Player Matchup

Ymir
Ymir
B00M3R 17 DCB
Ymir
Level 101
God Stats
6W - 17L
1,404 SR
Queue Stats
401W - 423L
1,557 Elo+
Party 1
Horus
Horus
BEN BAM BAM
Horus
Level 124
God Stats
1W - 4L
1,365 SR
Queue Stats
385W - 408L
1,571 Elo+
Party 1
Zeus
Zeus
GazzyJew911
Zeus
Level 106
God Stats
1W - 2L
1,435 SR
Queue Stats
6W - 10L
1,476 Elo+
Party 2
Anhur
Anhur
Mist3r AwSom3e
Anhur
Level 106
God Stats
2W - 5L
1,558 SR
Queue Stats
216W - 243L
1,537 Elo+
Party 1
Camazotz
Camazotz
SlugmaNut
Camazotz
Level 160
God Stats
34W - 22L
1,542 SR
Queue Stats
258W - 267L
1,566 Elo+
Party 2
Team Averages
Level 119
1,461 SR
1,541 Elo+

VS

Team Averages
Level 131
1,550 SR
1,530 Elo+
Tiamat
Tiamat
Apex-Rexx
Tiamat
Level 127
God Stats
23W - 4L
1,809 SR
Queue Stats
181W - 152L
1,613 Elo+
Solo
Ratatoskr
Ratatoskr
CrAzY-Chris5
Ratatoskr
Level 149
God Stats
12W - 9L
1,624 SR
Queue Stats
370W - 324L
1,518 Elo+
Solo
Hachiman
Hachiman
GrilledCheese4U
Hachiman
Level 148
God Stats
2W - 5L
1,281 SR
Queue Stats
939W - 847L
1,511 Elo+
Solo
Osiris
Osiris
IllyrianSpear_17
Osiris
Level 119
God Stats
29W - 21L
1,595 SR
Queue Stats
74W - 63L
1,520 Elo+
Solo
Jormungandr
Jormungandr
PowerfulLildude
Jormungandr
Level 111
God Stats
5W - 3L
1,440 SR
Queue Stats
32W - 37L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,231
479
1,281
6,930
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 1 / 1
6,792
522
4,122
8,304
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 2
6,911
532
2,782
4,711
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 6 / 2
6,557
504
5,627
8,587
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
SlugmaNut
Camazotz
13
1 / 2 / 0
7,206
554
6,932
12,268
4,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Apex-Rexx
Tiamat
13
3 / 2 / 0
7,535
580
3,614
4,461
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
CrAzY-Chris5
Ratatoskr
14
1 / 1 / 1
7,716
594
6,248
9,418
8,110
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
10
2 / 3 / 3
6,217
478
7,370
5,569
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 0 / 2
7,980
614
4,780
8,025
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
PowerfulLildude
Jormungandr
11
1 / 3 / 5
6,400
492
3,950
7,800
4,957
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
13
13
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Apex-Rexx
Tiamat
3
2
0
1.5
L
1
1
2
2
L
3
1
1
3.5
W
Ratatoskr
CrAzY-Chris5
Ratatoskr
1
1
1
1.5
L
1
3
2
0.67
W
Hachiman
2
3
3
1.17
W
6
0
2
7
L
3
6
2
0.67
W
Jormungandr
PowerfulLildude
Jormungandr
1
3
5
1.17
L
Camazotz
SlugmaNut
Camazotz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,744
Damage
25,962
40,800
Taken
35,273
17,375
Mitigated
22,132
10,946
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Apex-Rexx
Tiamat
3,614
269
0
1,376
4,461
1,830
577
2,118
2,343
36,445
0
L
1,281
204
0
1,551
6,930
4,441
0
1,592
5,338
24,311
0
L
4,122
2,227
150
1,411
8,304
4,294
0
1,939
6,333
0
38,982
W
Ratatoskr
CrAzY-Chris5
Ratatoskr
6,248
1,291
0
4,821
9,418
8,110
315
0
9,418
0
47,159
L
2,782
636
0
392
4,711
1,360
0
1,799
2,648
42,645
0
W
Hachiman
7,370
3,099
0
1,306
5,569
1,442
735
866
4,703
0
34,969
W
4,780
1,879
0
1,430
8,025
5,793
216
188
7,837
0
56,738
L
5,627
2,759
0
500
8,587
2,444
0
1,878
6,649
0
32,629
W
Jormungandr
PowerfulLildude
Jormungandr
3,950
659
273
1,296
7,800
4,957
169
891
6,909
27,782
0
L
Camazotz
SlugmaNut
Camazotz
6,932
1,923
0
6,942
12,268
4,836
0
0
11,728
0
46,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,697
Gold Earned
35,848
373
Minions Killed
414
0
Camps Cleared
0
1,163,641
Distance Traveled
1,248,884
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,535
580
104
8
0
238,016
4
L
Ymir
6,231
479
33
3
0
236,253
0
L
Horus
6,792
522
73
6
0
266,747
3
W
Ratatoskr
7,716
594
114
9
0
248,297
2
L
Zeus
6,911
532
100
8
0
222,087
2
W
Hachiman
6,217
478
54
4
0
233,022
1
W
Osiris
7,980
614
89
7
0
283,929
1
L
Anhur
6,557
504
61
5
0
193,148
3
W
Jormungandr
6,400
492
53
4
0
245,620
2
L
Camazotz
7,206
554
106
8
0
245,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role