Player Matchup

Ares
Ares
Prim0rdial6anja
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,306 Elo+
Solo
Bakasura
Bakasura
R3D R0K
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
913 Elo+
Solo
Artemis
Artemis
Silvio_boys
Artemis
Level 16
God Stats
1W - 3L
1,422 SR
Queue Stats
22W - 40L
1,189 Elo+
Party 1
Hercules
Hercules
Zurnaii
Hercules
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
116W - 157L
1,291 Elo+
Party 1
Hou Yi
Hou Yi
rEMILIOr
Hou Yi
Level 14
God Stats
1W - 3L
1,269 SR
Queue Stats
14W - 27L
1,227 Elo+
Party 1
Team Averages
Level 17
1,438 SR
1,185 Elo+

VS

Team Averages
Level 13
1,551 SR
1,346 Elo+
Fenrir
Fenrir
Rickelme666
Fenrir
Level 10
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 8L
1,176 Elo+
Party 3
Sun Wukong
Sun Wukong
Sabertooth_-96
Sun Wukong
Level 4
God Stats
1W - 0L
1,353 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
SamuelxVitor
Nemesis
Level 8
God Stats
1W - 1L
1,525 SR
Queue Stats
4W - 8L
1,145 Elo+
Party 3
Cernunnos
Cernunnos
TheRealJpKing
Cernunnos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
fireoverlord33
Izanami
Level 27
God Stats
22W - 9L
1,644 SR
Queue Stats
93W - 75L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 9
11,130
428
8,587
28,466
23,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
R3D R0K
Bakasura
16
2 / 10 / 2
11,231
432
7,193
20,796
9,906
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Silvio_boys
Artemis
15
8 / 9 / 9
10,943
421
12,296
15,567
5,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Zurnaii
Hercules
20
9 / 3 / 9
13,381
515
12,736
21,358
28,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
rEMILIOr
Hou Yi
16
10 / 8 / 9
11,441
440
15,808
19,455
12,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 5 / 11
11,047
425
8,238
16,078
5,933
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Sabertooth_-96
Sun Wukong
14
0 / 12 / 6
10,822
416
6,085
20,212
18,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
SamuelxVitor
Nemesis
15
4 / 3 / 7
11,526
443
3,608
10,240
4,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
TheRealJpKing
Cernunnos
17
4 / 8 / 7
12,598
485
13,048
16,999
6,510
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
26 / 5 / 2
16,516
635
39,836
24,567
10,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
71
30
Kills
38
41
Deaths
33
38
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
11
9
0.5
L
Bakasura
R3D R0K
Bakasura
2
10
2
0.3
W
Fenrir
4
5
11
1.9
W
Sun Wukong
Sabertooth_-96
Sun Wukong
0
12
6
0.25
W
Nemesis
SamuelxVitor
Nemesis
4
3
7
2.5
L
Artemis
Silvio_boys
Artemis
8
9
9
1.39
W
Cernunnos
TheRealJpKing
Cernunnos
4
8
7
0.94
L
Hercules
Zurnaii
Hercules
9
3
9
4.5
W
26
5
2
5.4
L
Hou Yi
rEMILIOr
Hou Yi
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,620
Damage
70,815
105,642
Taken
88,096
80,446
Mitigated
47,130
18,120
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,587
1,089
344
1,341
28,466
23,717
88
0
28,466
37,954
0
L
Bakasura
R3D R0K
Bakasura
7,193
4,204
0
4,117
20,796
9,906
0
0
20,796
0
72,679
W
Fenrir
8,238
1,556
0
3,530
16,078
5,933
1,813
1,534
14,534
0
23,005
W
Sun Wukong
Sabertooth_-96
Sun Wukong
6,085
3,339
0
3,151
20,212
18,883
358
623
19,454
0
56,243
W
Nemesis
SamuelxVitor
Nemesis
3,608
574
0
1,427
10,240
4,833
2,888
960
9,255
0
23,757
L
Artemis
Silvio_boys
Artemis
12,296
6,379
0
318
15,567
5,371
2,750
0
15,567
0
32,743
W
Cernunnos
TheRealJpKing
Cernunnos
13,048
8,534
0
237
16,999
6,510
3,622
940
16,059
0
62,123
L
Hercules
Zurnaii
Hercules
12,736
3,688
657
8,011
21,358
28,815
927
0
21,358
17,104
55,897
W
39,836
33,581
546
9,913
24,567
10,971
6,489
7,243
17,045
0
129,557
L
Hou Yi
rEMILIOr
Hou Yi
15,808
4,737
756
2,576
19,455
12,637
1,679
0
19,455
0
52,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,126
Gold Earned
62,509
368
Minions Killed
441
0
Camps Cleared
0
2,069,157
Distance Traveled
2,080,310
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,130
428
41
2
0
408,464
0
L
Bakasura
11,231
432
118
5
0
420,785
1
W
Fenrir
11,047
425
35
1
0
405,277
1
W
Sun Wukong
10,822
416
75
3
0
448,966
2
W
Nemesis
11,526
443
51
2
0
387,794
0
L
Artemis
10,943
421
48
2
0
369,653
2
W
Cernunnos
12,598
485
90
3
0
401,767
0
L
Hercules
13,381
515
105
4
0
436,801
0
W
Izanami
16,516
635
190
7
0
436,506
1
L
Hou Yi
11,441
440
56
2
0
433,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role