Player Matchup

Hades
Hades
AnarchyDemonSis
Hades
Level 27
God Stats
2W - 0L
1,736 SR
Queue Stats
45W - 62L
1,313 Elo+
Solo
Merlin
Merlin
MD_Malacoda
Merlin
Level 29
God Stats
26W - 13L
1,580 SR
Queue Stats
131W - 140L
1,434 Elo+
Solo
Da Ji
Da Ji
NagaDilly
Da Ji
Level 11
God Stats
15W - 5L
1,562 SR
Queue Stats
36W - 19L
1,520 Elo+
Party 1
Cupid
Cupid
RenegadeJassy
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,309 Elo+
Solo
Kukulkan
Kukulkan
shminker
Kukulkan
Level 18
God Stats
4W - 3L
1,333 SR
Queue Stats
87W - 56L
1,555 Elo+
Party 1
Team Averages
Level 19
1,542 SR
1,426 Elo+

VS

Team Averages
Level 18
1,525 SR
1,419 Elo+
Thoth
Thoth
Blazertazer5691
Thoth
Level 12
God Stats
2W - 1L
1,774 SR
Queue Stats
33W - 40L
1,325 Elo+
Party 2
Zeus
Zeus
GodisEternal293
Zeus
Level 15
God Stats
30W - 28L
1,615 SR
Queue Stats
177W - 179L
1,431 Elo+
Solo
Ymir
Ymir
LoCMel187010
Ymir
Level 19
God Stats
27W - 17L
1,520 SR
Queue Stats
125W - 145L
1,467 Elo+
Solo
Set
Set
R0d3ntc1d3
Set
Level 24
God Stats
0W - 3L
1,217 SR
Queue Stats
57W - 53L
1,468 Elo+
Party 2
Artemis
Artemis
miguelsandy
Artemis
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
115W - 118L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 21
9,688
969
6,165
11,632
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
17
6 / 1 / 16
10,689
1,069
11,780
5,273
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
NagaDilly
Da Ji
17
8 / 3 / 16
10,918
1,092
15,254
13,486
5,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 1 / 21
9,451
945
2,686
4,126
1,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
shminker
Kukulkan
18
14 / 0 / 15
11,690
1,169
19,499
5,244
1,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

290

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
8,874
887
2,105
10,270
3,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 4 / 2
10,749
1,075
16,909
9,454
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 13 / 5
8,670
867
8,659
24,583
19,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 4
9,426
943
6,270
11,217
5,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Artemis
miguelsandy
Artemis
14
0 / 2 / 2
8,464
846
2,655
4,842
1,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
23
30
Kills
8
8
Deaths
30
89
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
21
4.17
L
1
6
2
0.33
L
6
4
2
1.75
L
0
13
5
0.19
W
Merlin
6
1
16
14
W
Da Ji
NagaDilly
Da Ji
8
3
16
5.33
L
1
5
4
0.6
W
0
1
21
10.5
L
Artemis
miguelsandy
Artemis
0
2
2
0.5
W
Kukulkan
shminker
Kukulkan
14
0
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,384
Damage
36,598
39,761
Taken
60,366
15,375
Mitigated
34,435
7,008
Healing
1,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,165
2,273
802
2,830
11,632
4,641
0
7,781
3,637
13,056
0
L
2,105
425
0
66
10,270
3,618
0
6,260
3,832
15,119
0
L
16,909
1,314
0
526
9,454
3,435
0
5,686
3,598
35,454
0
L
8,659
1,232
0
120
24,583
19,771
0
15,100
9,136
15,642
0
W
Merlin
11,780
684
96
810
5,273
1,891
0
3,164
2,027
32,796
0
W
Da Ji
NagaDilly
Da Ji
15,254
4,446
0
802
13,486
5,469
0
9,367
3,774
0
26,235
L
6,270
3,069
0
170
11,217
5,987
0
6,748
4,334
0
15,977
W
2,686
788
426
79
4,126
1,514
0
3,609
437
0
13,397
L
Artemis
miguelsandy
Artemis
2,655
774
0
304
4,842
1,624
0
2,711
2,022
0
16,628
W
Kukulkan
shminker
Kukulkan
19,499
2,970
945
218
5,244
1,860
0
2,901
2,213
32,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,436
Gold Earned
46,183
162
Minions Killed
147
4
Camps Cleared
4
855,003
Distance Traveled
739,200
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,688
969
19
2
0
137,965
0
L
Thoth
8,874
887
18
2
1
139,725
0
L
Zeus
10,749
1,075
51
5
2
169,004
0
L
Ymir
8,670
867
13
1
1
165,050
1
W
Merlin
10,689
1,069
56
6
1
190,723
0
W
Da Ji
10,918
1,092
19
2
2
173,093
0
L
Set
9,426
943
26
3
0
159,455
0
W
Cupid
9,451
945
30
3
1
154,040
0
L
Artemis
8,464
846
39
4
0
105,966
0
W
Kukulkan
11,690
1,169
38
4
0
199,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role