Player Matchup

He Bo
He Bo
Allunaky
He Bo
Level 155
God Stats
7W - 7L
1,597 SR
Queue Stats
351W - 352L
1,483 Elo+
Party 2
Merlin
Merlin
JuJuPeanut
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Sasquatchicus
Agni
Level 113
God Stats
1W - 2L
1,542 SR
Queue Stats
255W - 244L
1,515 Elo+
Solo
Ne Zha
Ne Zha
ToddsBungHole
Ne Zha
Level 23
God Stats
1W - 1L
1,716 SR
Queue Stats
6W - 4L
1,702 Elo+
Solo
Hel
Hel
cherokeey
Hel
Level 127
God Stats
8W - 8L
1,481 SR
Queue Stats
681W - 688L
1,475 Elo+
Party 2
Team Averages
Level 88
1,567 SR
1,535 Elo+

VS

Team Averages
Level 72
1,668 SR
1,591 Elo+
Chiron
Chiron
FuttBuckYouAll
Chiron
Level 51
God Stats
6W - 0L
1,805 SR
Queue Stats
107W - 74L
1,635 Elo+
Party 1
Sol
Sol
Reo1918
Sol
Level 148
God Stats
12W - 8L
1,699 SR
Queue Stats
787W - 770L
1,580 Elo+
Solo
Bellona
Bellona
TrialbyOrange
Bellona
Level 22
God Stats
2W - 0L
1,932 SR
Queue Stats
43W - 16L
1,702 Elo+
Party 1
Baron Samedi
Baron Samedi
WardevilX
Baron Samedi
Level 125
God Stats
2W - 0L
1,764 SR
Queue Stats
76W - 79L
1,536 Elo+
Solo
Neith
Neith
しんてちり
Neith
Level 15
God Stats
1W - 0L
1,139 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Allunaky
He Bo
20
5 / 6 / 8
11,906
700
13,137
20,111
8,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
JuJuPeanut
Merlin
14
1 / 11 / 6
9,693
570
3,254
14,946
5,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 7 / 8
12,293
723
20,454
20,174
8,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 5 / 9
11,925
701
27,029
20,270
11,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
3 / 6 / 12
11,459
674
9,147
23,831
20,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 14
14,002
824
27,638
19,747
8,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
20
7 / 4 / 14
14,744
867
16,403
18,391
9,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
20
8 / 8 / 14
12,957
762
19,825
21,747
20,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
WardevilX
Baron Samedi
20
10 / 4 / 14
14,162
833
21,203
18,668
9,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 5 / 14
10,040
591
2,481
9,171
3,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
105
25
Kills
35
35
Deaths
25
43
Assists
70
Player
Kills
Deaths
Assists
KDA
L
He Bo
Allunaky
He Bo
5
6
8
1.5
W
10
4
14
4.25
L
Merlin
JuJuPeanut
Merlin
1
11
6
0.36
W
Sol
7
4
14
3.5
L
8
7
8
1.71
L
8
5
9
2.5
W
Bellona
8
8
14
1.88
W
Baron Samedi
WardevilX
Baron Samedi
10
4
14
4.25
L
3
6
12
1.5
W
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,021
Damage
87,550
99,332
Taken
87,724
54,211
Mitigated
50,817
43,421
Healing
38,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Allunaky
He Bo
13,137
296
1,405
5,425
20,111
8,478
157
9,536
10,575
30,018
0
W
27,638
8,255
3,319
5,031
19,747
8,067
1,838
7,933
11,775
0
52,498
L
Merlin
JuJuPeanut
Merlin
3,254
462
0
736
14,946
5,496
102
5,178
9,768
11,726
0
W
Sol
16,403
3,039
3,292
7,550
18,391
9,362
2,496
9,782
8,609
49,841
0
L
20,454
155
1,887
3,342
20,174
8,964
964
6,671
13,503
38,806
0
L
27,029
3,688
1,919
4,548
20,270
11,144
233
7,551
12,719
0
59,852
W
Bellona
19,825
7,047
2,653
3,606
21,747
20,611
846
12,556
9,191
0
28,073
W
Baron Samedi
WardevilX
Baron Samedi
21,203
1,149
4,852
7,904
18,668
9,372
25
10,334
8,334
42,275
0
L
9,147
1,370
13,954
10,205
23,831
20,129
112
8,670
15,161
14,670
0
W
2,481
427
288
401
9,171
3,405
209
5,348
3,823
0
4,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,276
Gold Earned
65,905
155
Minions Killed
190
0
Camps Cleared
0
1,327,256
Distance Traveled
1,542,291
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,906
700
35
2
0
294,654
1
W
Chiron
14,002
824
48
3
0
310,865
0
L
Merlin
9,693
570
32
2
0
191,829
0
W
Sol
14,744
867
80
5
0
312,928
2
L
Agni
12,293
723
40
2
0
281,624
0
L
Ne Zha
11,925
701
37
2
0
336,163
2
W
Bellona
12,957
762
14
1
0
316,040
0
W
Baron Samedi
14,162
833
43
3
0
315,687
0
L
Hel
11,459
674
11
1
0
222,986
0
W
Neith
10,040
591
5
0
0
286,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role