Player Matchup

Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KURTBO SLICE
Ra
Level 123
God Stats
3W - 5L
1,221 SR
Queue Stats
464W - 472L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Mandip1679
Nu Wa
Level 128
God Stats
7W - 5L
1,621 SR
Queue Stats
243W - 257L
1,437 Elo+
Solo
Janus
Janus
comatose-kitty
Janus
Level 145
God Stats
3W - 3L
1,832 SR
Queue Stats
329W - 343L
1,536 Elo+
Solo
Team Averages
Level 129
1,535 SR
1,493 Elo+

VS

Team Averages
Level 90
1,317 SR
1,457 Elo+
Agni
Agni
BringAsprin
Agni
Level 119
God Stats
1W - 1L
1,287 SR
Queue Stats
56W - 52L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Calosoul1
Cthulhu
Level 89
God Stats
4W - 1L
1,673 SR
Queue Stats
146W - 134L
1,485 Elo+
Solo
Nemesis
Nemesis
Mr Makisig23
Nemesis
Level 66
God Stats
3W - 2L
1,418 SR
Queue Stats
151W - 153L
1,476 Elo+
Solo
Yemoja
Yemoja
Prodigyuno
Yemoja
Level 109
God Stats
1W - 5L
1,089 SR
Queue Stats
471W - 499L
1,419 Elo+
Solo
Medusa
Medusa
Soulmaxx91
Medusa
Level 69
God Stats
1W - 4L
1,118 SR
Queue Stats
321W - 314L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
3 / 4 / 7
10,592
706
8,765
12,249
5,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
 
Olorun
16
6 / 5 / 7
10,248
683
8,448
17,150
8,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 9
10,725
715
14,948
15,267
7,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
16
3 / 6 / 8
10,006
667
15,835
15,489
6,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
4 / 8 / 4
10,438
696
12,416
13,985
6,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 17
10,695
713
9,000
13,658
5,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Calosoul1
Cthulhu
20
8 / 4 / 17
12,181
812
27,821
26,270
29,413
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Mr Makisig23
Nemesis
20
5 / 2 / 20
11,733
782
14,165
16,418
15,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Yemoja
Prodigyuno
Yemoja
18
1 / 2 / 21
10,342
689
5,408
13,229
17,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Soulmaxx91
Medusa
19
11 / 5 / 10
12,354
824
13,533
12,812
5,080
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
112
18
Kills
27
27
Deaths
18
35
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
7
1.63
L
Olorun
 
Olorun
6
5
7
1.9
W
2
5
17
2.1
W
Cthulhu
Calosoul1
Cthulhu
8
4
17
4.13
L
2
4
9
1.63
L
Nu Wa
3
6
8
1.17
W
Nemesis
Mr Makisig23
Nemesis
5
2
20
7.5
W
Yemoja
Prodigyuno
Yemoja
1
2
21
5.75
W
Medusa
Soulmaxx91
Medusa
11
5
10
3.2
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,412
Damage
69,927
74,140
Taken
82,387
32,946
Mitigated
72,323
33,992
Healing
42,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,765
106
2,125
1,624
12,249
5,294
58
8,163
4,086
22,069
0
L
Olorun
 
Olorun
8,448
2,406
6,626
6,505
17,150
8,316
421
10,566
6,584
12,977
0
W
9,000
220
3,341
2,358
13,658
5,147
1,071
12,590
1,068
30,449
0
W
Cthulhu
Calosoul1
Cthulhu
27,821
479
3,446
7,882
26,270
29,413
380
13,152
13,118
49,238
0
L
14,948
906
5,928
5,214
15,267
7,096
60
8,986
6,281
39,527
0
L
Nu Wa
15,835
3,427
1,526
2,644
15,489
6,231
144
8,683
6,806
24,497
0
W
Nemesis
Mr Makisig23
Nemesis
14,165
3,804
3,529
4,507
16,418
15,592
1,335
12,782
3,636
0
30,830
W
Yemoja
Prodigyuno
Yemoja
5,408
237
13,534
4,265
13,229
17,091
831
11,187
2,042
16,621
0
W
Medusa
Soulmaxx91
Medusa
13,533
4,879
0
0
12,812
5,080
1,732
10,701
2,111
0
30,380
L
12,416
391
1,136
664
13,985
6,009
632
5,831
8,154
28,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,009
Gold Earned
57,305
146
Minions Killed
175
0
Camps Cleared
0
1,268,242
Distance Traveled
1,385,765
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,592
706
35
2
0
298,133
0
L
Olorun
10,248
683
14
1
0
265,031
3
W
Agni
10,695
713
43
3
0
233,257
0
W
Cthulhu
12,181
812
39
3
0
287,993
0
L
Ra
10,725
715
49
3
0
267,845
1
L
Nu Wa
10,006
667
17
1
0
221,057
0
W
Nemesis
11,733
782
39
3
0
331,199
0
W
Yemoja
10,342
689
22
1
0
279,559
0
W
Medusa
12,354
824
32
2
0
253,757
0
L
Janus
10,438
696
31
2
0
216,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role