Player Matchup

Ao Kuang
Ao Kuang
LorDz_VC
Ao Kuang
Level 67
God Stats
48W - 60L
1,465 SR
Queue Stats
380W - 438L
1,407 Elo+
Party 2
Ah Puch
Ah Puch
Stfclewis
Ah Puch
Level 68
God Stats
3W - 4L
1,482 SR
Queue Stats
273W - 323L
1,386 Elo+
Party 2
Sylvanus
Sylvanus
Tomy34316
Sylvanus
Level 107
God Stats
17W - 9L
1,414 SR
Queue Stats
429W - 457L
1,445 Elo+
Party 2
Ullr
Ullr
iby_27_
Ullr
Level 38
God Stats
3W - 6L
1,253 SR
Queue Stats
176W - 217L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
meriadoca
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,410 Elo+
Solo
Team Averages
Level 69
1,423 SR
1,418 Elo+

VS

Team Averages
Level 108
1,551 SR
1,417 Elo+
Izanami
Izanami
Akaaniir
Izanami
Level 79
God Stats
55W - 66L
1,408 SR
Queue Stats
641W - 728L
1,403 Elo+
Party 1
Fenrir
Fenrir
Banibrata
Fenrir
Level 64
God Stats
7W - 8L
1,540 SR
Queue Stats
263W - 323L
1,398 Elo+
Party 1
Discordia
Discordia
Chillout560
Discordia
Level 124
God Stats
5W - 5L
1,809 SR
Queue Stats
226W - 198L
1,402 Elo+
Party 1
Fafnir
Fafnir
GolemGorille
Fafnir
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 155L
1,387 Elo+
Solo
Amaterasu
Amaterasu
K1ngFlenderXD
Amaterasu
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
302W - 293L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LorDz_VC
Ao Kuang
11
2 / 8 / 4
7,761
408
7,556
16,870
6,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Stfclewis
Ah Puch
14
2 / 6 / 1
8,562
451
7,235
15,940
6,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Tomy34316
Sylvanus
15
8 / 2 / 4
9,250
487
14,143
18,738
17,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
iby_27_
Ullr
14
2 / 3 / 5
8,622
454
7,202
14,696
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
meriadoca
Cthulhu
15
1 / 6 / 2
8,579
452
3,567
13,665
11,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akaaniir
Izanami
15
2 / 7 / 1
8,970
472
8,418
14,615
4,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Banibrata
Fenrir
16
0 / 5 / 5
9,517
501
7,499
12,704
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Chillout560
Discordia
16
6 / 0 / 5
10,179
536
16,670
7,066
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
14
1 / 4 / 7
9,267
488
6,424
17,651
15,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
K1ngFlenderXD
Amaterasu
20
16 / 0 / 3
12,831
675
22,014
21,316
17,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
15
Kills
25
25
Deaths
16
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akaaniir
Izanami
2
7
1
0.36
W
Fenrir
Banibrata
Fenrir
0
5
5
0.5
W
Discordia
Chillout560
Discordia
6
0
5
8.5
W
Fafnir
1
4
7
1.13
W
Amaterasu
K1ngFlenderXD
Amaterasu
16
0
3
17.5
L
Ao Kuang
LorDz_VC
Ao Kuang
2
8
4
0.5
L
Ah Puch
Stfclewis
Ah Puch
2
6
1
0.42
L
Sylvanus
Tomy34316
Sylvanus
8
2
4
5
L
Ullr
iby_27_
Ullr
2
3
5
1.5
L
Cthulhu
meriadoca
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,703
Damage
61,025
79,909
Taken
73,352
46,277
Mitigated
48,070
27,107
Healing
24,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akaaniir
Izanami
8,418
5,827
360
4,591
14,615
4,865
3,626
4,243
10,372
0
51,565
W
Fenrir
Banibrata
Fenrir
7,499
1,581
0
1,518
12,704
7,041
0
5,373
7,275
0
70,777
W
Discordia
Chillout560
Discordia
16,670
891
106
2,272
7,066
2,578
548
5,012
2,014
65,224
0
W
Fafnir
6,424
1,605
648
5,429
17,651
15,989
334
9,831
7,764
32,100
0
W
Amaterasu
K1ngFlenderXD
Amaterasu
22,014
11,375
0
9,223
21,316
17,597
2,362
6,573
14,396
0
98,249
L
Ao Kuang
LorDz_VC
Ao Kuang
7,556
2,575
405
3,967
16,870
6,106
0
4,215
12,655
39,255
0
L
Ah Puch
Stfclewis
Ah Puch
7,235
533
0
5,488
15,940
6,492
582
8,945
6,995
48,104
0
L
Sylvanus
Tomy34316
Sylvanus
14,143
4,611
1,415
8,433
18,738
17,434
998
6,437
12,301
43,295
10,092
L
Ullr
iby_27_
Ullr
7,202
4,580
308
5,116
14,696
5,223
893
2,292
12,404
0
41,672
L
Cthulhu
meriadoca
Cthulhu
3,567
274
0
1,975
13,665
11,022
0
1,205
12,460
41,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,774
Gold Earned
50,764
394
Minions Killed
515
0
Camps Cleared
0
1,689,237
Distance Traveled
1,788,335
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,970
472
89
5
0
314,077
0
W
Fenrir
9,517
501
117
6
0
366,807
0
W
Discordia
10,179
536
124
7
0
362,203
1
W
Fafnir
9,267
488
34
2
0
324,762
1
W
Amaterasu
12,831
675
151
8
0
420,486
3
L
Ao Kuang
7,761
408
58
3
0
328,406
0
L
Ah Puch
8,562
451
101
5
0
311,524
2
L
Sylvanus
9,250
487
66
3
0
324,465
3
L
Ullr
8,622
454
76
4
0
326,915
1
L
Cthulhu
8,579
452
93
5
0
397,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role