Player Matchup

Tsukuyomi
Tsukuyomi
Cliarisy
Tsukuyomi
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,829 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GolemvsZombie
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,614 Elo+
Party 1
Scylla
Scylla
Skullhead9170
Scylla
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 97L
1,601 Elo+
Party 1
Fenrir
Fenrir
Veshom
Fenrir
Level 156
God Stats
0W - 1L
1,579 SR
Queue Stats
93W - 84L
1,609 Elo+
Party 1
Discordia
Discordia
VladTheCookie
Discordia
Level 124
God Stats
1W - 5L
1,602 SR
Queue Stats
120W - 117L
1,551 Elo+
Solo
Team Averages
Level 122
1,536 SR
1,641 Elo+

VS

Team Averages
Level 154
1,555 SR
1,547 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Casualmondays
Ne Zha
Level 154
God Stats
1W - 0L
1,507 SR
Queue Stats
12W - 10L
1,580 Elo+
Party 2
Janus
Janus
ExtraChrispy
Janus
Level 153
God Stats
3W - 5L
1,524 SR
Queue Stats
361W - 367L
1,532 Elo+
Solo
Cthulhu
Cthulhu
ScottieRippen
Cthulhu
Level 146
God Stats
9W - 3L
1,959 SR
Queue Stats
336W - 355L
1,552 Elo+
Party 3
Gilgamesh
Gilgamesh
dannyboycane
Gilgamesh
Level 157
God Stats
4W - 2L
1,287 SR
Queue Stats
355W - 372L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cliarisy
Tsukuyomi
12
0 / 8 / 7
6,769
677
5,663
11,888
5,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
GolemvsZombie
Ah Muzen Cab
14
5 / 9 / 8
9,273
927
10,051
13,401
5,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 10
8,654
865
9,115
10,820
4,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Veshom
Fenrir
15
3 / 5 / 10
8,578
858
5,690
17,672
20,922
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
VladTheCookie
Discordia
15
6 / 4 / 5
8,408
841
16,385
10,335
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
6 / 3 / 18
9,992
999
11,800
15,693
11,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 3 / 13
10,055
1,006
9,311
13,097
6,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 3 / 16
10,076
1,008
12,351
7,214
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
3 / 4 / 21
8,675
868
11,257
13,524
8,473
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
dannyboycane
Gilgamesh
15
7 / 4 / 19
9,274
927
12,737
15,419
13,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
119
17
Kills
32
32
Deaths
17
40
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
3
18
5
W
8
3
13
4.83
L
Tsukuyomi
Cliarisy
Tsukuyomi
0
8
7
0.44
W
8
3
16
5.33
L
Ah Muzen Cab
GolemvsZombie
Ah Muzen Cab
5
9
8
1
W
Cthulhu
3
4
21
3.38
L
3
6
10
1.33
L
Fenrir
Veshom
Fenrir
3
5
10
1.6
L
Discordia
VladTheCookie
Discordia
6
4
5
2.13
W
Gilgamesh
dannyboycane
Gilgamesh
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,904
Damage
57,456
64,116
Taken
64,947
40,646
Mitigated
42,411
17,397
Healing
19,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,800
2,592
0
4,280
15,693
11,001
931
7,121
8,572
284
19,432
W
9,311
2,182
912
7,113
13,097
6,946
1,828
4,488
8,609
0
25,240
L
Tsukuyomi
Cliarisy
Tsukuyomi
5,663
1,350
1,046
1,441
11,888
5,202
340
3,973
7,915
0
9,042
W
12,351
698
288
1,268
7,214
2,813
1,253
2,949
4,265
24,762
0
L
Ah Muzen Cab
GolemvsZombie
Ah Muzen Cab
10,051
3,401
913
1,640
13,401
5,927
378
6,495
6,906
0
15,714
W
Cthulhu
11,257
509
105
1,366
13,524
8,473
867
4,729
8,795
16,902
0
L
9,115
2,362
472
1,391
10,820
4,448
210
2,699
8,121
20,351
0
L
Fenrir
Veshom
Fenrir
5,690
2,386
1,928
5,004
17,672
20,922
518
8,033
9,639
0
9,716
L
Discordia
VladTheCookie
Discordia
16,385
2,145
1,201
2,361
10,335
4,147
540
3,378
6,957
31,590
0
W
Gilgamesh
dannyboycane
Gilgamesh
12,737
2,980
1,062
3,161
15,419
13,178
182
6,213
7,631
700
17,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,682
Gold Earned
48,072
81
Minions Killed
112
0
Camps Cleared
0
726,559
Distance Traveled
895,722
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,992
999
25
3
0
196,268
2
W
Ne Zha
10,055
1,006
26
3
0
159,678
0
L
Tsukuyomi
6,769
677
5
1
0
134,865
1
W
Janus
10,076
1,008
36
4
0
169,353
0
L
Ah Muzen Cab
9,273
927
13
1
0
137,694
0
W
Cthulhu
8,675
868
10
1
0
167,116
0
L
Scylla
8,654
865
26
3
0
125,775
0
L
Fenrir
8,578
858
9
1
0
167,268
0
L
Discordia
8,408
841
28
3
0
160,957
0
W
Gilgamesh
9,274
927
15
2
0
203,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role