Player Matchup

Mercury
Mercury
Dulce lifi
Mercury
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
209W - 186L
1,584 Elo+
Solo
Cerberus
Cerberus
InnerHate4077
Cerberus
Level 10
God Stats
10W - 12L
1,222 SR
Queue Stats
194W - 272L
1,412 Elo+
Solo
Bellona
Bellona
Masterlasthero
Bellona
Level 16
God Stats
0W - 2L
1,255 SR
Queue Stats
13W - 11L
1,622 Elo+
Solo
Izanami
Izanami
Use_a_brain_cell
Izanami
Level 23
God Stats
21W - 13L
1,563 SR
Queue Stats
104W - 117L
1,504 Elo+
Solo
Tiamat
Tiamat
iXXXt
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,583 Elo+
Solo
Team Averages
Level 18
1,408 SR
1,541 Elo+

VS

Team Averages
Level 16
1,604 SR
1,606 Elo+
Fenrir
Fenrir
Aerol7
Fenrir
Level 24
God Stats
16W - 18L
1,625 SR
Queue Stats
32W - 38L
1,628 Elo+
Solo
Loki
Loki
ImpeachBillGates
Loki
Level 16
God Stats
5W - 0L
1,893 SR
Queue Stats
122W - 49L
1,766 Elo+
Solo
Cthulhu
Cthulhu
Itzshowwtiime
Cthulhu
Level 18
God Stats
7W - 2L
1,581 SR
Queue Stats
76W - 61L
1,439 Elo+
Solo
Hachiman
Hachiman
TheBlackWolfRD
Hachiman
Level 10
God Stats
1W - 0L
1,420 SR
Queue Stats
3W - 1L
1,567 Elo+
Solo
Vulcan
Vulcan
TransformingBu
Vulcan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dulce lifi
Mercury
18
4 / 5 / 1
11,364
541
10,198
15,801
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
InnerHate4077
Cerberus
14
1 / 10 / 1
8,846
421
3,388
20,615
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 4 / 3
9,127
435
6,577
15,205
11,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 2 / 1
10,025
477
3,357
12,461
4,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
iXXXt
Tiamat
14
1 / 7 / 3
8,877
423
8,316
13,605
5,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aerol7
Fenrir
20
7 / 1 / 0
12,410
591
14,530
15,222
13,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 2 / 10
12,479
594
12,097
12,944
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
16
5 / 1 / 11
10,661
508
11,160
11,185
11,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
18
3 / 1 / 9
11,597
552
9,700
9,415
3,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 3 / 4
12,482
594
10,461
9,333
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
7
Kills
28
28
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aerol7
Fenrir
7
1
0
7
L
Mercury
Dulce lifi
Mercury
4
5
1
0.9
W
8
2
10
6.5
L
Cerberus
InnerHate4077
Cerberus
1
10
1
0.15
W
Cthulhu
5
1
11
10.5
L
0
4
3
0.38
W
Hachiman
3
1
9
7.5
W
5
3
4
2.33
L
1
2
1
0.75
L
Tiamat
iXXXt
Tiamat
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,836
Damage
57,948
77,687
Taken
58,099
39,764
Mitigated
37,511
17,180
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aerol7
Fenrir
14,530
1,668
0
6,428
15,222
13,081
3,473
12
15,210
0
67,795
L
Mercury
Dulce lifi
Mercury
10,198
5,405
0
4,151
15,801
5,486
0
4,220
11,411
0
74,123
W
12,097
3,613
0
5,168
12,944
5,607
392
1,423
11,407
0
93,355
L
Cerberus
InnerHate4077
Cerberus
3,388
282
0
1,808
20,615
12,013
414
5,966
14,301
32,708
0
W
Cthulhu
11,160
632
144
1,268
11,185
11,088
2,541
4,014
6,993
47,364
0
L
6,577
1,320
0
3,958
15,205
11,939
0
2,316
12,784
0
38,586
W
Hachiman
9,700
6,752
0
492
9,415
3,460
3,673
2,914
6,458
0
59,512
W
10,461
2,346
0
592
9,333
4,275
2,463
2,742
6,327
86,397
0
L
3,357
2,372
0
4,937
12,461
4,453
1,378
1,589
10,776
0
88,276
L
Tiamat
iXXXt
Tiamat
8,316
861
0
2,326
13,605
5,873
0
6,404
6,794
48,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,239
Gold Earned
59,629
530
Minions Killed
628
0
Camps Cleared
0
1,708,160
Distance Traveled
1,908,439
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,410
591
121
6
0
394,394
2
L
Mercury
11,364
541
131
6
0
396,630
1
W
Loki
12,479
594
151
7
0
450,658
4
L
Cerberus
8,846
421
68
3
0
280,100
3
W
Cthulhu
10,661
508
63
3
0
388,489
0
L
Bellona
9,127
435
93
4
0
386,050
2
W
Hachiman
11,597
552
123
6
0
349,338
0
W
Vulcan
12,482
594
170
8
0
325,560
3
L
Izanami
10,025
477
132
6
0
296,458
1
L
Tiamat
8,877
423
106
5
0
348,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role