Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Moemarrow
Terra
Level 160
God Stats
730W - 39L
2,142 SR
Queue Stats
1,647W - 128L
2,199 Elo+
Party 1
Tiamat
Tiamat
RedVulcan
Tiamat
Level 160
God Stats
73W - 2L
2,255 SR
Queue Stats
1,006W - 51L
2,354 Elo+
Party 1
Team Averages
Level 160
1,966 SR
2,018 Elo+

VS

Team Averages
Level 124
1,640 SR
1,650 Elo+
Osiris
Osiris
Cearux
Osiris
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
272W - 255L
1,591 Elo+
Solo
He Bo
He Bo
Mistak3n
He Bo
Level 155
God Stats
5W - 1L
1,769 SR
Queue Stats
49W - 53L
1,654 Elo+
Solo
Awilix
Awilix
mypoorwig
Awilix
Level 149
God Stats
47W - 34L
1,651 SR
Queue Stats
125W - 95L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
5 / 2 / 8
9,031
821
9,702
7,990
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Moemarrow
Terra
11
1 / 1 / 10
8,205
746
4,525
13,112
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
RedVulcan
Tiamat
14
8 / 2 / 5
9,188
835
11,923
9,081
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cearux
Osiris
11
2 / 4 / 1
8,067
733
4,873
12,490
7,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Mistak3n
He Bo
11
1 / 5 / 3
7,167
652
7,028
9,697
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
mypoorwig
Awilix
10
2 / 5 / 1
7,286
662
5,546
9,923
5,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
5
5
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
2
8
4.5
L
Osiris
Cearux
Osiris
2
4
1
0.63
L
He Bo
Mistak3n
He Bo
1
5
3
0.5
W
Terra
Moemarrow
Terra
1
1
10
6
W
Tiamat
RedVulcan
Tiamat
8
2
5
5.25
L
Awilix
mypoorwig
Awilix
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,150
Damage
17,447
30,183
Taken
32,110
20,435
Mitigated
15,396
10,822
Healing
2,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,702
4,932
0
1,155
7,990
3,022
1,545
1,358
6,490
0
37,804
L
Osiris
Cearux
Osiris
4,873
2,025
0
0
12,490
7,373
0
5,711
6,779
0
24,258
L
He Bo
Mistak3n
He Bo
7,028
0
0
976
9,697
3,018
0
4,904
4,793
21,155
0
W
Terra
Moemarrow
Terra
4,525
745
545
4,112
13,112
11,183
288
2,825
10,037
16,662
0
W
Tiamat
RedVulcan
Tiamat
11,923
836
240
4,770
9,081
6,230
290
2,274
6,628
38,418
0
L
Awilix
mypoorwig
Awilix
5,546
1,621
0
1,970
9,923
5,005
0
5,833
4,090
0
16,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,424
Gold Earned
22,520
133
Minions Killed
98
0
Camps Cleared
0
645,743
Distance Traveled
626,630
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,031
821
48
4
0
204,214
2
L
Osiris
8,067
733
37
3
0
223,087
5
L
He Bo
7,167
652
42
4
0
199,880
7
W
Terra
8,205
746
17
2
0
225,596
0
W
Tiamat
9,188
835
68
6
0
215,933
0
L
Awilix
7,286
662
19
2
0
203,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role