Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
HamzaBaesh
Anhur
Level 23
God Stats
7W - 1L
1,768 SR
Queue Stats
93W - 11L
1,794 Elo+
Party 1
Ullr
Ullr
Lucifer-F93
Ullr
Level 86
God Stats
8W - 1L
2,019 SR
Queue Stats
40W - 18L
1,704 Elo+
Party 1
Baron Samedi
Baron Samedi
SIayer-i
Baron Samedi
Level 160
God Stats
3W - 1L
1,693 SR
Queue Stats
497W - 238L
1,740 Elo+
Party 1
Team Averages
Level 103
1,696 SR
1,648 Elo+

VS

Team Averages
Level 43
1,539 SR
1,384 Elo+
Pele
Pele
CertyKay
Pele
Level 82
God Stats
24W - 25L
1,582 SR
Queue Stats
427W - 453L
1,420 Elo+
Solo
Izanami
Izanami
gleaming-cake495
Izanami
Level 45
God Stats
11W - 15L
1,440 SR
Queue Stats
218W - 167L
1,499 Elo+
Party 3
Cernunnos
Cernunnos
iGXXXpwnz
Cernunnos
Level 47
God Stats
3W - 6L
1,421 SR
Queue Stats
38W - 77L
1,237 Elo+
Party 2
Neith
Neith
staskoprov
Neith
Level 21
God Stats
1W - 1L
1,775 SR
Queue Stats
22W - 53L
1,214 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXlHBKlXx
Morgan Le Fay
Level 18
God Stats
3W - 4L
1,476 SR
Queue Stats
35W - 27L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
7 / 2 / 5
6,637
664
3,745
6,360
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
 
Chang'e
9
5 / 1 / 5
6,271
627
2,134
4,827
2,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
9
1 / 1 / 7
5,435
544
1,761
4,582
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
4 / 0 / 6
6,255
626
7,378
4,485
1,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SIayer-i
Baron Samedi
8
3 / 1 / 6
5,785
579
3,398
5,250
2,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
3
0 / 1 / 1
3,752
375
281
1,971
369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 2
5,211
521
2,908
5,826
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
iGXXXpwnz
Cernunnos
6
0 / 5 / 1
4,193
419
1,636
6,266
1,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
5
1 / 5 / 0
4,250
425
1,404
5,760
1,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
xXlHBKlXx
Morgan Le Fay
8
2 / 6 / 0
5,135
514
2,841
5,800
1,508
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
4
5
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
5
4.75
W
Chang'e
 
Chang'e
5
1
5
7.5
L
Pele
0
1
1
0.5
W
Anhur
1
1
7
4.5
W
4
0
6
7
W
Baron Samedi
SIayer-i
Baron Samedi
3
1
6
6
L
1
3
2
0.67
L
Cernunnos
iGXXXpwnz
Cernunnos
0
5
1
0.1
L
Neith
1
5
0
0.2
L
Morgan Le Fay
xXlHBKlXx
Morgan Le Fay
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,416
Damage
9,070
25,504
Taken
25,623
10,248
Mitigated
5,884
7,928
Healing
2,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,745
1,140
0
1,520
6,360
2,190
0
660
5,700
0
34,394
W
Chang'e
 
Chang'e
2,134
127
552
1,318
4,827
2,687
29
792
4,035
16,888
0
L
Pele
281
138
0
0
1,971
369
0
275
1,696
0
3,382
W
Anhur
1,761
811
0
1,344
4,582
1,790
389
541
4,041
0
23,348
W
7,378
3,431
0
445
4,485
1,449
324
0
4,485
0
31,683
W
Baron Samedi
SIayer-i
Baron Samedi
3,398
87
541
2,208
5,250
2,132
302
848
4,402
14,659
0
L
2,908
1,734
0
775
5,826
1,566
0
1,080
4,746
0
21,013
L
Cernunnos
iGXXXpwnz
Cernunnos
1,636
1,059
0
614
6,266
1,223
0
1,040
5,226
0
15,997
L
Neith
1,404
651
0
683
5,760
1,218
0
1,388
4,372
0
6,899
L
Morgan Le Fay
xXlHBKlXx
Morgan Le Fay
2,841
804
0
127
5,800
1,508
0
1,749
4,051
13,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
22,541
245
Minions Killed
108
0
Camps Cleared
0
929,340
Distance Traveled
820,038
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,637
664
66
7
0
215,570
0
W
Chang'e
6,271
627
38
4
0
183,384
2
L
Pele
3,752
375
8
1
0
132,320
0
W
Anhur
5,435
544
59
6
0
165,957
1
W
Ullr
6,255
626
63
6
0
205,548
1
W
Baron Samedi
5,785
579
19
2
0
158,881
0
L
Izanami
5,211
521
47
5
0
156,324
1
L
Cernunnos
4,193
419
33
3
0
182,840
0
L
Neith
4,250
425
7
1
0
179,966
0
L
Morgan Le Fay
5,135
514
13
1
0
168,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role