Player Matchup

Amaterasu
Amaterasu
MiguelBluBlu
Amaterasu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 8L
1,827 Elo+
Party 3
Medusa
Medusa
ParteCabezas
Medusa
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 7L
1,994 Elo+
Party 3
Nemesis
Nemesis
PaulitaTikTok04
Nemesis
Level 17
God Stats
9W - 2L
1,932 SR
Queue Stats
60W - 26L
1,873 Elo+
Party 3
Janus
Janus
SPAM4KILL
Janus
Level 18
God Stats
3W - 0L
1,865 SR
Queue Stats
29W - 26L
1,572 Elo+
Solo
Hera
Hera
pemarla26
Hera
Level 88
God Stats
8W - 5L
1,882 SR
Queue Stats
275W - 222L
1,602 Elo+
Party 3
Team Averages
Level 32
1,736 SR
1,774 Elo+

VS

Team Averages
Level 15
1,439 SR
1,534 Elo+
Ne Zha
Ne Zha
MyKøn
Ne Zha
Level 28
God Stats
1W - 3L
1,467 SR
Queue Stats
7W - 9L
1,407 Elo+
Party 2
Hachiman
Hachiman
Teazie
Hachiman
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,528 Elo+
Party 2
Ymir
Ymir
War25878
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,742 Elo+
Party 1
Medusa
Medusa
Yapado
Medusa
Level 15
God Stats
0W - 2L
1,291 SR
Queue Stats
12W - 10L
1,545 Elo+
Party 1
Anubis
Anubis
Yoshibot
Anubis
Level 6
God Stats
2W - 2L
1,438 SR
Queue Stats
2W - 3L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MiguelBluBlu
Amaterasu
12
3 / 2 / 10
8,309
594
4,690
11,674
5,710
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
16
11 / 0 / 3
10,231
731
11,102
7,414
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 3
8,632
617
4,781
7,030
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Janus
SPAM4KILL
Janus
15
6 / 1 / 4
9,125
652
8,034
6,285
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
13
0 / 4 / 5
7,757
554
7,287
4,734
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MyKøn
Ne Zha
11
2 / 5 / 3
7,370
526
5,529
10,771
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Teazie
Hachiman
11
0 / 5 / 2
6,731
481
2,284
9,277
3,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
0 / 4 / 0
5,481
392
1,109
10,044
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Yapado
Medusa
10
0 / 7 / 1
5,642
403
3,443
9,653
2,464
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Yoshibot
Anubis
12
5 / 4 / 1
7,412
529
6,140
10,426
4,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
25
Kills
7
7
Deaths
25
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
MiguelBluBlu
Amaterasu
3
2
10
4
L
Ne Zha
MyKøn
Ne Zha
2
5
3
0.7
W
Medusa
11
0
3
12.5
W
5
0
3
6.5
W
Janus
SPAM4KILL
Janus
6
1
4
8
L
Hachiman
Teazie
Hachiman
0
5
2
0.2
L
Ymir
0
4
0
0
L
Medusa
Yapado
Medusa
0
7
1
0.07
L
Anubis
Yoshibot
Anubis
5
4
1
1.38
W
Hera
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,894
Damage
18,505
37,137
Taken
50,171
13,974
Mitigated
18,977
4,935
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
MiguelBluBlu
Amaterasu
4,690
1,842
0
1,348
11,674
5,710
0
3,396
8,278
0
22,084
L
Ne Zha
MyKøn
Ne Zha
5,529
1,631
0
3,033
10,771
4,153
0
1,524
9,129
0
42,136
W
Medusa
11,102
5,132
0
1,035
7,414
2,612
482
413
7,001
0
72,926
W
4,781
2,120
0
417
7,030
2,685
0
1,023
6,007
0
69,708
W
Janus
SPAM4KILL
Janus
8,034
117
0
1,835
6,285
1,923
0
1,012
5,273
51,424
0
L
Hachiman
Teazie
Hachiman
2,284
1,475
0
2,785
9,277
3,570
0
5,021
4,256
0
31,213
L
Ymir
1,109
370
0
888
10,044
4,505
0
3,487
6,372
11,956
0
L
Medusa
Yapado
Medusa
3,443
1,534
0
750
9,653
2,464
0
2,381
7,260
0
24,143
L
Anubis
Yoshibot
Anubis
6,140
409
86
4,321
10,426
4,285
0
2,433
7,833
32,932
0
W
Hera
7,287
1,892
0
300
4,734
1,044
0
1,405
3,329
43,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,054
Gold Earned
32,636
495
Minions Killed
317
0
Camps Cleared
0
1,445,146
Distance Traveled
1,259,615
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,309
594
37
3
0
291,183
5
L
Ne Zha
7,370
526
89
6
0
277,032
0
W
Medusa
10,231
731
134
10
0
281,302
1
W
Nemesis
8,632
617
126
9
0
331,995
4
W
Janus
9,125
652
106
8
0
277,177
4
L
Hachiman
6,731
481
88
6
0
238,317
2
L
Ymir
5,481
392
24
2
0
268,418
0
L
Medusa
5,642
403
44
3
0
261,979
0
L
Anubis
7,412
529
72
5
0
213,869
0
W
Hera
7,757
554
92
7
0
263,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role