Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Animal2463
Neith
Level 23
God Stats
60W - 64L
1,431 SR
Queue Stats
215W - 206L
1,354 Elo+
Solo
Ymir
Ymir
BluntimodiBalti
Ymir
Level 8
God Stats
9W - 4L
1,746 SR
Queue Stats
29W - 27L
1,418 Elo+
Party 1
Poseidon
Poseidon
FanaticMAURIZIO
Poseidon
Level 160
God Stats
1W - 0L
1,724 SR
Queue Stats
135W - 139L
1,281 Elo+
Party 1
Zeus
Zeus
SorrrryMom
Zeus
Level 14
God Stats
29W - 26L
1,345 SR
Queue Stats
46W - 50L
1,364 Elo+
Solo
Team Averages
Level 46
1,549 SR
1,383 Elo+

VS

Team Averages
Level 19
1,520 SR
1,455 Elo+
Ganesha
Ganesha
OmgItsPaulyB
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,645 Elo+
Solo
Hel
Hel
PR0M3THEE
Hel
Level 16
God Stats
2W - 4L
1,414 SR
Queue Stats
2W - 4L
1,278 Elo+
Solo
Thor
Thor
aizat911
Thor
Level 7
God Stats
2W - 2L
1,587 SR
Queue Stats
2W - 7L
1,453 Elo+
Solo
Anhur
Anhur
chocanno
Anhur
Level 26
God Stats
1W - 1L
1,699 SR
Queue Stats
40W - 41L
1,446 Elo+
Solo
Susano
Susano
mokhtar619
Susano
Level 27
God Stats
8W - 10L
1,400 SR
Queue Stats
204W - 201L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 1 / 20
10,672
1,067
12,044
8,164
3,875
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
5 / 1 / 19
10,734
1,073
8,268
5,065
2,392
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 0 / 17
11,235
1,124
9,678
12,688
13,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
18
8 / 1 / 17
10,927
1,093
18,459
9,531
3,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
13 / 0 / 13
11,890
1,189
40,182
12,009
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
OmgItsPaulyB
Ganesha
15
0 / 7 / 2
9,488
949
9,202
25,674
24,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 6 / 0
9,058
906
6,186
17,172
8,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
14
0 / 12 / 1
8,849
885
4,671
19,135
8,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
chocanno
Anhur
15
2 / 3 / 0
9,774
977
11,300
20,158
8,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
mokhtar619
Susano
14
0 / 9 / 1
8,795
880
11,173
18,400
7,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
7
37
Kills
3
3
Deaths
37
86
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
20
13
W
Neith
5
1
19
14.5
W
8
0
17
16.5
W
Poseidon
8
1
17
16.5
L
Ganesha
OmgItsPaulyB
Ganesha
0
7
2
0.14
L
1
6
0
0.17
W
13
0
13
19.5
L
Thor
0
12
1
0.04
L
Anhur
chocanno
Anhur
2
3
0
0.67
L
Susano
mokhtar619
Susano
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,631
Damage
42,532
47,457
Taken
100,539
27,073
Mitigated
56,671
16,111
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,044
2,414
3,266
2,430
8,164
3,875
0
2,202
5,962
25,327
0
W
Neith
8,268
3,865
1,133
1,816
5,065
2,392
0
1,896
3,169
0
26,737
W
9,678
1,373
382
255
12,688
13,160
0
3,405
9,283
20,431
0
W
Poseidon
18,459
1,648
0
2,248
9,531
3,394
0
3,029
6,502
31,323
0
L
Ganesha
OmgItsPaulyB
Ganesha
9,202
892
0
650
25,674
24,242
0
21,015
4,659
23,782
0
L
6,186
1,258
4,696
5,479
17,172
8,148
0
14,250
2,922
17,330
0
W
40,182
3,198
1,024
3,557
12,009
4,252
0
4,856
7,153
62,726
0
L
Thor
4,671
716
0
0
19,135
8,477
0
16,134
3,001
0
13,931
L
Anhur
chocanno
Anhur
11,300
4,699
0
1,632
20,158
8,350
0
16,146
4,012
0
33,007
L
Susano
mokhtar619
Susano
11,173
3,440
0
310
18,400
7,454
0
12,818
5,582
0
24,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,458
Gold Earned
45,964
194
Minions Killed
150
5
Camps Cleared
5
927,383
Distance Traveled
872,662
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,672
1,067
35
4
1
177,909
1
W
Neith
10,734
1,073
50
5
1
162,377
4
W
Ymir
11,235
1,124
22
2
1
177,464
0
W
Poseidon
10,927
1,093
27
3
0
213,471
0
L
Ganesha
9,488
949
3
0
0
174,501
0
L
Hel
9,058
906
23
2
1
184,535
0
W
Zeus
11,890
1,189
60
6
2
196,162
0
L
Thor
8,849
885
34
3
0
138,375
0
L
Anhur
9,774
977
66
7
1
179,910
0
L
Susano
8,795
880
24
2
3
195,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role