Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
MadamTrouble
Kuzenbo
Level 128
God Stats
9W - 17L
1,160 SR
Queue Stats
815W - 817L
1,427 Elo+
Party 1
Chiron
Chiron
NonExistingName
Chiron
Level 96
God Stats
4W - 1L
1,608 SR
Queue Stats
76W - 57L
1,653 Elo+
Party 1
Hachiman
Hachiman
Panda4Sail
Hachiman
Level 97
God Stats
1W - 1L
1,266 SR
Queue Stats
99W - 86L
1,479 Elo+
Solo
Izanami
Izanami
arcticfox107317
Izanami
Level 157
God Stats
2W - 3L
1,484 SR
Queue Stats
266W - 250L
1,551 Elo+
Party 1
Team Averages
Level 107
1,404 SR
1,522 Elo+

VS

Team Averages
Level 93
1,590 SR
1,506 Elo+
Thor
Thor
AHowman12
Thor
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 198L
1,447 Elo+
Party 2
Janus
Janus
Assault_Toaster
Janus
Level 106
God Stats
6W - 7L
1,508 SR
Queue Stats
335W - 335L
1,511 Elo+
Party 2
Hercules
Hercules
Etnocid
Hercules
Level 67
God Stats
4W - 1L
1,879 SR
Queue Stats
42W - 44L
1,486 Elo+
Party 3
Hachiman
Hachiman
KillaBombilla
Hachiman
Level 78
God Stats
4W - 2L
1,734 SR
Queue Stats
83W - 68L
1,594 Elo+
Party 3
Vamana
Vamana
beams20
Vamana
Level 117
God Stats
3W - 6L
1,330 SR
Queue Stats
409W - 400L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
3 / 3 / 19
11,738
734
21,870
14,854
10,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
MadamTrouble
Kuzenbo
20
9 / 7 / 20
14,042
878
18,094
25,883
42,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 4 / 19
13,585
849
33,929
21,149
10,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Panda4Sail
Hachiman
19
3 / 3 / 21
11,912
745
14,054
16,817
13,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
11 / 7 / 16
13,633
852
22,866
16,697
7,826
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
6 / 8 / 8
11,801
738
10,311
20,324
14,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 7 / 16
11,784
737
25,842
17,904
7,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Etnocid
Hercules
17
7 / 8 / 10
11,656
729
16,485
32,556
45,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
KillaBombilla
Hachiman
17
3 / 10 / 12
10,967
685
17,091
23,988
9,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
beams20
Vamana
19
5 / 5 / 12
11,531
721
11,563
31,647
41,569
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
82
37
Kills
24
24
Deaths
38
95
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
3
19
4.17
L
Thor
6
8
8
1.25
L
3
7
16
1.57
L
Hercules
Etnocid
Hercules
7
8
10
1.5
L
Hachiman
KillaBombilla
Hachiman
3
10
12
0.9
W
Kuzenbo
MadamTrouble
Kuzenbo
9
7
20
2.71
W
11
4
19
5.13
W
Hachiman
Panda4Sail
Hachiman
3
3
21
4.5
W
11
7
16
2.71
L
Vamana
beams20
Vamana
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,813
Damage
81,292
95,400
Taken
126,419
84,955
Mitigated
118,923
35,176
Healing
48,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
21,870
3,047
1,076
4,426
14,854
10,833
1,305
5,138
9,716
33,575
0
L
Thor
10,311
920
2,296
1,785
20,324
14,331
1,152
5,755
14,569
0
24,657
L
25,842
761
3,193
1,966
17,904
7,892
210
3,290
14,614
52,506
0
L
Hercules
Etnocid
Hercules
16,485
4,441
2,920
10,380
32,556
45,435
49
13,894
18,662
9,077
21,149
L
Hachiman
KillaBombilla
Hachiman
17,091
11,236
2,308
5,504
23,988
9,696
0
5,955
18,033
0
29,845
W
Kuzenbo
MadamTrouble
Kuzenbo
18,094
4,073
3,223
4,321
25,883
42,226
836
7,660
18,223
33,084
0
W
33,929
13,906
5,345
8,893
21,149
10,659
2,490
7,440
13,709
0
54,926
W
Hachiman
Panda4Sail
Hachiman
14,054
4,862
1,874
2,966
16,817
13,411
883
4,683
12,134
0
29,289
W
22,866
10,536
769
2,283
16,697
7,826
2,722
4,969
11,728
0
46,508
L
Vamana
beams20
Vamana
11,563
4,292
4,563
13,487
31,647
41,569
42
11,070
20,577
664
34,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,910
Gold Earned
57,739
181
Minions Killed
185
0
Camps Cleared
0
1,507,668
Distance Traveled
1,339,527
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,738
734
35
2
0
322,871
0
L
Thor
11,801
738
20
1
0
269,473
0
L
Janus
11,784
737
70
4
0
278,698
0
L
Hercules
11,656
729
32
2
0
251,911
3
L
Hachiman
10,967
685
33
2
0
223,452
0
W
Kuzenbo
14,042
878
23
1
0
295,627
0
W
Chiron
13,585
849
49
3
0
289,183
1
W
Hachiman
11,912
745
26
2
0
343,239
2
W
Izanami
13,633
852
48
3
0
256,748
0
L
Vamana
11,531
721
30
2
0
315,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role