Player Matchup

Neith
Neith
Andrewf09
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Geb
Geb
Danux0
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,500 Elo+
Party 1
Fenrir
Fenrir
LeihsaS
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,177 Elo+
Party 1
Scylla
Scylla
RodrigoSaw
Scylla
Level 16
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 1
Ra
Ra
Sheinart
Ra
Level 5
God Stats
0W - 2L
1,626 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 1
Team Averages
Level 20
1,524 SR
1,331 Elo+

VS

Team Averages
Level 45
1,490 SR
1,507 Elo+
Khepri
Khepri
ChickenInABiskit
Khepri
Level 24
God Stats
5W - 2L
1,576 SR
Queue Stats
11W - 6L
1,572 Elo+
Solo
Tiamat
Tiamat
Inenza4Real
Tiamat
Level 16
God Stats
1W - 0L
1,493 SR
Queue Stats
4W - 5L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
RoyallGod
Gilgamesh
Level 152
God Stats
2W - 1L
1,531 SR
Queue Stats
32W - 24L
1,379 Elo+
Party 2
Thoth
Thoth
Ultimah
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,647 Elo+
Party 2
King Arthur
King Arthur
j0k3z0nu
King Arthur
Level 29
God Stats
1W - 2L
1,352 SR
Queue Stats
279W - 288L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andrewf09
Neith
16
3 / 6 / 4
10,929
994
8,887
13,746
4,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Danux0
Geb
16
3 / 11 / 3
10,513
956
13,717
24,285
23,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
LeihsaS
Fenrir
17
3 / 14 / 6
10,868
988
13,801
22,816
11,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
RodrigoSaw
Scylla
17
0 / 3 / 9
10,490
954
8,514
9,429
2,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 11 / 5
9,953
905
19,056
15,051
6,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 27
11,950
1,086
11,467
15,981
19,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
19
9 / 4 / 26
12,824
1,166
20,401
13,005
10,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RoyallGod
Gilgamesh
19
13 / 0 / 18
12,752
1,159
15,780
11,239
8,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Ultimah
Thoth
19
11 / 1 / 18
13,060
1,187
19,227
8,530
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
j0k3z0nu
King Arthur
20
9 / 3 / 28
12,486
1,135
13,263
22,469
22,767
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
162
10
Kills
45
45
Deaths
10
27
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Neith
Andrewf09
Neith
3
6
4
0.83
W
3
2
27
8.25
L
Geb
Danux0
Geb
3
11
3
0.41
W
Tiamat
9
4
26
5.5
L
Fenrir
LeihsaS
Fenrir
3
14
6
0.43
L
Scylla
RodrigoSaw
Scylla
0
3
9
1.5
W
Gilgamesh
RoyallGod
Gilgamesh
13
0
18
22
L
1
11
5
0.32
W
Thoth
Ultimah
Thoth
11
1
18
20
W
King Arthur
j0k3z0nu
King Arthur
9
3
28
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,975
Damage
80,138
85,327
Taken
71,224
49,387
Mitigated
65,132
7,624
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Andrewf09
Neith
8,887
4,463
0
1,786
13,746
4,984
0
7,771
5,713
0
27,932
W
11,467
1,298
0
1,198
15,981
19,706
0
7,711
7,971
27,847
0
L
Geb
Danux0
Geb
13,717
1,834
0
0
24,285
23,547
0
14,449
9,181
26,741
0
W
Tiamat
20,401
2,426
0
2,461
13,005
10,275
0
7,261
5,744
44,654
0
L
Fenrir
LeihsaS
Fenrir
13,801
6,233
0
1,549
22,816
11,833
0
14,433
7,825
0
21,664
L
Scylla
RodrigoSaw
Scylla
8,514
1,236
0
0
9,429
2,849
0
6,626
2,641
23,539
0
W
Gilgamesh
RoyallGod
Gilgamesh
15,780
5,006
0
892
11,239
8,587
0
7,747
3,492
0
33,054
L
19,056
2,701
2,316
1,973
15,051
6,174
0
6,633
8,174
36,153
0
W
Thoth
Ultimah
Thoth
19,227
1,635
0
1,764
8,530
3,797
0
6,831
1,699
35,532
0
W
King Arthur
j0k3z0nu
King Arthur
13,263
2,735
0
8,592
22,469
22,767
0
11,737
10,732
0
24,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,753
Gold Earned
63,072
160
Minions Killed
187
2
Camps Cleared
9
914,122
Distance Traveled
989,669
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,929
994
40
4
0
156,481
1
W
Khepri
11,950
1,086
20
2
0
203,889
0
L
Geb
10,513
956
29
3
1
223,712
0
W
Tiamat
12,824
1,166
50
5
1
179,723
0
L
Fenrir
10,868
988
12
1
0
178,506
0
L
Scylla
10,490
954
42
4
0
166,071
1
W
Gilgamesh
12,752
1,159
40
4
7
225,081
1
L
Ra
9,953
905
37
3
1
189,352
2
W
Thoth
13,060
1,187
44
4
0
166,906
0
W
King Arthur
12,486
1,135
33
3
1
214,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role