Player Matchup

Kali
Kali
AverageJoe9898
Kali
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 107L
1,529 Elo+
Party 1
Agni
Agni
DeadlyCream
Agni
Level 49
God Stats
2W - 3L
1,531 SR
Queue Stats
169W - 156L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ObsidianGodKing
Morgan Le Fay
Level 102
God Stats
3W - 1L
1,712 SR
Queue Stats
248W - 246L
1,563 Elo+
Solo
Guan Yu
Guan Yu
SlimNinjaa
Guan Yu
Level 159
God Stats
2W - 1L
1,512 SR
Queue Stats
524W - 543L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
pr1m0rdial
Sun Wukong
Level 145
God Stats
2W - 1L
1,120 SR
Queue Stats
43W - 53L
1,555 Elo+
Solo
Team Averages
Level 120
1,475 SR
1,539 Elo+

VS

Team Averages
Level 144
1,549 SR
1,571 Elo+
Merlin
Merlin
Crazyhats
Merlin
Level 151
God Stats
1W - 0L
1,764 SR
Queue Stats
10W - 9L
1,585 Elo+
Solo
Freya
Freya
VZLAELPRAN
Freya
Level 158
God Stats
2W - 3L
1,535 SR
Queue Stats
165W - 150L
1,554 Elo+
Party 2
Odin
Odin
Vviirus
Odin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,585 Elo+
Party 2
Terra
Terra
ZeroCarry
Terra
Level 129
God Stats
1W - 2L
1,307 SR
Queue Stats
86W - 95L
1,507 Elo+
Solo
Zeus
Zeus
luchitoo0099
Zeus
Level 120
God Stats
9W - 6L
1,637 SR
Queue Stats
361W - 405L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 10
13,393
705
16,288
20,893
9,987
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 3 / 11
11,929
628
20,354
20,174
9,407
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
ObsidianGodKing
Morgan Le Fay
20
5 / 4 / 10
12,916
680
26,486
19,414
8,693
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SlimNinjaa
Guan Yu
18
3 / 6 / 13
11,637
612
16,037
27,878
45,106
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
pr1m0rdial
Sun Wukong
20
5 / 5 / 12
12,767
672
23,106
34,343
23,203
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crazyhats
Merlin
20
5 / 2 / 12
15,808
832
37,929
20,568
11,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
19
4 / 5 / 5
12,670
667
22,949
21,785
10,538
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
Vviirus
Odin
20
8 / 4 / 7
13,289
699
12,433
21,995
33,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Terra
ZeroCarry
Terra
20
1 / 3 / 11
12,997
684
5,927
31,471
30,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 6 / 10
12,837
676
28,185
21,677
9,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
68
20
Kills
23
23
Deaths
20
56
Assists
45
Player
Kills
Deaths
Assists
KDA
L
5
5
10
2
W
Merlin
Crazyhats
Merlin
5
2
12
5.5
L
2
3
11
2.5
L
Morgan Le Fay
ObsidianGodKing
Morgan Le Fay
5
4
10
2.5
L
Guan Yu
SlimNinjaa
Guan Yu
3
6
13
1.58
W
Freya
4
5
5
1.3
W
Odin
Vviirus
Odin
8
4
7
2.88
W
Terra
ZeroCarry
Terra
1
3
11
2.17
W
5
6
10
1.67
L
Sun Wukong
pr1m0rdial
Sun Wukong
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,271
Damage
107,423
122,702
Taken
117,496
96,396
Mitigated
95,536
58,920
Healing
46,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,288
5,052
791
6,376
20,893
9,987
336
17,808
3,085
0
28,475
W
Merlin
Crazyhats
Merlin
37,929
2,271
2,188
2,277
20,568
11,119
1,528
7,471
13,097
83,407
0
L
20,354
964
2,442
3,818
20,174
9,407
846
15,765
4,409
45,091
0
L
Morgan Le Fay
ObsidianGodKing
Morgan Le Fay
26,486
1,282
3,230
3,208
19,414
8,693
1,544
15,629
3,785
47,234
0
L
Guan Yu
SlimNinjaa
Guan Yu
16,037
1,942
11,211
11,294
27,878
45,106
0
20,974
6,904
0
26,715
W
Freya
22,949
7,481
1,999
7,668
21,785
10,538
2,215
6,756
15,029
44,055
0
W
Odin
Vviirus
Odin
12,433
2,125
1,662
1,003
21,995
33,978
429
9,155
12,840
510
20,990
W
Terra
ZeroCarry
Terra
5,927
1,210
13,415
12,315
31,471
30,556
814
17,314
14,157
14,884
0
W
28,185
1,392
455
3,259
21,677
9,345
444
6,144
15,533
50,992
0
L
Sun Wukong
pr1m0rdial
Sun Wukong
23,106
4,099
4,122
12,428
34,343
23,203
187
25,190
9,153
0
42,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,642
Gold Earned
67,601
196
Minions Killed
212
0
Camps Cleared
0
1,790,932
Distance Traveled
1,552,592
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,393
705
28
1
0
382,474
0
W
Merlin
15,808
832
85
4
0
320,150
0
L
Agni
11,929
628
53
3
0
364,918
2
L
Morgan Le Fay
12,916
680
50
3
0
321,787
0
L
Guan Yu
11,637
612
28
1
0
373,126
4
W
Freya
12,670
667
46
2
0
282,198
0
W
Odin
13,289
699
12
1
0
290,367
0
W
Terra
12,997
684
15
1
0
362,106
0
W
Zeus
12,837
676
54
3
0
297,771
0
L
Sun Wukong
12,767
672
37
2
0
348,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role