Player Matchup

Hercules
Hercules
MindSparrow
Hercules
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 38L
1,586 Elo+
Party 1
Sol
Sol
StereoPython384
Sol
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
378W - 342L
1,560 Elo+
Party 1
Fenrir
Fenrir
orlandojb
Fenrir
Level 107
God Stats
24W - 30L
1,465 SR
Queue Stats
446W - 483L
1,489 Elo+
Solo
Team Averages
Level 85
1,488 SR
1,545 Elo+

VS

Team Averages
Level 108
1,619 SR
1,524 Elo+
Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
GamerGambit
Horus
Level 110
God Stats
14W - 9L
1,707 SR
Queue Stats
224W - 155L
1,605 Elo+
Party 2
Janus
Janus
little_monter29
Janus
Level 146
God Stats
1W - 1L
1,650 SR
Queue Stats
455W - 634L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MindSparrow
Hercules
11
2 / 3 / 10
7,623
762
5,154
7,585
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 8
7,818
782
8,479
7,144
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
orlandojb
Fenrir
12
8 / 4 / 2
8,484
848
7,299
7,913
2,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 6 / 4
7,588
759
6,825
11,976
9,223
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 2 / 4
7,958
796
5,124
8,872
5,097
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 5 / 4
6,775
678
4,971
7,559
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
13
Kills
9
9
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
6
4
1
L
4
2
4
3
W
Hercules
MindSparrow
Hercules
2
3
10
2.33
W
3
2
8
3.5
L
1
5
4
0.6
W
Fenrir
orlandojb
Fenrir
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,932
Damage
16,920
22,642
Taken
28,407
10,488
Mitigated
16,553
6,454
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,825
924
324
521
11,976
9,223
0
2,656
9,115
15,986
0
L
5,124
2,465
1,098
1,655
8,872
5,097
0
3,354
5,368
0
17,686
W
Hercules
MindSparrow
Hercules
5,154
1,260
0
1,808
7,585
5,245
33
2,927
4,455
0
11,717
W
8,479
2,647
0
3,493
7,144
2,308
640
4,874
2,036
31,944
0
L
4,971
342
64
1,702
7,559
2,233
0
2,469
5,000
21,627
0
W
Fenrir
orlandojb
Fenrir
7,299
1,632
0
1,153
7,913
2,935
0
3,426
4,355
0
18,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,925
Gold Earned
22,321
94
Minions Killed
95
0
Camps Cleared
0
558,047
Distance Traveled
564,003
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,588
759
20
2
0
181,303
0
L
Horus
7,958
796
25
3
0
215,867
4
W
Hercules
7,623
762
16
2
0
199,876
2
W
Sol
7,818
782
59
6
0
160,482
5
L
Janus
6,775
678
50
5
0
166,833
2
W
Fenrir
8,484
848
19
2
0
197,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role