Player Matchup

Kukulkan
Kukulkan
DontBeAHero187G
Kukulkan
Level 118
God Stats
15W - 19L
1,451 SR
Queue Stats
102W - 136L
1,304 Elo+
Solo
Neith
Neith
PlusUlta1995
Neith
Level 128
God Stats
16W - 20L
1,453 SR
Queue Stats
332W - 388L
1,411 Elo+
Party 1
Khepri
Khepri
ZOsamaBinDabbinZ
Khepri
Level 46
God Stats
2W - 3L
1,268 SR
Queue Stats
108W - 172L
1,285 Elo+
Party 1
Team Averages
Level 97
1,391 SR
1,333 Elo+

VS

Team Averages
Level 76
1,436 SR
1,372 Elo+
Cupid
Cupid
ItchyKitten7340
Cupid
Level 17
God Stats
3W - 5L
1,312 SR
Queue Stats
10W - 16L
1,288 Elo+
Solo
Thanatos
Thanatos
XxXsubwayXxX484
Thanatos
Level 62
God Stats
3W - 7L
1,495 SR
Queue Stats
60W - 77L
1,460 Elo+
Solo
Geb
Geb
themack87
Geb
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 77L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
9 / 2 / 4
10,749
768
19,048
7,109
3,744
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 7
9,901
707
9,163
7,882
3,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
0 / 2 / 8
9,548
682
3,981
9,692
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
9,232
659
7,199
15,238
5,864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
13
3 / 2 / 2
8,878
634
6,413
11,257
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 6 / 4
8,440
603
4,871
18,478
16,132
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
5
5
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
2
4
5.5
L
1
5
4
0.6
W
4
1
7
7.5
L
Thanatos
3
2
2
2
W
0
2
8
2
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,192
Damage
18,483
24,683
Taken
44,973
16,669
Mitigated
27,270
5,122
Healing
15,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
19,048
1,908
0
234
7,109
3,744
1,177
1,903
5,206
56,943
0
L
7,199
3,721
93
5,685
15,238
5,864
0
7,228
8,010
0
42,995
W
9,163
2,954
0
2,387
7,882
3,605
1,802
1,376
6,506
0
29,195
L
Thanatos
6,413
353
605
6,450
11,257
5,274
0
7,737
3,520
0
18,104
W
3,981
482
0
2,501
9,692
9,320
329
1,592
8,100
12,344
0
L
4,871
505
390
2,769
18,478
16,132
0
8,064
10,414
20,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,198
Gold Earned
26,550
145
Minions Killed
112
0
Camps Cleared
0
738,623
Distance Traveled
752,254
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,749
768
82
6
0
244,487
3
L
Cupid
9,232
659
75
5
0
231,209
1
W
Neith
9,901
707
44
3
0
254,622
4
L
Thanatos
8,878
634
27
2
0
309,133
1
W
Khepri
9,548
682
19
1
0
239,514
1
L
Geb
8,440
603
10
1
0
211,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role