Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ArrogantOtter
Danzaburou
Level 14
God Stats
16W - 12L
1,478 SR
Queue Stats
94W - 120L
1,412 Elo+
Party 1
Mulan
Mulan
Valhin
Mulan
Level 26
God Stats
2W - 5L
1,231 SR
Queue Stats
36W - 39L
1,372 Elo+
Party 1
Zeus
Zeus
XxzJimmyzxX
Zeus
Level 7
God Stats
1W - 1L
1,297 SR
Queue Stats
6W - 3L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
ndshflgha
Gilgamesh
Level 122
God Stats
1W - 2L
1,183 SR
Queue Stats
91W - 87L
1,417 Elo+
Party 1
Team Averages
Level 39
1,338 SR
1,441 Elo+

VS

Team Averages
Level 28
1,583 SR
1,439 Elo+
Neith
Neith
Blazertazer5691
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,292 Elo+
Party 2
Ra
Ra
CouchMonkeyTodd
Ra
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 3
Poseidon
Poseidon
Javier924
Poseidon
Level 14
God Stats
1W - 2L
1,775 SR
Queue Stats
6W - 14L
1,406 Elo+
Solo
Hel
Hel
NetherAngelNirn
Hel
Level 88
God Stats
3W - 7L
1,391 SR
Queue Stats
47W - 41L
1,554 Elo+
Party 3
Kukulkan
Kukulkan
R0d3ntc1d3
Kukulkan
Level 24
God Stats
2W - 2L
1,747 SR
Queue Stats
57W - 53L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
10 / 6 / 20
13,365
1,114
14,294
13,558
9,093
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ArrogantOtter
Danzaburou
19
4 / 2 / 14
13,092
1,091
9,308
11,277
4,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Valhin
Mulan
19
5 / 7 / 19
12,324
1,027
9,343
15,305
12,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 4 / 21
14,357
1,196
25,327
11,300
4,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ndshflgha
Gilgamesh
20
14 / 2 / 21
13,470
1,123
24,389
14,092
14,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 10
11,703
975
4,867
17,359
7,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 9 / 14
11,277
940
5,863
16,570
8,015
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Javier924
Poseidon
16
0 / 15 / 3
9,875
823
2,380
16,728
5,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
13 / 7 / 5
14,250
1,188
20,679
22,264
10,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
R0d3ntc1d3
Kukulkan
18
5 / 4 / 8
12,544
1,045
22,495
13,934
5,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
61
44
Kills
21
21
Deaths
44
95
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
6
20
3.33
W
Danzaburou
ArrogantOtter
Danzaburou
4
2
14
5.5
L
3
9
10
0.89
L
0
9
14
0.78
L
Poseidon
Javier924
Poseidon
0
15
3
0.1
L
13
7
5
2.21
L
Kukulkan
R0d3ntc1d3
Kukulkan
5
4
8
2.25
W
Mulan
Valhin
Mulan
5
7
19
2.07
W
11
4
21
5.38
W
Gilgamesh
ndshflgha
Gilgamesh
14
2
21
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,661
Damage
56,284
65,532
Taken
86,855
44,582
Mitigated
37,066
10,605
Healing
14,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,294
4,236
0
1,365
13,558
9,093
0
9,345
3,749
0
18,591
W
Danzaburou
ArrogantOtter
Danzaburou
9,308
2,707
202
1,362
11,277
4,431
0
8,378
2,899
0
51,192
L
4,867
2,596
0
689
17,359
7,447
0
6,141
11,218
0
12,689
L
5,863
1,506
220
530
16,570
8,015
0
5,497
11,073
16,114
0
L
Poseidon
Javier924
Poseidon
2,380
822
0
0
16,728
5,553
0
2,763
13,965
17,956
0
L
20,679
718
5,614
6,511
22,264
10,293
0
5,301
16,963
36,053
0
L
Kukulkan
R0d3ntc1d3
Kukulkan
22,495
1,580
0
608
13,934
5,758
0
5,625
8,309
53,426
0
W
Mulan
Valhin
Mulan
9,343
3,010
507
1,941
15,305
12,096
0
11,878
3,307
0
43,829
W
25,327
1,562
0
1,026
11,300
4,171
0
10,155
1,115
39,589
0
W
Gilgamesh
ndshflgha
Gilgamesh
24,389
9,142
2,221
1,981
14,092
14,791
0
11,271
2,701
0
36,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,608
Gold Earned
59,649
216
Minions Killed
218
17
Camps Cleared
1
1,052,443
Distance Traveled
854,174
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,365
1,114
7
1
2
169,064
0
W
Danzaburou
13,092
1,091
75
6
11
206,496
0
L
Neith
11,703
975
19
2
0
162,385
0
L
Ra
11,277
940
35
3
0
145,760
0
L
Poseidon
9,875
823
40
3
0
130,537
0
L
Hel
14,250
1,188
43
4
1
218,848
0
L
Kukulkan
12,544
1,045
81
7
0
196,644
0
W
Mulan
12,324
1,027
88
7
3
214,576
1
W
Zeus
14,357
1,196
25
2
0
216,209
0
W
Gilgamesh
13,470
1,123
21
2
1
246,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role