Player Matchup

Erlang Shen
Erlang Shen
BlackandredBld
Erlang Shen
Level 160
God Stats
0W - 1L
1,576 SR
Queue Stats
65W - 63L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShotsforTots
Morgan Le Fay
Level 39
God Stats
0W - 1L
1,333 SR
Queue Stats
2W - 3L
1,858 Elo+
Party 1
Tiamat
Tiamat
StudMcBeast
Tiamat
Level 160
God Stats
2W - 3L
1,291 SR
Queue Stats
10W - 9L
1,594 Elo+
Party 1
Team Averages
Level 120
1,400 SR
1,658 Elo+

VS

Team Averages
Level 79
1,491 SR
1,494 Elo+
Anhur
Anhur
Sethua
Anhur
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,191 Elo+
Solo
Hera
Hera
Shellchaac
Hera
Level 63
God Stats
15W - 16L
1,411 SR
Queue Stats
294W - 320L
1,569 Elo+
Solo
Vamana
Vamana
vImAverage
Vamana
Level 62
God Stats
2W - 0L
1,563 SR
Queue Stats
8W - 3L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlackandredBld
Erlang Shen
15
3 / 6 / 5
12,108
757
7,569
23,598
19,390
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
ShotsforTots
Morgan Le Fay
15
2 / 8 / 6
10,635
665
8,975
15,317
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
15
4 / 6 / 2
10,549
659
14,769
13,288
9,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Sethua
Anhur
15
4 / 2 / 9
10,829
677
7,857
10,197
3,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
8 / 3 / 11
12,285
768
20,265
9,555
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
vImAverage
Vamana
17
8 / 4 / 10
11,822
739
13,322
21,746
17,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
9
Kills
20
20
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BlackandredBld
Erlang Shen
3
6
5
0.92
W
Anhur
Sethua
Anhur
4
2
9
4.25
W
8
3
11
4.5
L
Morgan Le Fay
ShotsforTots
Morgan Le Fay
2
8
6
0.63
L
Tiamat
4
6
2
0.83
W
Vamana
vImAverage
Vamana
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,313
Damage
41,444
52,203
Taken
41,498
34,579
Mitigated
24,602
7,701
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BlackandredBld
Erlang Shen
7,569
2,524
0
4,201
23,598
19,390
150
8,272
15,008
0
19,658
W
Anhur
Sethua
Anhur
7,857
3,640
0
0
10,197
3,212
959
6,561
3,342
0
27,893
W
20,265
3,406
0
1,894
9,555
3,411
1,667
4,710
4,649
74,243
0
L
Morgan Le Fay
ShotsforTots
Morgan Le Fay
8,975
696
0
1,019
15,317
5,949
0
7,678
7,399
34,855
0
L
Tiamat
14,769
1,006
0
2,481
13,288
9,240
124
4,315
8,801
59,577
0
W
Vamana
vImAverage
Vamana
13,322
6,585
0
9,377
21,746
17,979
512
11,527
9,763
0
40,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,292
Gold Earned
34,936
176
Minions Killed
187
0
Camps Cleared
0
809,764
Distance Traveled
861,246
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,108
757
23
1
0
284,109
1
W
Anhur
10,829
677
55
3
0
274,411
0
W
Hera
12,285
768
92
6
0
295,657
1
L
Morgan Le Fay
10,635
665
51
3
0
269,010
3
L
Tiamat
10,549
659
102
6
0
256,645
0
W
Vamana
11,822
739
40
3
0
291,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role