
Anubis
2
10
3
0.35
L
3
13
3
0.35
W
Artemis
rEMILIOr
Artemis
7
8
16
1.88
L
Chernobog
theus_lindo
Chernobog
6
12
2
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,459
Damage
88,887
108,707
Taken
79,522
53,665
Mitigated
39,704
10,470
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ANGSTMACHER65
Hun Batz
5,563
2,195
0
1,044
19,418
6,808
216
196
19,222
0
51,130
W
20,153
5,475
0
2,566
15,409
5,937
1,996
2,539
12,870
0
80,254
L
9,570
2,319
162
1,771
21,661
7,743
312
220
21,441
50,181
0
W
Medusa
18,686
8,576
0
0
12,815
6,026
3,585
1,626
11,189
0
100,737
W
Xbalanque
Silvio_boys
Xbalanque
25,605
14,553
1,581
5,076
19,588
7,687
2,902
6,464
13,003
0
93,224
W
Hercules
Zurnaii
Hercules
9,452
2,112
0
5,578
15,547
14,235
400
2,277
13,270
9,192
45,744
L
Anubis
8,845
640
1,083
4,953
20,395
8,317
203
0
20,395
41,065
0
L
9,672
3,317
0
402
22,990
15,446
496
753
22,237
0
35,193
W
Artemis
rEMILIOr
Artemis
14,991
7,130
651
2,541
16,163
5,819
2,625
5,509
10,654
0
45,886
L
Chernobog
theus_lindo
Chernobog
10,809
5,439
0
1,055
24,243
15,351
1,222
474
23,769
0
61,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,515
Gold Earned
63,098
377
Minions Killed
557
0
Camps Cleared
0
1,734,548
Distance Traveled
2,113,143
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,782
425
77
3
0
376,536
0
W
Pele
13,571
590
109
5
0
498,800
5
L
Ra
9,881
430
95
4
0
284,263
0
W
Medusa
13,513
588
146
6
0
429,884
0
W
Xbalanque
13,097
569
134
6
0
375,026
5
W
Hercules
11,617
505
106
5
0
458,086
1
L
Anubis
9,589
417
53
2
0
299,042
0
L
Bellona
9,483
412
58
3
0
418,274
0
W
Artemis
11,300
491
62
3
0
351,347
2
L
Chernobog
11,780
512
94
4
0
356,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role