Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Anker18
Chang'e
Level 86
God Stats
4W - 4L
1,890 SR
Queue Stats
449W - 444L
1,558 Elo+
Solo
Nike
Nike
StefAndrei
Nike
Level 159
God Stats
1W - 5L
1,369 SR
Queue Stats
119W - 96L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Víndicta
Danzaburou
Level 129
God Stats
9W - 7L
1,515 SR
Queue Stats
377W - 364L
1,583 Elo+
Solo
Kumbhakarna
Kumbhakarna
X RoMaaH
Kumbhakarna
Level 109
God Stats
1W - 2L
1,616 SR
Queue Stats
48W - 60L
1,469 Elo+
Solo
Team Averages
Level 129
1,578 SR
1,521 Elo+

VS

Team Averages
Level 122
1,451 SR
1,537 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Puskomitraljez
Yemoja
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,536 Elo+
Solo
Odin
Odin
T1KSAR
Odin
Level 108
God Stats
3W - 2L
1,352 SR
Queue Stats
124W - 113L
1,607 Elo+
Solo
Chronos
Chronos
UnNainPosteur
Chronos
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
330W - 314L
1,465 Elo+
Solo
Ne Zha
Ne Zha
Xyligan4ik74
Ne Zha
Level 149
God Stats
27W - 27L
1,401 SR
Queue Stats
1,038W - 1,057L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
7 / 5 / 6
10,154
923
22,034
15,218
6,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Anker18
Chang'e
16
3 / 5 / 8
9,075
825
11,610
14,821
6,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
1 / 5 / 8
8,081
735
6,771
12,540
12,007
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Víndicta
Danzaburou
15
3 / 5 / 6
8,716
792
13,256
15,769
6,996
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
X RoMaaH
Kumbhakarna
12
0 / 2 / 7
7,481
680
2,188
12,076
5,925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 4 / 14
9,914
901
18,075
19,083
17,562
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 17
9,441
858
5,312
11,712
12,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
T1KSAR
Odin
16
6 / 4 / 8
10,667
970
12,233
21,686
17,604
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
17
8 / 2 / 11
10,059
914
13,382
12,612
6,497
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
15
6 / 3 / 7
9,324
848
12,213
10,101
5,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
14
Kills
22
22
Deaths
14
35
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
7
5
6
2
W
Cthulhu
 
Cthulhu
2
4
14
2.25
L
Chang'e
Anker18
Chang'e
3
5
8
1.4
W
0
1
17
8.5
L
1
5
8
1
W
Odin
T1KSAR
Odin
6
4
8
2.5
W
Chronos
8
2
11
6.75
L
Danzaburou
Víndicta
Danzaburou
3
5
6
1.2
L
Kumbhakarna
X RoMaaH
Kumbhakarna
0
2
7
1.75
W
Ne Zha
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,859
Damage
61,215
70,424
Taken
75,194
38,497
Mitigated
60,212
32,023
Healing
27,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
22,034
10,078
366
3,222
15,218
6,882
0
7,258
7,960
0
39,919
W
Cthulhu
 
Cthulhu
18,075
1,039
1,485
4,022
19,083
17,562
456
4,648
14,435
39,271
0
L
Chang'e
Anker18
Chang'e
11,610
1,292
9,217
5,977
14,821
6,687
0
9,324
5,497
19,663
0
W
5,312
1,218
7,272
3,542
11,712
12,681
924
2,330
9,382
12,452
0
L
6,771
691
1,268
915
12,540
12,007
0
6,991
5,549
0
16,779
W
Odin
T1KSAR
Odin
12,233
1,547
1,347
4,876
21,686
17,604
224
3,254
18,432
2,981
14,538
W
Chronos
13,382
4,230
294
1,938
12,612
6,497
2,803
1,780
10,832
24,009
0
L
Danzaburou
Víndicta
Danzaburou
13,256
6,528
1,292
3,845
15,769
6,996
0
7,808
7,961
0
24,378
L
Kumbhakarna
X RoMaaH
Kumbhakarna
2,188
0
1,227
4,694
12,076
5,925
0
7,038
5,038
4,283
0
W
Ne Zha
12,213
2,875
1,464
1,189
10,101
5,868
982
1,786
8,315
0
21,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,507
Gold Earned
49,405
114
Minions Killed
100
0
Camps Cleared
0
804,864
Distance Traveled
1,024,517
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,154
923
46
4
0
133,054
4
W
Cthulhu
9,914
901
49
4
0
215,303
4
L
Chang'e
9,075
825
30
3
0
180,783
0
W
Yemoja
9,441
858
16
1
0
179,036
1
L
Nike
8,081
735
18
2
0
195,573
0
W
Odin
10,667
970
8
1
0
214,603
0
W
Chronos
10,059
914
18
2
0
221,760
2
L
Danzaburou
8,716
792
18
2
0
168,187
0
L
Kumbhakarna
7,481
680
2
0
0
127,267
2
W
Ne Zha
9,324
848
9
1
0
193,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role