Player Matchup

Gilgamesh
Gilgamesh
CardioToxn74
Gilgamesh
Level 147
God Stats
9W - 9L
1,567 SR
Queue Stats
254W - 247L
1,510 Elo+
Party 1
Anubis
Anubis
StickyAfterlife
Anubis
Level 106
God Stats
29W - 13L
1,713 SR
Queue Stats
240W - 198L
1,617 Elo+
Party 3
Ymir
Ymir
WheelsLJ
Ymir
Level 43
God Stats
17W - 19L
1,541 SR
Queue Stats
117W - 103L
1,528 Elo+
Party 3
Bakasura
Bakasura
xGOLDN GOATx
Bakasura
Level 97
God Stats
4W - 2L
1,774 SR
Queue Stats
71W - 67L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
ymirdeezmuts
Heimdallr
Level 16
God Stats
2W - 1L
1,309 SR
Queue Stats
11W - 13L
1,443 Elo+
Party 1
Team Averages
Level 82
1,581 SR
1,525 Elo+

VS

Team Averages
Level 65
1,614 SR
1,504 Elo+
Ra
Ra
DaViChU14
Ra
Level 27
God Stats
25W - 12L
1,685 SR
Queue Stats
56W - 34L
1,597 Elo+
Party 2
Osiris
Osiris
Gerbito
Osiris
Level 104
God Stats
22W - 22L
1,553 SR
Queue Stats
284W - 267L
1,516 Elo+
Solo
Medusa
Medusa
Oskibiris
Medusa
Level 27
God Stats
6W - 8L
1,599 SR
Queue Stats
120W - 123L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
jaimej13
Cthulhu
Level 40
God Stats
25W - 27L
1,562 SR
Queue Stats
144W - 140L
1,413 Elo+
Party 2
Gilgamesh
Gilgamesh
maximusdarck078
Gilgamesh
Level 128
God Stats
40W - 27L
1,669 SR
Queue Stats
385W - 348L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CardioToxn74
Gilgamesh
20
5 / 4 / 10
13,669
570
18,612
27,120
19,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
13 / 2 / 7
14,154
590
25,110
13,649
9,444
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
19
4 / 1 / 15
13,860
578
9,384
18,632
16,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
xGOLDN GOATx
Bakasura
20
7 / 4 / 10
13,590
566
14,407
20,777
9,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
ymirdeezmuts
Heimdallr
19
1 / 6 / 4
11,844
494
8,209
14,348
6,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 3
12,310
513
13,583
13,097
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Gerbito
Osiris
18
5 / 6 / 3
12,708
530
18,369
27,135
26,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Oskibiris
Medusa
16
5 / 5 / 5
11,197
467
11,704
15,242
6,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jaimej13
Cthulhu
15
2 / 3 / 10
10,003
417
12,170
21,284
16,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
maximusdarck078
Gilgamesh
18
2 / 10 / 7
11,631
485
10,812
22,335
10,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
45
30
Kills
17
17
Deaths
30
46
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CardioToxn74
Gilgamesh
5
4
10
2.5
L
3
6
3
0.75
L
Osiris
Gerbito
Osiris
5
6
3
1.08
L
Medusa
Oskibiris
Medusa
5
5
5
1.5
W
13
2
7
8.25
W
Ymir
4
1
15
11.5
L
Cthulhu
jaimej13
Cthulhu
2
3
10
2.33
L
Gilgamesh
maximusdarck078
Gilgamesh
2
10
7
0.55
W
Bakasura
xGOLDN GOATx
Bakasura
7
4
10
3
W
Heimdallr
ymirdeezmuts
Heimdallr
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,722
Damage
66,638
94,526
Taken
99,093
60,705
Mitigated
64,448
29,108
Healing
27,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CardioToxn74
Gilgamesh
18,612
4,353
0
10,884
27,120
19,081
640
4,948
22,062
7,820
70,585
L
13,583
527
3,074
1,916
13,097
5,017
0
5,514
7,583
96,017
0
L
Osiris
Gerbito
Osiris
18,369
8,802
0
8,125
27,135
26,384
96
9,755
17,325
0
72,377
L
Medusa
Oskibiris
Medusa
11,704
4,288
0
3,810
15,242
6,141
528
2,741
12,501
0
81,111
W
25,110
608
0
8,455
13,649
9,444
785
4,458
9,131
124,270
0
W
Ymir
9,384
1,331
0
4,529
18,632
16,608
469
7,376
11,026
47,786
0
L
Cthulhu
jaimej13
Cthulhu
12,170
386
634
6,616
21,284
16,630
108
10,135
10,701
41,917
0
L
Gilgamesh
maximusdarck078
Gilgamesh
10,812
2,494
0
2,994
22,335
10,276
1,137
8,415
13,870
0
86,706
W
Bakasura
xGOLDN GOATx
Bakasura
14,407
10,054
0
4,920
20,777
9,365
1,956
5,908
14,634
0
94,433
W
Heimdallr
ymirdeezmuts
Heimdallr
8,209
3,777
0
320
14,348
6,207
5,766
2,218
11,920
0
78,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,117
Gold Earned
57,849
696
Minions Killed
614
0
Camps Cleared
0
2,331,745
Distance Traveled
2,199,151
34
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,669
570
126
5
0
435,168
1
L
Ra
12,310
513
175
7
0
453,482
5
L
Osiris
12,708
530
133
6
0
425,516
8
L
Medusa
11,197
467
125
5
0
433,335
10
W
Anubis
14,154
590
188
8
0
418,015
12
W
Ymir
13,860
578
55
2
0
483,401
7
L
Cthulhu
10,003
417
59
2
0
467,778
5
L
Gilgamesh
11,631
485
122
5
0
419,040
1
W
Bakasura
13,590
566
192
8
0
556,564
5
W
Heimdallr
11,844
494
135
6
0
438,597
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role