Player Matchup

Skadi
Skadi
C3PBro30
Skadi
Level 25
God Stats
6W - 5L
1,552 SR
Queue Stats
158W - 167L
1,471 Elo+
Party 1
Izanami
Izanami
Dragantas
Izanami
Level 18
God Stats
58W - 60L
1,656 SR
Queue Stats
132W - 153L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
Neon51276
Kukulkan
Level 28
God Stats
4W - 1L
1,417 SR
Queue Stats
4W - 9L
1,264 Elo+
Solo
Chaac
Chaac
dm41nes
Chaac
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 103L
1,370 Elo+
Party 1
Kali
Kali
lilsis518
Kali
Level 16
God Stats
36W - 28L
1,822 SR
Queue Stats
146W - 155L
1,475 Elo+
Party 1
Team Averages
Level 22
1,590 SR
1,410 Elo+

VS

Team Averages
Level 28
1,458 SR
1,457 Elo+
Izanami
Izanami
Dam its Wonton
Izanami
Level 24
God Stats
20W - 21L
1,433 SR
Queue Stats
20W - 21L
1,478 Elo+
Solo
Susano
Susano
HATEOFShxfty
Susano
Level 69
God Stats
2W - 3L
1,571 SR
Queue Stats
8W - 3L
1,798 Elo+
Party 2
Kukulkan
Kukulkan
Pryde99
Kukulkan
Level 16
God Stats
7W - 8L
1,541 SR
Queue Stats
14W - 21L
1,357 Elo+
Solo
Bellona
Bellona
RustproofBoar
Bellona
Level 2
God Stats
1W - 3L
1,224 SR
Queue Stats
2W - 3L
1,249 Elo+
Party 2
Kali
Kali
SirGrim6ninE
Kali
Level 28
God Stats
1W - 1L
1,522 SR
Queue Stats
138W - 146L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
C3PBro30
Skadi
19
5 / 5 / 16
12,203
1,017
16,684
12,611
4,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Dragantas
Izanami
19
9 / 4 / 23
13,165
1,097
21,036
12,843
5,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Neon51276
Kukulkan
19
8 / 1 / 17
12,880
1,073
10,764
7,875
4,050
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
dm41nes
Chaac
19
7 / 1 / 20
12,886
1,074
13,492
14,831
12,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
20
13 / 5 / 19
14,680
1,223
15,730
15,342
7,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 8
12,615
1,051
14,323
17,768
8,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
17
8 / 10 / 6
12,777
1,065
21,713
23,783
12,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Pryde99
Kukulkan
17
2 / 9 / 6
10,800
900
12,666
16,181
7,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
14
1 / 3 / 1
9,525
794
2,340
3,940
2,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 11 / 7
11,768
981
5,132
23,456
11,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
44
42
Kills
16
16
Deaths
42
95
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Skadi
C3PBro30
Skadi
5
5
16
2.6
L
4
9
8
0.89
W
Izanami
Dragantas
Izanami
9
4
23
5.13
L
Susano
8
10
6
1.1
W
Kukulkan
Neon51276
Kukulkan
8
1
17
16.5
L
Kukulkan
Pryde99
Kukulkan
2
9
6
0.56
L
Bellona
1
3
1
0.5
L
1
11
7
0.41
W
Chaac
dm41nes
Chaac
7
1
20
17
W
Kali
13
5
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,706
Damage
56,174
63,502
Taken
85,128
34,795
Mitigated
42,330
13,684
Healing
4,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
C3PBro30
Skadi
16,684
9,288
0
1,015
12,611
4,692
0
1,370
11,241
0
30,866
L
14,323
9,871
0
1,493
17,768
8,483
0
2,468
15,300
0
46,299
W
Izanami
Dragantas
Izanami
21,036
14,222
0
213
12,843
5,230
0
2,485
10,358
0
50,992
L
Susano
21,713
6,722
123
993
23,783
12,186
0
1,989
21,794
0
32,869
W
Kukulkan
Neon51276
Kukulkan
10,764
360
362
1,581
7,875
4,050
0
1,843
6,032
37,062
0
L
Kukulkan
Pryde99
Kukulkan
12,666
571
0
138
16,181
7,746
0
3,229
12,952
25,967
0
L
Bellona
2,340
1,405
0
0
3,940
2,203
0
492
3,448
0
5,112
L
5,132
2,273
0
1,369
23,456
11,712
0
2,586
20,870
0
33,304
W
Chaac
dm41nes
Chaac
13,492
3,334
0
6,230
14,831
12,955
0
3,379
10,132
0
29,239
W
Kali
15,730
9,151
0
4,283
15,342
7,868
0
3,589
10,942
0
23,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,814
Gold Earned
57,485
225
Minions Killed
171
10
Camps Cleared
4
1,115,484
Distance Traveled
886,296
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,203
1,017
30
3
2
211,086
0
L
Izanami
12,615
1,051
63
5
1
158,355
2
W
Izanami
13,165
1,097
79
7
2
219,102
0
L
Susano
12,777
1,065
19
2
2
221,178
1
W
Kukulkan
12,880
1,073
61
5
1
228,283
0
L
Kukulkan
10,800
900
28
2
0
236,244
0
L
Bellona
9,525
794
4
0
0
84,540
0
L
Kali
11,768
981
57
5
1
185,979
2
W
Chaac
12,886
1,074
38
3
2
222,698
0
W
Kali
14,680
1,223
17
1
3
234,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role