Player Matchup

Mercury
Mercury
AKMtheCreator
Mercury
Level 8
God Stats
1W - 1L
1,484 SR
Queue Stats
18W - 12L
1,338 Elo+
Party 2
Nemesis
Nemesis
Estellele
Nemesis
Level 3
God Stats
0W - 2L
1,344 SR
Queue Stats
7W - 7L
1,263 Elo+
Party 2
Osiris
Osiris
FURRY1000
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,373 Elo+
Solo
Yemoja
Yemoja
NejiHyuga128
Yemoja
Level 5
God Stats
5W - 3L
1,098 SR
Queue Stats
6W - 3L
1,263 Elo+
Party 2
Chernobog
Chernobog
davor2314
Chernobog
Level 13
God Stats
7W - 6L
1,518 SR
Queue Stats
7W - 8L
1,193 Elo+
Party 2
Team Averages
Level 9
1,389 SR
1,286 Elo+

VS

Team Averages
Level 20
1,567 SR
1,484 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Anyulias
Sol
Level 29
God Stats
68W - 64L
1,597 SR
Queue Stats
265W - 318L
1,507 Elo+
Party 1
Yemoja
Yemoja
Crisanta
Yemoja
Level 27
God Stats
47W - 46L
1,485 SR
Queue Stats
186W - 248L
1,517 Elo+
Party 1
Chang'e
Chang'e
chaosrivals
Chang'e
Level 28
God Stats
2W - 0L
1,752 SR
Queue Stats
55W - 41L
1,529 Elo+
Solo
Guan Yu
Guan Yu
sebas氷
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
2 / 4 / 9
11,760
905
9,124
14,301
5,121
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Estellele
Nemesis
18
5 / 9 / 8
13,031
1,002
15,266
20,864
8,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
FURRY1000
Osiris
18
0 / 12 / 11
11,179
860
5,604
25,401
20,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
19
1 / 4 / 12
12,760
982
6,973
16,493
15,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
davor2314
Chernobog
19
8 / 0 / 7
13,842
1,065
18,606
16,152
6,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
3 / 0 / 18
12,341
949
22,592
4,747
2,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 13
13,956
1,074
23,926
15,190
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Crisanta
Yemoja
19
1 / 3 / 20
11,967
921
7,903
11,631
10,753
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
chaosrivals
Chang'e
19
12 / 5 / 13
13,531
1,041
23,214
16,256
5,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
sebas氷
Guan Yu
19
3 / 4 / 15
12,568
967
8,307
11,971
13,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
108
16
Kills
29
29
Deaths
16
47
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
18
12
L
Mercury
2
4
9
1.63
W
10
4
13
4.13
W
Yemoja
Crisanta
Yemoja
1
3
20
3.67
L
Nemesis
Estellele
Nemesis
5
9
8
1
L
Osiris
FURRY1000
Osiris
0
12
11
0.46
L
Yemoja
1
4
12
1.75
W
Chang'e
chaosrivals
Chang'e
12
5
13
3.7
L
Chernobog
davor2314
Chernobog
8
0
7
11.5
W
Guan Yu
sebas氷
Guan Yu
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,573
Damage
85,942
93,211
Taken
59,795
56,162
Mitigated
38,904
11,612
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
22,592
264
0
164
4,747
2,555
0
471
4,276
48,471
0
L
Mercury
9,124
4,147
0
586
14,301
5,121
0
11,272
3,029
0
22,410
W
23,926
8,319
0
3,490
15,190
6,048
0
2,483
12,707
52,369
0
W
Yemoja
Crisanta
Yemoja
7,903
1,896
2,796
312
11,631
10,753
0
829
10,802
21,253
0
L
Nemesis
Estellele
Nemesis
15,266
7,060
0
696
20,864
8,467
0
17,533
3,331
0
29,039
L
Osiris
FURRY1000
Osiris
5,604
2,113
0
0
25,401
20,371
0
20,678
4,723
0
12,379
L
Yemoja
6,973
1,397
4,660
2,177
16,493
15,906
0
13,943
2,550
27,794
0
W
Chang'e
chaosrivals
Chang'e
23,214
3,074
2,353
3,762
16,256
5,806
0
1,784
14,472
50,491
0
L
Chernobog
davor2314
Chernobog
18,606
12,374
0
3,493
16,152
6,297
0
14,209
1,943
0
50,481
W
Guan Yu
sebas氷
Guan Yu
8,307
2,026
2,388
2,024
11,971
13,742
0
1,406
10,565
0
24,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,572
Gold Earned
64,363
197
Minions Killed
276
1
Camps Cleared
13
1,220,112
Distance Traveled
1,186,323
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,341
949
71
5
0
296,678
6
L
Mercury
11,760
905
34
3
0
243,329
1
W
Sol
13,956
1,074
75
6
3
229,505
2
W
Yemoja
11,967
921
23
2
0
185,763
0
L
Nemesis
13,031
1,002
38
3
0
283,172
1
L
Osiris
11,179
860
7
1
0
240,252
0
L
Yemoja
12,760
982
49
4
0
235,010
0
W
Chang'e
13,531
1,041
70
5
1
208,414
1
L
Chernobog
13,842
1,065
69
5
1
218,349
0
W
Guan Yu
12,568
967
37
3
9
265,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role